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Audit Complete

Results for https://gameinformer.com

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United States United States · Santa Clara Completed: Apr 22, 2026 20:35 UTC
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Mobile 375 × 812

Screenshot of the audited page (Mobile 375×812)

Desktop 1440 × 900

Screenshot of the audited page (Desktop 1440×900)
C77

Site Health

Score: 77 / 100

Based on 8 categories, 0 sections

Decent speed, but optimizing further could improve engagement.

Several missing protections leave your users and data exposed.

Several issues make your site difficult for assistive technology users.

Well-optimized for search — your content is discoverable.

Good server performance with room for optimization.

Mostly compliant — a few items need attention.

Rich content metadata — your pages look great everywhere.

Lean and efficient — low environmental impact per visit.

How is this calculated?

The overall score is a weighted average of individual category scores. Categories with more impact on user experience and security carry more weight.

Performance 25%Security 25%Accessibility 15%SEO 10%Infrastructure 10%Compliance 8%Content 5%Sustainability 2%

Weights reflect general web best practices. Individual needs may differ.

How the composite score is calculated

How you compare

Drupal · 327 peers
You 77
·
Avg 73
At average
0 50 100
Better than 85% of Drupal sites See full Drupal benchmark →
Backbone.js · 49 peers
You 77
·
Avg 71
+6 above average
0 50 100
Better than 97% of Backbone.js sites See full Backbone.js benchmark →

Top Priorities (5)

1

Content-Security-Policy header is missing

Security gaps expose your site and users to attacks, eroding trust.

Security › Security Headers
2

HSTS header is missing

Security gaps expose your site and users to attacks, eroding trust.

Security › Security Headers
3

No Content-Security-Policy header found

Security gaps expose your site and users to attacks, eroding trust.

Security › Content Security Policy
4

1 control(s) without accessible label

Accessibility issues exclude users with disabilities — up to 15% of your potential audience.

Accessibility › Form Accessibility
5

1 link(s) with no accessible text

Accessibility issues exclude users with disabilities — up to 15% of your potential audience.

Accessibility › Link & Button Quality
View fix priority matrix

Fix Priority Matrix

5 findings

Quick Wins

3

High impact, low effort — start here.

Strategic

2

High impact, requires investment.

Easy Improvements

0

Small gains, minimal effort.

Nothing in this quadrant — good news.

Deprioritize

0

Low impact, high effort — do last.

Nothing in this quadrant — good news.

← Low effort High effort →
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What fixing these means

Your site performs reasonably well, but a few targeted fixes could meaningfully improve results. Addressing the critical issues below would have the most immediate impact on your user trust.

3 security gaps detected — browsers may warn visitors about your site.
2 accessibility issues exclude users who rely on assistive technology.
B
Could reach Estimate based on resolving critical issues

Conversion Barriers

1 critical 4 warning

5 barrier(s) likely increasing bounce by ~23%.

Speed (1)

Page takes 19.6s to load

+12% bounce

Users abandon at ~3s — you're 17.1s over the 2.5s threshold

Fix: Optimize render-blocking resources, preload the hero image, and compress images

Trust (2)

No HSTS header

+1% bounce

Returning visitors are briefly exposed to downgrade attacks on first request

Fix: Set Strict-Transport-Security: max-age=31536000; includeSubDomains

No Content-Security-Policy header

+1% bounce

Higher XSS blast radius — one compromised script can exfiltrate the checkout form

Fix: Ship a reporting-only CSP first, then enforce once violations are clean

Usability (1)

1 form field(s) without a label

+2% bounce

Screen readers skip unlabeled fields; autofill can't identify them; checkout abandonment spikes

Fix: Associate every input with a visible <label for="…">; add autocomplete attributes

Content (1)

No structured data

+2% bounce

No rich-result eligibility in Google — lower SERP CTR vs competitors with stars and prices

Fix: Add JSON-LD for your page type (Product, Article, FAQPage, LocalBusiness, …)

Preliminary CRO audit — each barrier links to the tab with detailed analysis.

Return on Investment

€383 investment → €0.47/month returns + EUR 120,500,000 risk avoided

Payback period: > 2 years First-year ROI: -99%

Investment

€383

4h · 5 findings

Monthly returns

€0.47 /mo

~€5.58 / year

  • Bandwidth savings €0.47

Regulatory risk avoided

EUR 120,500,000

if kept compliant

  • ePrivacy Directive EUR 100,000,000
  • GDPR EUR 20,000,000
  • EAA EUR 500,000

€128 — in quick wins — start here for the fastest payback

Figures combine localized regulatory fine ceilings, search/conversion value priced against local CPC, and bandwidth waste estimates. Results depend on implementation quality and audience composition. Not legal or financial advice.

Full methodology & sources

Estimated Remediation Cost

€383

4.5 developer hours at €85/hr

Based on European Union rates (€85/hr)

Quick wins
€128 3 fixes in ~90 minutes

Start here for the best return on investment

Cost by category

Cost by effort level

Adjust assumptions
/hr

Rates reflect fully-loaded developer cost including overhead

How developer rates are sourced

What Inaction Is Costing You

€10,041,667 / month at risk

~€120,500,006 / year if left unfixed

Compliance Risk

€120,500,000

ePrivacy DirectiveGDPREAA
  • No privacy policy link detected
    GDPR: EUR 10,000 – EUR 20,000,000
  • Trackers detected but no cookie policy found
    GDPR: EUR 5,000 – EUR 10,000,000
  • Trackers detected but no cookie policy found
    GDPR: EUR 10,000 – EUR 20,000,000

+4 more

Bandwidth Waste

€0.47 /mo

6282.1 MB/mo × 0.074 EUR/GB

  • Optimize transfer: save ~628 KB per page load
    Saves €0.47/mo

Compliance figures represent the statutory maximum fine for the most severe triggered category, capped per regulation — not the sum of per-finding penalties. Based on published regulatory fine ranges. This is not legal advice.

Compliance methodology · SEO assumptions · Bandwidth model

Your performance is already good — improvements may show diminishing returns

Unique monthly visitors from your analytics

Purchases, signups, or key actions

Optional — for revenue estimation

additional conversions/month

more engaged visitors from reduced bounce

potential monthly revenue
Current bounce (est.)
After fixes (est.)
Estimated bounce reduction

Fix 5 critical issues to capture this value

How this is calculated

Based on Google/Deloitte research ("Milliseconds Make Millions") showing a ~7% bounce rate increase per additional second of LCP above the 2.5s "Good" threshold.

Your site's LCP: → estimated after fixes.

These are estimates based on industry research — actual results vary

Bounce-rate model & assumptions

Your data stays in your browser — nothing is sent to our servers

Was this report useful?

Thanks for your feedback!

We'll use a cached audit if available, or offer to scan.

Checking for existing audit...

Lighthouse Scores

Industry-standard audits powered by Google Lighthouse.

54
Performance Overall performance score (0–100) based on Core Web Vitals and other metrics. 90+ is good.
84
Accessibility Measures how accessible the page is for users with disabilities. Checks color contrast, ARIA labels, and semantic HTML.
96
Best Practices Checks for modern web development best practices including HTTPS, no console errors, and secure JavaScript.
100
SEO Measures basic SEO optimizations: meta tags, crawlability, link text, and mobile friendliness.

Core Web Vitals

Key metrics that affect user experience.

First Contentful Paint First Contentful Paint — how long until the browser renders the first piece of content. Under 1.8s is good.

10.83 s

Largest Contentful Paint Largest Contentful Paint — how long until the largest visible element loads. Under 2.5s is good.

19.56 s

Total Blocking Time Total Blocking Time — total time the main thread was blocked, preventing user input. Under 200ms is good.

77 ms

Cumulative Layout Shift Cumulative Layout Shift — measures visual stability. How much the page layout shifts during loading. Under 0.1 is good.

0.088

Speed Index Speed Index — how quickly content is visually displayed during load. Under 3.4s is good.

10.83 s

Time to Interactive Time to Interactive — how long until the page is fully interactive and responds to user input. Under 3.8s is good.

19.80 s

Detailed Report

Audit breakdown by category with detailed findings.

54

Performance

Insights

Remove large, duplicate JavaScript modules from bundles to reduce unnecessary bytes consumed by network activity.

Why this matters

Performance issues directly impact user engagement and conversion rates.

Polyfills and transforms enable older browsers to use new JavaScript features. However, many aren't necessary for modern browsers. Consider modifying your JavaScript build process to not transpile Baseline features, unless you know you must support older browsers. Learn why most sites can deploy ES6+ code without transpiling

Why this matters

Shipping ES5 transpiled code to modern browsers wastes bytes — every user with an evergreen browser pays for compatibility you don't need.

Learn more

Most users today run browsers that natively support ES6+, async/await, optional chaining, and the rest of modern JavaScript. Transpiling to ES5 'just in case' adds 20-40% to your bundle for no benefit. Configure your build to target a modern browserslist, or ship a differential bundle pair (modern + legacy) with the module/nomodule pattern.

Source: Google web.dev / Lighthouse

3rd party code can significantly impact load performance. Reduce and defer loading of 3rd party code to prioritize your page's content.

Why this matters

Performance issues directly impact user engagement and conversion rates.

A long cache lifetime can speed up repeat visits to your page. Learn more about caching.

Why this matters

Performance issues directly impact user engagement and conversion rates.

RequestCache TTLTransfer Size
/sites/default/files/styles/thumbnail/public/2026/03/31/e...0.0 ms72.2 KiB
/sites/default/files/styles/max_650x650/public/popup-imag...0.0 ms61.7 KiB
/themes/custom/gi5/includes/fonts/IBM Plex Sans/IBMPlexSa...0.0 ms56.4 KiB
/themes/custom/gi5/includes/fonts/IBM Plex Sans/IBMPlexSa...0.0 ms55.8 KiB
/sites/default/files/styles/thumbnail/public/2026/03/30/f...0.0 ms55.5 KiB
/themes/custom/gi5/includes/fonts/Newsreader/Newsreader-I...0.0 ms48.8 KiB
/themes/custom/gi5/includes/fonts/Newsreader/Newsreader-S...0.0 ms47.9 KiB
/themes/custom/gi5/includes/fonts/Newsreader/Newsreader-B...0.0 ms47.8 KiB
/themes/custom/gi5/includes/fonts/Newsreader/Newsreader-M...0.0 ms47.7 KiB
/themes/custom/gi5/includes/fonts/Newsreader/Newsreader-R...0.0 ms45.2 KiB
/sites/default/files/styles/thumbnail/public/2026/04/08/7...0.0 ms39.8 KiB
/themes/custom/gi5/includes/fonts/IBM Plex Sans Condensed...0.0 ms36.6 KiB
gameinformer.com/themes/custom/gi5/includes/fonts/Biennale/Biennale-Bold.woff20.0 ms32.6 KiB
/sites/default/files/styles/thumbnail/public/2026/04/21/e...14400.0 s47.5 KiB
/themes/custom/gi5/includes/fonts/Biennale/Biennale-SemiB...0.0 ms31.9 KiB
gameinformer.com/themes/custom/gi5/includes/fonts/Biennale/Biennale-Medium.woff20.0 ms31.9 KiB
/themes/custom/gi5/includes/fonts/Biennale/Biennale-Regul...0.0 ms31.8 KiB
gameinformer.com/themes/custom/gi5/includes/fonts/Biennale/Biennale-Black.woff20.0 ms31.7 KiB
/sites/default/files/styles/thumbnail/public/2026/04/21/c...14400.0 s44.8 KiB
/sites/default/files/styles/thumbnail/public/2026/04/01/e...0.0 ms25.9 KiB
js-sec.indexww.com/ht/p/191727-252275115039054.js14400.0 s31.9 KiB
/sites/default/files/styles/thumbnail/public/2026/03/31/0...0.0 ms19.5 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...0.0 ms9.7 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...0.0 ms9.3 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s13.2 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s12.8 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s12.3 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...0.0 ms8.4 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s11.6 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s11.5 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s11.2 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s11.1 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s11.0 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s10.5 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s10.3 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s10.2 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s9.5 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s8.4 KiB
gameinformer.com/modules/custom/gi5_ads/includes/blank_ad.mp414400.0 s8.2 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s8.1 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s7.6 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s7.3 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s7.1 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s6.6 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s6.5 KiB
/beacon.min.js/v8c78df7c7c0f484497ecbca7046644da177152312...86400.0 s10.7 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s5.4 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s4.9 KiB
/sites/default/files/styles/new_releases/public/2026/03/2...14400.0 s4.9 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s4.7 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s4.7 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s4.6 KiB
gameinformer.com/themes/custom/gi5/logo.svg0.0 ms3.0 KiB
gameinformer.com/themes/custom/gi5/includes/images/logo/gi-footer.svg?v=20.0 ms2.8 KiB
gameinformer.com/themes/custom/gi5/includes/images/logo/gi-logo.svg?v=20.0 ms2.8 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s4.0 KiB
sb.scorecardresearch.com/beacon.js86400.0 s6.7 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...0.0 ms2.3 KiB
/sites/default/files/styles/new_releases/public/2024/05/3...0.0 ms1.9 KiB
/sites/default/files/styles/new_releases/public/2025/09/1...14400.0 s2.5 KiB
gameinformer.com/themes/custom/gi5/includes/images/newsletter-lightmode.svg0.0 ms1.5 KiB
gameinformer.com/themes/custom/gi5/includes/images/social/header_instagram.svg0.0 ms1.4 KiB
gameinformer.com/themes/custom/gi5/includes/images/privacyoptions.svg0.0 ms1.2 KiB
gameinformer.com/themes/custom/gi5/includes/images/social/header_youtube.svg0.0 ms1.1 KiB
gameinformer.com/themes/custom/gi5/includes/images/social/footer_instagram.svg0.0 ms1.1 KiB
gameinformer.com/themes/custom/gi5/includes/images/social/header_facebook.svg0.0 ms1.0 KiB
gameinformer.com/themes/custom/gi5/includes/images/icon-search.svg0.0 ms975 B
gameinformer.com/themes/custom/gi5/includes/images/social/header_tiktok.svg0.0 ms966 B
gameinformer.com/themes/custom/gi5/includes/images/social/header_twitch.svg0.0 ms902 B
gameinformer.com/themes/custom/gi5/includes/images/social/footer_youtube.svg0.0 ms887 B
gameinformer.com/themes/custom/gi5/includes/images/social/header_twitter.svg0.0 ms884 B
gameinformer.com/themes/custom/gi5/includes/images/social/footer_twitter.svg0.0 ms878 B
gameinformer.com/themes/custom/gi5/includes/images/social/footer_tiktok.svg0.0 ms858 B
gameinformer.com/themes/custom/gi5/includes/images/social/footer_twitch.svg0.0 ms841 B
gameinformer.com/themes/custom/gi5/includes/images/icon-menu.svg0.0 ms801 B
gameinformer.com/themes/custom/gi5/includes/images/social/footer_facebook.svg0.0 ms801 B
cdn-cookieyes.com/assets/images/revisit.svg36000.0 s1.2 KiB
cdn-cookieyes.com/assets/images/close.svg36000.0 s796 B

A forced reflow occurs when JavaScript queries geometric properties (such as offsetWidth) after styles have been invalidated by a change to the DOM state. This can result in poor performance. Learn more about forced reflows and possible mitigations.

Why this matters

Performance issues directly impact user engagement and conversion rates.

headings: [map[key:source label:Top function call valueType:source-location] map[granularity:1 key:reflowTime label:Total reflow time valueType:ms]]
items: [map[reflowTime:131.526 source:map[column:197 line:869 type:source-location url:https://www.googletagmanager.com/gtag/js?id=G-PX9YKWLVPB urlProvider:network]]]
headings: [map[key:source label:Source valueType:source-location] map[granularity:1 key:reflowTime label:Total reflow time valueType:ms]]
items: [map[reflowTime:131.526 source:map[column:55 line:866 type:source-location url:https://www.googletagmanager.com/gtag/js?id=G-PX9YKWLVPB urlProvider:network]]]

Reducing the download time of images can improve the perceived load time of the page and LCP. Learn more about optimizing image size

Why this matters

Performance issues directly impact user engagement and conversion rates.

URLResource SizeEst Savings
Game Informer div.gi5-getmagazine-banner > div.gi5-getmagazine-banner-container > div.gi5-getmagazine-banner-left > img.mobile-spread
/sites/default/files/2026/04/07/1079167b/cover_banner_sou...87.7 KiB72.1 KiB
Game Informer div.field > a > picture > img
/sites/default/files/styles/thumbnail/public/2026/03/31/e...71.0 KiB60.3 KiB
Game Informer div.field > a > picture > img
/sites/default/files/styles/thumbnail/public/2026/03/30/f...55.0 KiB45.0 KiB
Game Informer div.field > a > picture > img
/sites/default/files/styles/thumbnail/public/2026/04/21/e...46.8 KiB36.1 KiB
Game Informer div.field > a > picture > img
/sites/default/files/styles/thumbnail/public/2026/04/21/c...44.1 KiB34.0 KiB
Game Informer div.field > a > picture > img
/sites/default/files/styles/thumbnail/public/2026/04/08/7...39.3 KiB30.3 KiB
Game Informer div.field > a > picture > img
/sites/default/files/styles/thumbnail/public/2026/04/01/e...25.4 KiB20.8 KiB
Game Informer div.field > a > picture > img
/sites/default/files/styles/thumbnail/public/2026/03/31/0...19.0 KiB15.5 KiB
Game Informer div.field > a > picture > img
/sites/default/files/styles/teaser_promoted_image_thumbna...12.5 KiB6.0 KiB
News div.field > a > picture > img
/sites/default/files/styles/teaser_promoted_image_thumbna...10.5 KiB4.0 KiB

Optimize LCP by making the LCP image discoverable from the HTML immediately, and avoiding lazy-loading

Why this matters

Performance issues directly impact user engagement and conversion rates.

lhId: page-10-IMG
nodeLabel: Game Informer
path: 1,HTML,1,BODY,6,DIV,0,DIV,2,MAIN,1,DIV,0,DIV,2,DIV,0,DIV,0,DIV,3,DIV,0,DIV,0,DIV,1,DIV,0,DIV,1,DIV,0,DIV,0,DIV,0,ARTICLE,0,DIV,0,DIV,0,DIV,0,A,0,PICTURE,6,IMG
selector: div.field > a > picture > img
snippet: <img loading="eager" width="400" height="225" src="https://gameinformer.com/sites/default/files/styles/thumbnail/public/2026/…" alt="Game Informer" typeof="foaf:Image">

Avoid chaining critical requests by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load.

Why this matters

Performance issues directly impact user engagement and conversion rates.

description: [preconnect](https://developer.chrome.com/docs/lighthouse/performance/uses-rel-preconnect/) hints help the browser establish a connection earlier in the page load, saving time when the first request for that origin is made. The following are the origins that the page preconnected to.
title: Preconnected origins
value: no origins were preconnected
description: Add [preconnect](https://developer.chrome.com/docs/lighthouse/performance/uses-rel-preconnect/) hints to your most important origins, but try to use no more than 4.
title: Preconnect candidates

Requests are blocking the page's initial render, which may delay LCP. Deferring or inlining can move these network requests out of the critical path.

Why this matters

Performance issues directly impact user engagement and conversion rates.

URLTransfer SizeDuration
gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl31.4 KiB1.4 s
gameinformer.com/modules/contrib/google_tag/js/gtm.js?tdjwpl1020 B288 ms
gameinformer.com/core/assets/vendor/jquery/jquery.min.js?v=4.0.0-beta.228.4 KiB1.2 s
gameinformer.com/core/misc/drupal.js?v=11.1.66.7 KiB445 ms
gameinformer.com/modules/contrib/google_tag/js/gtag.js?tdjwpl1.0 KiB288 ms
gameinformer.com/themes/custom/gi5/css/style.min.css?tdjwpl25.8 KiB1.2 s
gameinformer.com/modules/custom/gi_async_load/js/user_info.js?tdjwpl769 B288 ms
gameinformer.com/core/modules/toolbar/js/toolbar.anti-flicker.js?v=11.1.61.5 KiB288 ms
gameinformer.com/modules/custom/gi5_ads/js/tracking/comscore.js?tdjwpl778 B288 ms
gameinformer.com/modules/custom/gi5_ads/js/ad_size_mapping.js?tdjwpl1.0 KiB288 ms
sb.scorecardresearch.com/beacon.js6.7 KiB1.1 s
gameinformer.com/modules/custom/gi5_ads/js/ad_setup.js?tdjwpl641 B288 ms
gameinformer.com/modules/custom/gi_async_load/js/async_load.js?tdjwpl923 B288 ms
gameinformer.com/core/misc/drupalSettingsLoader.js?v=11.1.6889 B288 ms
gameinformer.com/core/misc/drupal.init.js?v=11.1.6990 B288 ms
gameinformer.com/modules/custom/gi5_ads/js/tracking/salesforce.js?tdjwpl774 B288 ms
gameinformer.com/core/assets/vendor/once/once.min.js?v=1.0.11.2 KiB288 ms
cdn-cookieyes.com/client_data/54e81b6faed5f4c751ce72a1/script.js9.6 KiB1.2 s
gameinformer.com/themes/custom/gi5/css/header-dark.min.css?tdjwpl3.0 KiB445 ms
gameinformer.com/themes/custom/gi5/css/layout/layout-dark.min.css?tdjwpl1.2 KiB288 ms
gameinformer.com/themes/custom/gi5/css/layout/layout-default.min.css?tdjwpl1.5 KiB288 ms
gameinformer.com/themes/custom/gi5/css/pages/ds-landing-2023-dark.min.css?tdjwpl1.6 KiB288 ms
/themes/custom/gi5/css/pages/ds-landing-2023-default.min....1.6 KiB288 ms
gameinformer.com/themes/custom/gi5/css/colors-dark.min.css?tdjwpl9.2 KiB602 ms
gameinformer.com/themes/custom/gi5/css/components/slick/slick-theme.css?tdjwpl1.3 KiB288 ms
gameinformer.com/modules/custom/gi_async_load/js/bus.js2.4 KiB288 ms
/themes/custom/gi5/css/admin/toolbar.icons.theme-custom.c...978 B288 ms
cdn.krxd.net/controltag/ta1z3cj7k.js0 B780 ms
gameinformer.com/themes/custom/gi5/css/colors-default.min.css?tdjwpl8.7 KiB602 ms
/themes/custom/gi5/css/components/scrollbar-default.min.c...2.7 KiB288 ms
gameinformer.com/themes/custom/gi5/css/events.min.css?tdjwpl747 B288 ms
/themes/custom/gi5/css/components/featherlight/featherlig...1.8 KiB288 ms
gameinformer.com/themes/custom/gi5/css/theme/font-face.min.css?tdjwpl2.6 KiB288 ms
gameinformer.com/themes/custom/gi5/css/components/scrollbar-dark.min.css?tdjwpl1018 B288 ms
gameinformer.com/themes/custom/gi5/css/admin.min.css?tdjwpl3.4 KiB288 ms
gameinformer.com/themes/contrib/classy/css/components/icons.css?tdjwpl777 B288 ms
/themes/custom/gi5/css/components/featherlight/featherlig...696 B288 ms
gameinformer.com/themes/contrib/classy/css/components/tablesort.css?tdjwpl623 B288 ms
gameinformer.com/themes/contrib/classy/css/components/menu.css?tdjwpl808 B288 ms
gameinformer.com/themes/custom/gi5/css/components/slick/slick.css?tdjwpl1.0 KiB288 ms
gameinformer.com/themes/contrib/classy/css/components/progress.css?tdjwpl1.2 KiB288 ms
gameinformer.com/themes/contrib/classy/css/components/messages.css?tdjwpl1.1 KiB288 ms
gameinformer.com/themes/contrib/classy/css/components/tabs.css?tdjwpl766 B288 ms
gameinformer.com/themes/contrib/classy/css/components/more-link.css?tdjwpl659 B288 ms
gameinformer.com/themes/contrib/classy/css/components/ui-dialog.css?tdjwpl664 B288 ms
gameinformer.com/themes/contrib/classy/css/components/textarea.css?tdjwpl649 B288 ms
gameinformer.com/themes/contrib/classy/css/components/pager.css?tdjwpl667 B288 ms
gameinformer.com/themes/contrib/classy/css/components/links.css?tdjwpl720 B288 ms
gameinformer.com/themes/contrib/classy/css/components/tableselect.css?tdjwpl693 B288 ms
gameinformer.com/themes/contrib/classy/css/components/tabledrag.css?tdjwpl659 B288 ms
gameinformer.com/themes/contrib/classy/css/components/item-list.css?tdjwpl759 B288 ms
gameinformer.com/themes/contrib/classy/css/components/exposed-filters.css?tdjwpl816 B288 ms
gameinformer.com/themes/contrib/classy/css/components/inline-form.css?tdjwpl792 B288 ms
gameinformer.com/themes/custom/gi5/css/pages/ds-landing-2023.min.css?tdjwpl2.9 KiB445 ms
gameinformer.com/modules/custom/gi_pop_up/css/popup.css?tdjwpl1.3 KiB288 ms
gameinformer.com/themes/contrib/classy/css/components/link.css?tdjwpl664 B288 ms
gameinformer.com/themes/contrib/classy/css/components/form.css?tdjwpl1.3 KiB288 ms
gameinformer.com/themes/contrib/classy/css/components/field.css?tdjwpl730 B288 ms
gameinformer.com/themes/custom/gi5/css/base/reset.min.css?tdjwpl1.2 KiB288 ms
gameinformer.com/themes/custom/gi5/css/layout/layout.min.css?tdjwpl3.4 KiB288 ms
/themes/contrib/classy/css/components/collapse-processed....839 B288 ms
gameinformer.com/themes/contrib/stable/css/core/normalize-fixes.css?tdjwpl706 B288 ms
/themes/contrib/stable/css/toolbar/toolbar.icons.theme.cs...2.0 KiB288 ms
gameinformer.com/themes/contrib/classy/css/components/details.css?tdjwpl797 B288 ms
/themes/contrib/stable/css/core/assets/vendor/normalize-c...3.1 KiB445 ms
gameinformer.com/themes/contrib/classy/css/components/button.css?tdjwpl639 B288 ms
gameinformer.com/themes/contrib/classy/css/components/breadcrumb.css?tdjwpl782 B288 ms
/themes/contrib/classy/css/components/container-inline.cs...698 B288 ms
gameinformer.com/themes/contrib/classy/css/components/action-links.css?tdjwpl853 B288 ms
gameinformer.com/themes/contrib/stable/css/toolbar/toolbar.theme.css?tdjwpl1.4 KiB288 ms
/modules/contrib/paragraphs/css/paragraphs.unpublished.cs...575 B288 ms
gameinformer.com/modules/custom/gi_general/css/toolbar-custom.css?tdjwpl723 B288 ms
/modules/contrib/better_exposed_filters/css/better_expose...735 B288 ms
gameinformer.com/themes/contrib/stable/css/toolbar/toolbar.menu.css?tdjwpl1.2 KiB288 ms
gameinformer.com/themes/contrib/stable/css/views/views.module.css?tdjwpl735 B288 ms
gameinformer.com/themes/contrib/stable/css/toolbar/toolbar.module.css?tdjwpl2.3 KiB288 ms
gameinformer.com/modules/contrib/poll/css/poll.theme.css?tdjwpl735 B288 ms
gameinformer.com/modules/custom/gi5_ads/css/video/videojs.ima.css?tdjwpl1.7 KiB288 ms
gameinformer.com/modules/contrib/poll/css/poll.base.css?tdjwpl683 B288 ms
gameinformer.com/modules/custom/gi5_ads/css/video/videojs.ads.css?tdjwpl817 B288 ms
gameinformer.com/modules/custom/gi5_ads/css/video/video-js.min.css?tdjwpl10.7 KiB602 ms
gameinformer.com/modules/custom/gi5_ads/css/video/ads_video.css?tdjwpl1.1 KiB288 ms
gameinformer.com/modules/custom/gi5_ads/css/ads_skin.css?tdjwpl866 B288 ms
gameinformer.com/modules/custom/gi5_ads/css/ads_sizing.css?tdjwpl942 B288 ms
gameinformer.com/modules/custom/gi5_ads/css/ads_home.css?tdjwpl564 B288 ms
gameinformer.com/modules/custom/gi5_ads/css/ads_blocker_stripe.css?tdjwpl769 B288 ms
/themes/contrib/stable/css/core/components/ajax-progress....967 B288 ms
/themes/contrib/stable/css/core/components/progress.modul...844 B288 ms
/themes/contrib/stable/css/system/components/tablesort.mo...714 B288 ms
/themes/contrib/stable/css/system/components/system-statu...802 B288 ms
/themes/contrib/stable/css/system/components/system-statu...665 B288 ms
/themes/contrib/stable/css/system/components/system-statu...797 B288 ms
/themes/contrib/stable/css/system/components/resize.modul...661 B288 ms
/themes/contrib/stable/css/system/components/nowrap.modul...614 B288 ms
/themes/contrib/stable/css/system/components/reset-appear...681 B288 ms
/themes/contrib/stable/css/system/components/position-con...607 B288 ms
/themes/contrib/stable/css/system/components/js.module.cs...737 B288 ms
/themes/contrib/stable/css/system/components/item-list.mo...667 B288 ms
/themes/contrib/stable/css/system/components/hidden.modul...1.1 KiB602 ms
/themes/contrib/stable/css/system/components/details.modu...611 B602 ms
/themes/contrib/stable/css/system/components/clearfix.mod...733 B602 ms
/themes/contrib/stable/css/system/components/container-in...675 B602 ms
/themes/contrib/stable/css/system/components/align.module...745 B288 ms
/themes/contrib/stable/css/system/components/fieldgroup.m...608 B602 ms

These insights are also available in the Chrome DevTools Performance Panel - record a trace to view more detailed information.

Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric.

Why this matters

Performance issues directly impact user engagement and conversion rates.

TTI

Diagnostics

Minifying CSS files can reduce network payload sizes. Learn how to minify CSS.

Why this matters

Performance issues directly impact user engagement and conversion rates.

Estimated savings: 80 ms 7.3 KiB

Minifying JavaScript files can reduce payload sizes and script parse time. Learn how to minify JavaScript.

Why this matters

Performance issues directly impact user engagement and conversion rates.

Reduce unused rules from stylesheets and defer CSS not used for above-the-fold content to decrease bytes consumed by network activity. Learn how to reduce unused CSS.

Why this matters

Performance issues directly impact user engagement and conversion rates.

Estimated savings: 210 ms 31.3 KiB

Reduce unused JavaScript and defer loading scripts until they are required to decrease bytes consumed by network activity. Learn how to reduce unused JavaScript.

Why this matters

Multi-megabyte JavaScript bundles delay every interactive feature on the page.

Learn more

This is the Lighthouse audit fired when too much JS is shipped relative to what executes. The fix isn't a config flag — it requires bundle analysis (webpack-bundle-analyzer, rollup-plugin-visualizer), splitting routes into chunks, lazy-loading off-screen components, and removing unused dependencies. Fundamentally different from minification: minifying reduces byte count, this reduces what's downloaded at all.

Source: Google web.dev / Lighthouse

Estimated savings: 80 ms 22.1 KiB

Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this. Learn how to reduce Javascript execution time.

Why this matters

Performance issues directly impact user engagement and conversion rates.

Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this. Learn how to minimize main-thread work

Why this matters

Performance issues directly impact user engagement and conversion rates.

CategoryTime Spent
Other2.1 s
Script Evaluation1.5 s
Style & Layout893 ms
Script Parsing & Compilation458 ms
Parse HTML & CSS245 ms
Rendering75 ms

Set an explicit width and height on image elements to reduce layout shifts and improve CLS. Learn how to set image dimensions

Why this matters

Performance issues directly impact user engagement and conversion rates.

URL
Game Informer div.gi5-getmagazine-banner > div.gi5-getmagazine-banner-container > div.gi5-getmagazine-banner-left > img.mobile-spread
/sites/default/files/2026/04/07/1079167b/cover_banner_sou...
Albion Online div.widget-teaser > div.widget-image > a > img.image-style-review-summary-game-cover
/sites/default/files/styles/new_releases/public/2026/03/2...
Dragon Quest Smash/Grow div.widget-teaser > div.widget-image > a > img.image-style-review-summary-game-cover
/sites/default/files/styles/new_releases/public/2025/09/1...
Alien: Rogue Incursion div.widget-teaser > div.widget-image > a > img.image-style-review-summary-game-cover
/sites/default/files/styles/new_releases/public/2024/05/3...

More information about the performance of your application. These numbers don't directly affect the Performance score.

Max Potential First Input Delay 120 ms
Layout shift culprits
Document request latency
Optimize DOM size
Font display
LCP breakdown
Modern HTTP
Optimize viewport for mobile
Avoids enormous network payloads Total size was 2,045 KiB
User Timing marks and measures 5 user timings
Avoid long main-thread tasks 15 long tasks found
Page didn't prevent back/forward cache restoration
Network Requests
Network Round Trip Times 30 ms
Server Backend Latencies 130 ms
Tasks
Diagnostics
Metrics
Screenshot Thumbnails
Final Screenshot
Script Treemap Data
Resources Summary
Avoid multiple page redirects
Initial server response time was short Root document took 20 ms
Avoid large layout shifts 1 layout shift found
INP breakdown
Avoid non-composited animations
84

Accessibility

These checks highlight opportunities to improve the accessibility of your web app. Automatic detection can only detect a subset of issues and does not guarantee the accessibility of your web app, so manual testing is also encouraged.

Contrast

Low-contrast text is difficult or impossible for many users to read. Learn how to provide sufficient color contrast.

Why this matters

Performance issues directly impact user engagement and conversion rates.

Failing Elements
SUBSCRIBE div.max-width-container > div.header-right-container > div.header-newsletter-promo > a.menu-newsletter

Low-contrast text is difficult or impossible for many users to read. Link text that is discernible improves the experience for users with low vision. Learn how to make links distinguishable.

Why this matters

Performance issues directly impact user engagement and conversion rates.

Failing Elements
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Wesley LeBlanc div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Matt Miller div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Kyle Hilliard div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Wesley LeBlanc div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Charles Harte div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Brian Shea div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Charles Harte div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Kyle Hilliard div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Alex Van Aken div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Kyle Hilliard div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Wesley LeBlanc div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Alex Van Aken div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Wesley LeBlanc div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Brian Shea div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Charles Harte div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Kyle Hilliard div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Billy Givens div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Wesley LeBlanc div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Matt Miller div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Kyle Hilliard div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Brian Shea div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Eric Van Allen div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Charles Harte div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username

These are opportunities to improve the legibility of your content.

Names and labels

Labels ensure that form controls are announced properly by assistive technologies, like screen readers. Learn more about form element labels.

Why this matters

Performance issues directly impact user engagement and conversion rates.

Failing Elements
form#views-exposed-form-search-content-page-528 > div.form--inline > div.js-form-item > input#edit-keyword form#views-exposed-form-search-content-page-528 > div.form--inline > div.js-form-item > input#edit-keyword

Link text (and alternate text for images, when used as links) that is discernible, unique, and focusable improves the navigation experience for screen reader users. Learn how to make links accessible.

Why this matters

Performance issues directly impact user engagement and conversion rates.

Failing Elements
Home div.header-logo > div.region > div#block-gi5-branding > a.site-logo

These are opportunities to improve the semantics of the controls in your application. This may enhance the experience for users of assistive technology, like a screen reader.

Interactive controls are keyboard focusable
Interactive elements indicate their purpose and state
The page has a logical tab order
Visual order on the page follows DOM order
User focus is not accidentally trapped in a region
The user's focus is directed to new content added to the page
HTML5 landmark elements are used to improve navigation
Offscreen content is hidden from assistive technology
Custom controls have associated labels
Custom controls have ARIA roles
`[aria-*]` attributes match their roles
`[aria-hidden="true"]` is not present on the document `<body>`
`[role]`s have all required `[aria-*]` attributes
`[role]` values are valid
`[aria-*]` attributes have valid values
`[aria-*]` attributes are valid and not misspelled
Buttons have an accessible name
Image elements have `[alt]` attributes
`[user-scalable="no"]` is not used in the `<meta name="viewport">` element and the `[maximum-scale]` attribute is not less than 5.
ARIA attributes are used as specified for the element's role
Elements use only permitted ARIA attributes
Document has a `<title>` element
`<html>` element has a `[lang]` attribute
`<html>` element has a valid value for its `[lang]` attribute
Lists contain only `<li>` elements and script supporting elements (`<script>` and `<template>`).
List items (`<li>`) are contained within `<ul>`, `<ol>` or `<menu>` parent elements
No element has a `[tabindex]` value greater than 0
Touch targets have sufficient size and spacing.
`[lang]` attributes have a valid value
Heading elements appear in a sequentially-descending order
Document has a main landmark.
Deprecated ARIA roles were not used
Identical links have the same purpose.
Elements with visible text labels have matching accessible names.
`[accesskey]` values are unique
`button`, `link`, and `menuitem` elements have accessible names
Elements with `role="dialog"` or `role="alertdialog"` have accessible names.
`[aria-hidden="true"]` elements do not contain focusable descendents
ARIA input fields have accessible names
ARIA `meter` elements have accessible names
ARIA `progressbar` elements have accessible names
Elements with an ARIA `[role]` that require children to contain a specific `[role]` have all required children.
`[role]`s are contained by their required parent element
Elements with the `role=text` attribute do not have focusable descendents.
ARIA toggle fields have accessible names
ARIA `tooltip` elements have accessible names
ARIA `treeitem` elements have accessible names
The page contains a heading, skip link, or landmark region
`<dl>`'s contain only properly-ordered `<dt>` and `<dd>` groups, `<script>`, `<template>` or `<div>` elements.
Definition list items are wrapped in `<dl>` elements
ARIA IDs are unique
No form fields have multiple labels
`<frame>` or `<iframe>` elements have a title
`<html>` element has an `[xml:lang]` attribute with the same base language as the `[lang]` attribute.
Input buttons have discernible text.
`<input type="image">` elements have `[alt]` text
The document does not use `<meta http-equiv="refresh">`
`<object>` elements have alternate text
Select elements have associated label elements.
Skip links are focusable.
Cells in a `<table>` element that use the `[headers]` attribute refer to table cells within the same table.
`<th>` elements and elements with `[role="columnheader"/"rowheader"]` have data cells they describe.
`<video>` elements contain a `<track>` element with `[kind="captions"]`
Tables have different content in the summary attribute and `<caption>`.
All heading elements contain content.
Uses ARIA roles only on compatible elements
Image elements do not have `[alt]` attributes that are redundant text.
Tables use `<caption>` instead of cells with the `[colspan]` attribute to indicate a caption.
`<td>` elements in a large `<table>` have one or more table headers.
96

Best Practices

General

Errors logged to the console indicate unresolved problems. They can come from network request failures and other browser concerns. Learn more about this errors in console diagnostic audit

Why this matters

Performance issues directly impact user engagement and conversion rates.

SourceDescription
Failed to load resource: net::ERR_NAME_NOT_RESOLVED
TypeError: Cannot read properties of undefined (reading 'push') at <anonymous>:2:19 at m (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:880) at $e (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:46274) at ce.fn.init.append (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:47633) at ce.fn.init.<anonymous> (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48729) at M (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:29497) at ce.fn.init.html (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48405) at Object.<anonymous> (https://gameinformer.com/modules/custom/gi_async_load/js/async_load.js?tdjwpl:12:20) at c (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:25304) at Object.fireWith [as resolveWith] (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:26053)
TypeError: Cannot read properties of undefined (reading 'push') at <anonymous>:2:19 at m (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:880) at $e (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:46274) at ce.fn.init.append (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:47633) at ce.fn.init.<anonymous> (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48729) at M (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:29497) at ce.fn.init.html (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48405) at Object.<anonymous> (https://gameinformer.com/modules/custom/gi_async_load/js/async_load.js?tdjwpl:12:20) at c (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:25304) at Object.fireWith [as resolveWith] (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:26053)
TypeError: Cannot read properties of undefined (reading 'push') at <anonymous>:2:21 at m (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:880) at $e (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:46274) at ce.fn.init.append (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:47633) at ce.fn.init.<anonymous> (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48729) at M (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:29497) at ce.fn.init.html (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48405) at Object.<anonymous> (https://gameinformer.com/modules/custom/gi_async_load/js/async_load.js?tdjwpl:12:20) at c (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:25304) at Object.fireWith [as resolveWith] (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:26053)
TypeError: Cannot read properties of undefined (reading 'push') at <anonymous>:2:21 at m (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:880) at $e (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:46274) at ce.fn.init.append (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:47633) at ce.fn.init.<anonymous> (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48729) at M (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:29497) at ce.fn.init.html (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48405) at Object.<anonymous> (https://gameinformer.com/modules/custom/gi_async_load/js/async_load.js?tdjwpl:12:20) at c (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:25304) at Object.fireWith [as resolveWith] (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:26053)
TypeError: Cannot read properties of undefined (reading 'push') at <anonymous>:2:21 at m (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:880) at $e (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:46274) at ce.fn.init.append (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:47633) at ce.fn.init.<anonymous> (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48729) at M (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:29497) at ce.fn.init.html (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48405) at Object.<anonymous> (https://gameinformer.com/modules/custom/gi_async_load/js/async_load.js?tdjwpl:12:20) at c (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:25304) at Object.fireWith [as resolveWith] (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:26053)
TypeError: Cannot read properties of undefined (reading 'push') at <anonymous>:2:21 at m (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:880) at $e (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:46274) at ce.fn.init.append (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:47633) at ce.fn.init.<anonymous> (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48729) at M (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:29497) at ce.fn.init.html (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48405) at Object.<anonymous> (https://gameinformer.com/modules/custom/gi_async_load/js/async_load.js?tdjwpl:12:20) at c (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:25304) at Object.fireWith [as resolveWith] (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:26053)
TypeError: Cannot read properties of undefined (reading 'push') at <anonymous>:2:21 at m (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:880) at $e (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:46274) at ce.fn.init.append (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:47633) at ce.fn.init.<anonymous> (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48729) at M (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:29497) at ce.fn.init.html (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48405) at Object.<anonymous> (https://gameinformer.com/modules/custom/gi_async_load/js/async_load.js?tdjwpl:12:20) at c (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:25304) at Object.fireWith [as resolveWith] (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:26053)
TypeError: Cannot read properties of undefined (reading 'push') at <anonymous>:2:21 at m (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:880) at $e (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:46274) at ce.fn.init.append (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:47633) at ce.fn.init.<anonymous> (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48729) at M (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:29497) at ce.fn.init.html (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48405) at Object.<anonymous> (https://gameinformer.com/modules/custom/gi_async_load/js/async_load.js?tdjwpl:12:20) at c (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:25304) at Object.fireWith [as resolveWith] (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:26053)
TypeError: Cannot read properties of undefined (reading 'push') at <anonymous>:2:21 at m (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:880) at $e (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:46274) at ce.fn.init.append (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:47633) at ce.fn.init.<anonymous> (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48729) at M (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:29497) at ce.fn.init.html (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48405) at Object.<anonymous> (https://gameinformer.com/modules/custom/gi_async_load/js/async_load.js?tdjwpl:12:20) at c (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:25304) at Object.fireWith [as resolveWith] (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:26053)
TypeError: Cannot read properties of undefined (reading 'push') at <anonymous>:2:21 at m (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:880) at $e (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:46274) at ce.fn.init.append (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:47633) at ce.fn.init.<anonymous> (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48729) at M (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:29497) at ce.fn.init.html (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48405) at Object.<anonymous> (https://gameinformer.com/modules/custom/gi_async_load/js/async_load.js?tdjwpl:12:20) at c (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:25304) at Object.fireWith [as resolveWith] (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:26053)
Uses HTTPS
Avoids deprecated APIs
Avoids third-party cookies
Allows users to paste into input fields
Avoids requesting the geolocation permission on page load
Avoids requesting the notification permission on page load
Displays images with correct aspect ratio
Serves images with appropriate resolution
Page has the HTML doctype
Properly defines charset
No issues in the `Issues` panel in Chrome Devtools
Ensure CSP is effective against XSS attacks
Use a strong HSTS policy
Ensure proper origin isolation with COOP
Mitigate DOM-based XSS with Trusted Types
Detected JavaScript libraries
Page has valid source maps
Redirects HTTP traffic to HTTPS
Mitigate clickjacking with XFO or CSP
100

SEO

These checks ensure that your page is following basic search engine optimization advice. There are many additional factors Lighthouse does not score here that may affect your search ranking, including performance on Core Web Vitals. Learn more about Google Search Essentials.

Structured data is valid
Page isn’t blocked from indexing
Document has a `<title>` element
Document has a meta description
Page has successful HTTP status code
Links have descriptive text
Links are crawlable
robots.txt is valid
Image elements have `[alt]` attributes
Document has a valid `hreflang`
Document has a valid `rel=canonical`

Lighthouse Scores

Industry-standard audits powered by Google Lighthouse. — Desktop

54
Performance Overall performance score (0–100) based on Core Web Vitals and other metrics. 90+ is good.
88
Accessibility Measures how accessible the page is for users with disabilities. Checks color contrast, ARIA labels, and semantic HTML.
92
Best Practices Checks for modern web development best practices including HTTPS, no console errors, and secure JavaScript.
100
SEO Measures basic SEO optimizations: meta tags, crawlability, link text, and mobile friendliness.

Core Web Vitals

Key metrics that affect user experience. — Desktop

First Contentful Paint First Contentful Paint — how long until the browser renders the first piece of content. Under 1.8s is good.

4.32 s

Largest Contentful Paint Largest Contentful Paint — how long until the largest visible element loads. Under 2.5s is good.

4.72 s

Total Blocking Time Total Blocking Time — total time the main thread was blocked, preventing user input. Under 200ms is good.

0 ms

Cumulative Layout Shift Cumulative Layout Shift — measures visual stability. How much the page layout shifts during loading. Under 0.1 is good.

0.116

Speed Index Speed Index — how quickly content is visually displayed during load. Under 3.4s is good.

4.44 s

Time to Interactive Time to Interactive — how long until the page is fully interactive and responds to user input. Under 3.8s is good.

4.72 s

Detailed Report

Audit breakdown by category with detailed findings.

54

Performance

Insights

Remove large, duplicate JavaScript modules from bundles to reduce unnecessary bytes consumed by network activity.

Why this matters

Performance issues directly impact user engagement and conversion rates.

Polyfills and transforms enable older browsers to use new JavaScript features. However, many aren't necessary for modern browsers. Consider modifying your JavaScript build process to not transpile Baseline features, unless you know you must support older browsers. Learn why most sites can deploy ES6+ code without transpiling

Why this matters

Shipping ES5 transpiled code to modern browsers wastes bytes — every user with an evergreen browser pays for compatibility you don't need.

Learn more

Most users today run browsers that natively support ES6+, async/await, optional chaining, and the rest of modern JavaScript. Transpiling to ES5 'just in case' adds 20-40% to your bundle for no benefit. Configure your build to target a modern browserslist, or ship a differential bundle pair (modern + legacy) with the module/nomodule pattern.

Source: Google web.dev / Lighthouse

3rd party code can significantly impact load performance. Reduce and defer loading of 3rd party code to prioritize your page's content.

Why this matters

Performance issues directly impact user engagement and conversion rates.

A long cache lifetime can speed up repeat visits to your page. Learn more about caching.

Why this matters

Performance issues directly impact user engagement and conversion rates.

RequestCache TTLTransfer Size
/sites/default/files/styles/teaser_featured_promoted_imag...14400.0 s195.6 KiB
/sites/default/files/styles/teaser_featured_promoted_imag...14400.0 s131.1 KiB
/sites/default/files/styles/teaser_featured_promoted_imag...14400.0 s108.0 KiB
/sites/default/files/styles/teaser_featured_promoted_imag...14400.0 s103.9 KiB
/sites/default/files/styles/max_650x650/public/popup-imag...0.0 ms61.7 KiB
/sites/default/files/styles/teaser_featured_promoted_imag...14400.0 s85.7 KiB
/themes/custom/gi5/includes/fonts/IBM Plex Sans/IBMPlexSa...0.0 ms55.8 KiB
/themes/custom/gi5/includes/fonts/IBM Plex Sans/IBMPlexSa...0.0 ms55.8 KiB
/themes/custom/gi5/includes/fonts/Newsreader/Newsreader-I...0.0 ms48.8 KiB
/themes/custom/gi5/includes/fonts/Newsreader/Newsreader-S...0.0 ms47.9 KiB
/themes/custom/gi5/includes/fonts/Newsreader/Newsreader-B...0.0 ms47.8 KiB
/themes/custom/gi5/includes/fonts/Newsreader/Newsreader-M...0.0 ms47.7 KiB
/sites/default/files/styles/teaser_featured_promoted_imag...0.0 ms47.3 KiB
/themes/custom/gi5/includes/fonts/Newsreader/Newsreader-R...0.0 ms45.2 KiB
/sites/default/files/styles/teaser_featured_promoted_imag...14400.0 s54.4 KiB
/sites/default/files/styles/teaser_featured_thumbnail_x2/...14400.0 s54.2 KiB
/themes/custom/gi5/includes/fonts/IBM Plex Sans Condensed...0.0 ms36.6 KiB
gameinformer.com/themes/custom/gi5/includes/fonts/Biennale/Biennale-Medium.woff20.0 ms32.5 KiB
gameinformer.com/themes/custom/gi5/includes/fonts/Biennale/Biennale-Bold.woff20.0 ms31.9 KiB
/themes/custom/gi5/includes/fonts/Biennale/Biennale-SemiB...0.0 ms31.9 KiB
/themes/custom/gi5/includes/fonts/Biennale/Biennale-Regul...0.0 ms31.8 KiB
gameinformer.com/themes/custom/gi5/includes/fonts/Biennale/Biennale-Black.woff20.0 ms31.7 KiB
js-sec.indexww.com/ht/p/191727-252275115039054.js14400.0 s31.8 KiB
/sites/default/files/styles/teaser_featured_thumbnail_x1/...14400.0 s29.5 KiB
/sites/default/files/styles/teaser_featured_thumbnail_x1/...14400.0 s23.1 KiB
/sites/default/files/styles/teaser_featured_thumbnail_x1/...14400.0 s18.2 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...0.0 ms9.9 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s13.2 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s12.3 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s12.1 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s10.9 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s10.7 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s10.6 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s10.5 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s10.5 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s10.3 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s9.8 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...0.0 ms6.6 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s9.4 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s9.0 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...0.0 ms5.7 KiB
gameinformer.com/modules/custom/gi5_ads/includes/blank_ad.mp414400.0 s8.2 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s8.0 KiB
/sites/default/files/styles/teaser_featured_thumbnail_x1/...14400.0 s7.5 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s6.9 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s6.8 KiB
/beacon.min.js/v8c78df7c7c0f484497ecbca7046644da177152312...86400.0 s10.7 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s6.1 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s5.7 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s5.7 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s5.6 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s5.4 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s5.2 KiB
/sites/default/files/styles/new_releases/public/2026/03/2...14400.0 s4.9 KiB
gameinformer.com/themes/custom/gi5/logo.svg0.0 ms3.0 KiB
gameinformer.com/themes/custom/gi5/includes/images/logo/gi-footer.svg?v=20.0 ms2.9 KiB
gameinformer.com/themes/custom/gi5/includes/images/logo/gi-logo.svg?v=20.0 ms2.8 KiB
sb.scorecardresearch.com/beacon.js86400.0 s6.7 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s3.3 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s3.2 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s3.1 KiB
/sites/default/files/styles/new_releases/public/2024/05/3...0.0 ms1.9 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...0.0 ms1.7 KiB
/sites/default/files/styles/new_releases/public/2025/09/1...14400.0 s2.5 KiB
gameinformer.com/themes/custom/gi5/includes/images/social/header_twitter.svg0.0 ms1.5 KiB
gameinformer.com/themes/custom/gi5/includes/images/social/header_instagram.svg0.0 ms1.4 KiB
gameinformer.com/themes/custom/gi5/includes/images/privacyoptions.svg0.0 ms1.2 KiB
gameinformer.com/themes/custom/gi5/includes/images/social/header_youtube.svg0.0 ms1.1 KiB
gameinformer.com/themes/custom/gi5/includes/images/social/footer_instagram.svg0.0 ms1.1 KiB
gameinformer.com/themes/custom/gi5/includes/images/social/header_facebook.svg0.0 ms1.0 KiB
gameinformer.com/themes/custom/gi5/includes/images/icon-search.svg0.0 ms977 B
gameinformer.com/themes/custom/gi5/includes/images/social/header_tiktok.svg0.0 ms961 B
gameinformer.com/themes/custom/gi5/includes/images/social/header_twitch.svg0.0 ms901 B
gameinformer.com/themes/custom/gi5/includes/images/social/footer_youtube.svg0.0 ms876 B
gameinformer.com/themes/custom/gi5/includes/images/social/footer_twitter.svg0.0 ms874 B
gameinformer.com/themes/custom/gi5/includes/images/social/footer_tiktok.svg0.0 ms859 B
gameinformer.com/themes/custom/gi5/includes/images/social/footer_twitch.svg0.0 ms836 B
gameinformer.com/themes/custom/gi5/includes/images/newsletter-lightmode.svg0.0 ms818 B
gameinformer.com/themes/custom/gi5/includes/images/default/default-user.svg0.0 ms808 B
gameinformer.com/themes/custom/gi5/includes/images/icon-menu.svg0.0 ms801 B
gameinformer.com/themes/custom/gi5/includes/images/social/footer_facebook.svg0.0 ms798 B
cdn-cookieyes.com/assets/images/revisit.svg36000.0 s1.2 KiB
cdn-cookieyes.com/assets/images/close.svg36000.0 s796 B

Layout shifts occur when elements move absent any user interaction. Investigate the causes of layout shifts, such as elements being added, removed, or their fonts changing as the page loads.

Why this matters

Performance issues directly impact user engagement and conversion rates.

headings: [map[key:node label:Element subItemsHeading:map[key:extra] valueType:node] map[granularity:0.001 key:score label:Layout shift score subItemsHeading:map[key:cause valueType:text] valueType:numeric]]
items: [map[node:map[type:text value:Total] score:0.11607400000000001] map[node:map[boundingRect:map[bottom:824 height:111 left:905 right:1309 top:714 width:404] lhId:page-10-SPAN nodeLabel:Xbox Drops Prices For Game Pass Ultimate And PC Game Pass But New Call Of Duty … path:1,HTML,1,BODY,6,DIV,0,DIV,2,MAIN,1,DIV,0,DIV,2,DIV,0,DIV,0,DIV,3,DIV,0,DIV,0,DIV,1,DIV,1,DIV,0,DIV,1,DIV,0,DIV,0,DIV,0,DIV,0,DIV,1,DIV,1,DIV,0,ARTICLE,1,DIV,0,DIV,1,H2,0,A,0,SPAN selector:div.teaser-right-wrapper > h2.page-title > a > span.field snippet:<span property="schema:name" class="field field--name-title field--type-string field--label-hidden"> type:node] score:0.066043] map[node:map[boundingRect:map[bottom:5080 height:4962 left:0 right:1350 top:118 width:1350] lhId:page-17-DIV nodeLabel:8.5 REVIEW Diablo IV: Lord of Hatred Review – Embrace The Hate Lord of Hatred i… path:1,HTML,1,BODY,6,DIV,0,DIV,2,MAIN,1,DIV,0,DIV,2,DIV,0,DIV,0,DIV,3,DIV,0,DIV,0,DIV selector:div.views-element-container > div.view > div.ds-full-width > div.node snippet:<div class="node node--type-landing-page node--view-mode-default gi5-landing ds-landin…"> type:node] score:0.042565] map[node:map[boundingRect:map[bottom:1034 height:132 left:905 right:1335 top:902 width:430] lhId:page-14-DIV nodeLabel:NEWS Splatoon Raiders, A Single-Player Adventure, Gets New Trailer And July Lau… path:1,HTML,1,BODY,6,DIV,0,DIV,2,MAIN,1,DIV,0,DIV,2,DIV,0,DIV,0,DIV,3,DIV,0,DIV,0,DIV,1,DIV,1,DIV,0,DIV,1,DIV,0,DIV,0,DIV,0,DIV,0,DIV,1,DIV,2,DIV,0,ARTICLE,1,DIV selector:div.view-content > div.views-row > article.node > div.teaser-right snippet:<div class="teaser-right"> type:node] score:0.007449] map[node:map[boundingRect:map[bottom:88 height:36 left:1230 right:1250 top:52 width:20] lhId:page-16-DIV nodeLabel:header#navbar > div.max-width-container > div.header-right-container > div.header-icon path:1,HTML,1,BODY,6,DIV,0,DIV,1,DIV,0,HEADER,0,DIV,3,DIV,1,DIV selector:header#navbar > div.max-width-container > div.header-right-container > div.header-icon snippet:<div class="header-icon search-button"> type:node] score:1.7e-05]]

A forced reflow occurs when JavaScript queries geometric properties (such as offsetWidth) after styles have been invalidated by a change to the DOM state. This can result in poor performance. Learn more about forced reflows and possible mitigations.

Why this matters

Performance issues directly impact user engagement and conversion rates.

headings: [map[key:source label:Source valueType:source-location] map[granularity:1 key:reflowTime label:Total reflow time valueType:ms]]
items: [map[reflowTime:173.025 source:map[type:text value:[unattributed]]]]

Reducing the download time of images can improve the perceived load time of the page and LCP. Learn more about optimizing image size

Why this matters

Performance issues directly impact user engagement and conversion rates.

URLResource SizeEst Savings
Game Informer div.field > a > picture > img
/sites/default/files/styles/teaser_featured_promoted_imag...130.4 KiB120.3 KiB
Game Informer div.field > a > picture > img
/sites/default/files/styles/teaser_featured_promoted_imag...107.2 KiB72.6 KiB
Game Informer div.field > a > picture > img
/sites/default/files/styles/teaser_featured_promoted_imag...103.1 KiB69.8 KiB
Game Informer div.gi5-getmagazine-banner > div.gi5-getmagazine-banner-container > div.gi5-getmagazine-banner-left > img.desktop-spread
/sites/default/files/2026/04/07/1dbf6c1d/cover_banner_sou...78.7 KiB63.0 KiB
Game Informer div.gi5-getmagazine-banner > div.gi5-getmagazine-banner-container > div.gi5-getmagazine-banner-right > img
/sites/default/files/2026/04/07/a8683104/spread_banner_so...78.1 KiB62.4 KiB
Game Informer div.field > a > picture > img
/sites/default/files/styles/teaser_featured_promoted_imag...85.0 KiB57.5 KiB
Game Informer div.field > a > picture > img
/sites/default/files/styles/teaser_featured_promoted_imag...53.7 KiB49.5 KiB
Game Informer div.field > a > picture > img
/sites/default/files/styles/teaser_featured_promoted_imag...194.9 KiB45.1 KiB
Game Informer div.field > a > picture > img
/sites/default/files/styles/teaser_featured_promoted_imag...46.9 KiB43.2 KiB
Game Informer div.field > a > picture > img
/sites/default/files/styles/teaser_featured_thumbnail_x2/...53.5 KiB14.7 KiB

Optimize LCP by making the LCP image discoverable from the HTML immediately, and avoiding lazy-loading

Why this matters

Performance issues directly impact user engagement and conversion rates.

lhId: page-9-IMG
nodeLabel: Game Informer
path: 1,HTML,1,BODY,6,DIV,0,DIV,2,MAIN,1,DIV,0,DIV,2,DIV,0,DIV,0,DIV,3,DIV,0,DIV,0,DIV,1,DIV,0,DIV,1,DIV,0,DIV,0,DIV,0,ARTICLE,0,DIV,0,DIV,0,DIV,0,A,0,PICTURE,6,IMG
selector: div.field > a > picture > img
snippet: <img loading="eager" width="400" height="225" src="https://gameinformer.com/sites/default/files/styles/teaser_featured_thumbn…" alt="Game Informer" typeof="foaf:Image">

Avoid chaining critical requests by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load.

Why this matters

Performance issues directly impact user engagement and conversion rates.

description: [preconnect](https://developer.chrome.com/docs/lighthouse/performance/uses-rel-preconnect/) hints help the browser establish a connection earlier in the page load, saving time when the first request for that origin is made. The following are the origins that the page preconnected to.
title: Preconnected origins
value: no origins were preconnected
description: Add [preconnect](https://developer.chrome.com/docs/lighthouse/performance/uses-rel-preconnect/) hints to your most important origins, but try to use no more than 4.
title: Preconnect candidates

Requests are blocking the page's initial render, which may delay LCP. Deferring or inlining can move these network requests out of the critical path.

Why this matters

Performance issues directly impact user engagement and conversion rates.

URLTransfer SizeDuration
gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl31.3 KiB359 ms
gameinformer.com/core/misc/drupal.js?v=11.1.66.7 KiB213 ms
gameinformer.com/core/assets/vendor/jquery/jquery.min.js?v=4.0.0-beta.228.4 KiB359 ms
gameinformer.com/themes/custom/gi5/css/style.min.css?tdjwpl25.7 KiB359 ms
gameinformer.com/modules/custom/gi_async_load/js/async_load.js?tdjwpl928 B213 ms
gameinformer.com/core/misc/drupalSettingsLoader.js?v=11.1.6886 B213 ms
gameinformer.com/modules/custom/gi5_ads/js/tracking/comscore.js?tdjwpl774 B213 ms
gameinformer.com/core/misc/drupal.init.js?v=11.1.6984 B213 ms
gameinformer.com/core/assets/vendor/once/once.min.js?v=1.0.11.2 KiB213 ms
gameinformer.com/modules/custom/gi5_ads/js/tracking/salesforce.js?tdjwpl772 B213 ms
gameinformer.com/modules/custom/gi5_ads/js/ad_size_mapping.js?tdjwpl1.0 KiB213 ms
gameinformer.com/modules/contrib/google_tag/js/gtm.js?tdjwpl1013 B213 ms
gameinformer.com/modules/contrib/google_tag/js/gtag.js?tdjwpl1.0 KiB213 ms
gameinformer.com/modules/custom/gi5_ads/js/ad_setup.js?tdjwpl632 B213 ms
gameinformer.com/modules/custom/gi_async_load/js/user_info.js?tdjwpl774 B213 ms
gameinformer.com/core/modules/toolbar/js/toolbar.anti-flicker.js?v=11.1.61.5 KiB213 ms
/themes/custom/gi5/css/pages/ds-landing-2023-default.min....1.6 KiB213 ms
gameinformer.com/themes/custom/gi5/css/layout/layout-dark.min.css?tdjwpl1.2 KiB213 ms
gameinformer.com/themes/custom/gi5/css/events.min.css?tdjwpl740 B213 ms
gameinformer.com/themes/custom/gi5/css/layout/layout-default.min.css?tdjwpl1.5 KiB213 ms
gameinformer.com/themes/custom/gi5/css/colors-dark.min.css?tdjwpl9.2 KiB262 ms
cdn-cookieyes.com/client_data/54e81b6faed5f4c751ce72a1/script.js9.6 KiB290 ms
/themes/custom/gi5/css/components/scrollbar-default.min.c...2.7 KiB213 ms
gameinformer.com/themes/custom/gi5/css/header-dark.min.css?tdjwpl3.0 KiB213 ms
/themes/custom/gi5/css/admin/toolbar.icons.theme-custom.c...973 B213 ms
sb.scorecardresearch.com/beacon.js6.7 KiB272 ms
gameinformer.com/themes/custom/gi5/css/components/slick/slick-theme.css?tdjwpl1.3 KiB213 ms
gameinformer.com/themes/custom/gi5/css/pages/ds-landing-2023-dark.min.css?tdjwpl1.6 KiB213 ms
gameinformer.com/themes/custom/gi5/css/admin.min.css?tdjwpl3.5 KiB213 ms
gameinformer.com/themes/custom/gi5/css/colors-default.min.css?tdjwpl8.7 KiB213 ms
gameinformer.com/themes/custom/gi5/css/components/slick/slick.css?tdjwpl1.0 KiB213 ms
gameinformer.com/themes/custom/gi5/css/components/scrollbar-dark.min.css?tdjwpl1020 B213 ms
gameinformer.com/themes/custom/gi5/css/theme/font-face.min.css?tdjwpl2.6 KiB213 ms
/themes/custom/gi5/css/components/featherlight/featherlig...1.8 KiB213 ms
/themes/custom/gi5/css/components/featherlight/featherlig...695 B213 ms
gameinformer.com/themes/contrib/classy/css/components/messages.css?tdjwpl1.1 KiB213 ms
gameinformer.com/themes/contrib/classy/css/components/tableselect.css?tdjwpl695 B213 ms
gameinformer.com/themes/custom/gi5/css/base/reset.min.css?tdjwpl1.2 KiB213 ms
gameinformer.com/themes/contrib/classy/css/components/tabs.css?tdjwpl763 B213 ms
gameinformer.com/themes/contrib/classy/css/components/tabledrag.css?tdjwpl661 B213 ms
gameinformer.com/themes/contrib/classy/css/components/progress.css?tdjwpl1.2 KiB213 ms
gameinformer.com/themes/contrib/classy/css/components/ui-dialog.css?tdjwpl669 B213 ms
gameinformer.com/themes/contrib/classy/css/components/tablesort.css?tdjwpl618 B213 ms
gameinformer.com/themes/contrib/classy/css/components/textarea.css?tdjwpl647 B213 ms
gameinformer.com/themes/contrib/classy/css/components/icons.css?tdjwpl780 B213 ms
gameinformer.com/themes/custom/gi5/css/layout/layout.min.css?tdjwpl3.4 KiB213 ms
gameinformer.com/themes/contrib/classy/css/components/form.css?tdjwpl1.2 KiB213 ms
gameinformer.com/themes/contrib/classy/css/components/menu.css?tdjwpl807 B213 ms
gameinformer.com/themes/contrib/classy/css/components/links.css?tdjwpl719 B213 ms
gameinformer.com/themes/contrib/classy/css/components/link.css?tdjwpl666 B213 ms
gameinformer.com/themes/contrib/classy/css/components/exposed-filters.css?tdjwpl814 B213 ms
gameinformer.com/themes/contrib/classy/css/components/pager.css?tdjwpl673 B213 ms
gameinformer.com/themes/contrib/classy/css/components/item-list.css?tdjwpl756 B213 ms
/themes/contrib/classy/css/components/container-inline.cs...696 B213 ms
gameinformer.com/themes/custom/gi5/css/pages/ds-landing-2023.min.css?tdjwpl2.9 KiB213 ms
gameinformer.com/themes/contrib/classy/css/components/details.css?tdjwpl795 B213 ms
cdn.krxd.net/controltag/ta1z3cj7k.js0 B230 ms
gameinformer.com/themes/contrib/stable/css/toolbar/toolbar.theme.css?tdjwpl1.4 KiB213 ms
/themes/contrib/classy/css/components/collapse-processed....835 B213 ms
gameinformer.com/themes/contrib/stable/css/core/normalize-fixes.css?tdjwpl709 B213 ms
gameinformer.com/themes/contrib/classy/css/components/inline-form.css?tdjwpl793 B213 ms
gameinformer.com/themes/contrib/classy/css/components/breadcrumb.css?tdjwpl779 B213 ms
gameinformer.com/themes/contrib/classy/css/components/field.css?tdjwpl729 B213 ms
gameinformer.com/themes/contrib/classy/css/components/button.css?tdjwpl644 B213 ms
/themes/contrib/stable/css/toolbar/toolbar.icons.theme.cs...2.0 KiB213 ms
gameinformer.com/themes/contrib/classy/css/components/more-link.css?tdjwpl664 B213 ms
gameinformer.com/modules/custom/gi_general/css/toolbar-custom.css?tdjwpl718 B213 ms
/themes/contrib/stable/css/core/assets/vendor/normalize-c...3.1 KiB213 ms
gameinformer.com/themes/contrib/classy/css/components/action-links.css?tdjwpl858 B213 ms
gameinformer.com/modules/custom/gi_pop_up/css/popup.css?tdjwpl1.3 KiB213 ms
/modules/contrib/paragraphs/css/paragraphs.unpublished.cs...581 B213 ms
gameinformer.com/modules/custom/gi_async_load/js/bus.js2.4 KiB213 ms
/modules/contrib/better_exposed_filters/css/better_expose...740 B213 ms
gameinformer.com/themes/contrib/stable/css/toolbar/toolbar.menu.css?tdjwpl1.2 KiB213 ms
gameinformer.com/themes/contrib/stable/css/views/views.module.css?tdjwpl735 B213 ms
gameinformer.com/themes/contrib/stable/css/toolbar/toolbar.module.css?tdjwpl2.3 KiB213 ms
gameinformer.com/modules/contrib/poll/css/poll.theme.css?tdjwpl741 B213 ms
gameinformer.com/modules/contrib/poll/css/poll.base.css?tdjwpl679 B213 ms
gameinformer.com/modules/custom/gi5_ads/css/video/videojs.ima.css?tdjwpl1.7 KiB213 ms
gameinformer.com/modules/custom/gi5_ads/css/video/videojs.ads.css?tdjwpl825 B213 ms
gameinformer.com/modules/custom/gi5_ads/css/video/video-js.min.css?tdjwpl10.6 KiB262 ms
gameinformer.com/modules/custom/gi5_ads/css/ads_blocker_stripe.css?tdjwpl765 B213 ms
gameinformer.com/modules/custom/gi5_ads/css/video/ads_video.css?tdjwpl1.1 KiB213 ms
gameinformer.com/modules/custom/gi5_ads/css/ads_skin.css?tdjwpl865 B213 ms
gameinformer.com/modules/custom/gi5_ads/css/ads_sizing.css?tdjwpl945 B213 ms
gameinformer.com/modules/custom/gi5_ads/css/ads_home.css?tdjwpl560 B213 ms
/themes/contrib/stable/css/core/components/ajax-progress....957 B213 ms
/themes/contrib/stable/css/core/components/progress.modul...845 B213 ms
/themes/contrib/stable/css/system/components/tablesort.mo...717 B213 ms
/themes/contrib/stable/css/system/components/system-statu...805 B213 ms
/themes/contrib/stable/css/system/components/system-statu...674 B213 ms
/themes/contrib/stable/css/system/components/system-statu...791 B213 ms
/themes/contrib/stable/css/system/components/resize.modul...667 B213 ms
/themes/contrib/stable/css/system/components/reset-appear...692 B213 ms
/themes/contrib/stable/css/system/components/position-con...601 B213 ms
/themes/contrib/stable/css/system/components/nowrap.modul...616 B213 ms
/themes/contrib/stable/css/system/components/item-list.mo...668 B213 ms
/themes/contrib/stable/css/system/components/hidden.modul...1.1 KiB311 ms
/themes/contrib/stable/css/system/components/details.modu...614 B311 ms
/themes/contrib/stable/css/system/components/js.module.cs...747 B213 ms
/themes/contrib/stable/css/system/components/clearfix.mod...730 B311 ms
/themes/contrib/stable/css/system/components/fieldgroup.m...609 B311 ms
/themes/contrib/stable/css/system/components/container-in...667 B311 ms
/themes/contrib/stable/css/system/components/align.module...736 B213 ms

These insights are also available in the Chrome DevTools Performance Panel - record a trace to view more detailed information.

These are the largest layout shifts observed on the page. Each table item represents a single layout shift, and shows the element that shifted the most. Below each item are possible root causes that led to the layout shift. Some of these layout shifts may not be included in the CLS metric value due to windowing. Learn how to improve CLS

Why this matters

Performance issues directly impact user engagement and conversion rates.

ElementLayout shift score
Xbox Drops Prices For Game Pass Ultimate And PC Game Pass But New Call Of Duty … div.teaser-right-wrapper > h2.page-title > a > span.field
0.066
8.5 REVIEW Diablo IV: Lord of Hatred Review – Embrace The Hate Lord of Hatred i… div.views-element-container > div.view > div.ds-full-width > div.node
0.043
NEWS Splatoon Raiders, A Single-Player Adventure, Gets New Trailer And July Lau… div.view-content > div.views-row > article.node > div.teaser-right
0.007
header#navbar > div.max-width-container > div.header-right-container > div.header-icon header#navbar > div.max-width-container > div.header-right-container > div.header-icon
0.000

Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric.

Why this matters

Performance issues directly impact user engagement and conversion rates.

TTI

Diagnostics

Reduce unused rules from stylesheets and defer CSS not used for above-the-fold content to decrease bytes consumed by network activity. Learn how to reduce unused CSS.

Why this matters

Performance issues directly impact user engagement and conversion rates.

Estimated savings: 50 ms 31.5 KiB

Minifying CSS files can reduce network payload sizes. Learn how to minify CSS.

Why this matters

Performance issues directly impact user engagement and conversion rates.

Estimated savings: 0.0 ms 7.3 KiB

Minifying JavaScript files can reduce payload sizes and script parse time. Learn how to minify JavaScript.

Why this matters

Performance issues directly impact user engagement and conversion rates.

Reduce unused JavaScript and defer loading scripts until they are required to decrease bytes consumed by network activity. Learn how to reduce unused JavaScript.

Why this matters

Multi-megabyte JavaScript bundles delay every interactive feature on the page.

Learn more

This is the Lighthouse audit fired when too much JS is shipped relative to what executes. The fix isn't a config flag — it requires bundle analysis (webpack-bundle-analyzer, rollup-plugin-visualizer), splitting routes into chunks, lazy-loading off-screen components, and removing unused dependencies. Fundamentally different from minification: minifying reduces byte count, this reduces what's downloaded at all.

Source: Google web.dev / Lighthouse

Set an explicit width and height on image elements to reduce layout shifts and improve CLS. Learn how to set image dimensions

Why this matters

Performance issues directly impact user engagement and conversion rates.

URL
Game Informer div.gi5-getmagazine-banner > div.gi5-getmagazine-banner-container > div.gi5-getmagazine-banner-left > img.desktop-spread
/sites/default/files/2026/04/07/1dbf6c1d/cover_banner_sou...
Game Informer div.gi5-getmagazine-banner > div.gi5-getmagazine-banner-container > div.gi5-getmagazine-banner-right > img
/sites/default/files/2026/04/07/a8683104/spread_banner_so...
Albion Online div.widget-teaser > div.widget-image > a > img.image-style-review-summary-game-cover
/sites/default/files/styles/new_releases/public/2026/03/2...
Dragon Quest Smash/Grow div.widget-teaser > div.widget-image > a > img.image-style-review-summary-game-cover
/sites/default/files/styles/new_releases/public/2025/09/1...
Alien: Rogue Incursion div.widget-teaser > div.widget-image > a > img.image-style-review-summary-game-cover
/sites/default/files/styles/new_releases/public/2024/05/3...

More information about the performance of your application. These numbers don't directly affect the Performance score.

Document request latency
Optimize DOM size
Font display
LCP breakdown
Modern HTTP
Optimize viewport for mobile
Max Potential First Input Delay 40 ms
Avoids enormous network payloads Total size was 2,643 KiB
User Timing marks and measures 5 user timings
JavaScript execution time 0.4 s
Minimizes main-thread work 1.7 s
Avoid long main-thread tasks 4 long tasks found
Page didn't prevent back/forward cache restoration
Network Requests
Network Round Trip Times 20 ms
Server Backend Latencies 160 ms
Tasks
Diagnostics
Metrics
Screenshot Thumbnails
Final Screenshot
Script Treemap Data
Resources Summary
Avoid multiple page redirects
Initial server response time was short Root document took 30 ms
INP breakdown
Avoid non-composited animations
88

Accessibility

These checks highlight opportunities to improve the accessibility of your web app. Automatic detection can only detect a subset of issues and does not guarantee the accessibility of your web app, so manual testing is also encouraged.

Names and labels

Labels ensure that form controls are announced properly by assistive technologies, like screen readers. Learn more about form element labels.

Why this matters

Performance issues directly impact user engagement and conversion rates.

Failing Elements
form#views-exposed-form-search-content-page-528 > div.form--inline > div.js-form-item > input#edit-keyword form#views-exposed-form-search-content-page-528 > div.form--inline > div.js-form-item > input#edit-keyword

Link text (and alternate text for images, when used as links) that is discernible, unique, and focusable improves the navigation experience for screen reader users. Learn how to make links accessible.

Why this matters

Performance issues directly impact user engagement and conversion rates.

Failing Elements
Home div.header-logo > div.region > div#block-gi5-branding > a.site-logo

These are opportunities to improve the semantics of the controls in your application. This may enhance the experience for users of assistive technology, like a screen reader.

Contrast

Low-contrast text is difficult or impossible for many users to read. Link text that is discernible improves the experience for users with low vision. Learn how to make links distinguishable.

Why this matters

Performance issues directly impact user engagement and conversion rates.

Failing Elements
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Wesley LeBlanc div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Matt Miller div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Kyle Hilliard div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Wesley LeBlanc div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Charles Harte div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Brian Shea div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Charles Harte div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Kyle Hilliard div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Alex Van Aken div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Kyle Hilliard div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Wesley LeBlanc div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Alex Van Aken div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Wesley LeBlanc div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Brian Shea div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Charles Harte div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Kyle Hilliard div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Billy Givens div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Wesley LeBlanc div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Matt Miller div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Kyle Hilliard div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Brian Shea div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Eric Van Allen div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Charles Harte div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username

These are opportunities to improve the legibility of your content.

Interactive controls are keyboard focusable
Interactive elements indicate their purpose and state
The page has a logical tab order
Visual order on the page follows DOM order
User focus is not accidentally trapped in a region
The user's focus is directed to new content added to the page
HTML5 landmark elements are used to improve navigation
Offscreen content is hidden from assistive technology
Custom controls have associated labels
Custom controls have ARIA roles
`[aria-*]` attributes match their roles
`[aria-hidden="true"]` is not present on the document `<body>`
`[role]`s have all required `[aria-*]` attributes
`[role]` values are valid
`[aria-*]` attributes have valid values
`[aria-*]` attributes are valid and not misspelled
Buttons have an accessible name
Image elements have `[alt]` attributes
`[user-scalable="no"]` is not used in the `<meta name="viewport">` element and the `[maximum-scale]` attribute is not less than 5.
ARIA attributes are used as specified for the element's role
Elements use only permitted ARIA attributes
Background and foreground colors have a sufficient contrast ratio
Document has a `<title>` element
`<html>` element has a `[lang]` attribute
`<html>` element has a valid value for its `[lang]` attribute
Lists contain only `<li>` elements and script supporting elements (`<script>` and `<template>`).
List items (`<li>`) are contained within `<ul>`, `<ol>` or `<menu>` parent elements
No element has a `[tabindex]` value greater than 0
Touch targets have sufficient size and spacing.
`[lang]` attributes have a valid value
Heading elements appear in a sequentially-descending order
Document has a main landmark.
Deprecated ARIA roles were not used
Identical links have the same purpose.
Elements with visible text labels have matching accessible names.
`[accesskey]` values are unique
`button`, `link`, and `menuitem` elements have accessible names
Elements with `role="dialog"` or `role="alertdialog"` have accessible names.
`[aria-hidden="true"]` elements do not contain focusable descendents
ARIA input fields have accessible names
ARIA `meter` elements have accessible names
ARIA `progressbar` elements have accessible names
Elements with an ARIA `[role]` that require children to contain a specific `[role]` have all required children.
`[role]`s are contained by their required parent element
Elements with the `role=text` attribute do not have focusable descendents.
ARIA toggle fields have accessible names
ARIA `tooltip` elements have accessible names
ARIA `treeitem` elements have accessible names
The page contains a heading, skip link, or landmark region
`<dl>`'s contain only properly-ordered `<dt>` and `<dd>` groups, `<script>`, `<template>` or `<div>` elements.
Definition list items are wrapped in `<dl>` elements
ARIA IDs are unique
No form fields have multiple labels
`<frame>` or `<iframe>` elements have a title
`<html>` element has an `[xml:lang]` attribute with the same base language as the `[lang]` attribute.
Input buttons have discernible text.
`<input type="image">` elements have `[alt]` text
The document does not use `<meta http-equiv="refresh">`
`<object>` elements have alternate text
Select elements have associated label elements.
Skip links are focusable.
Cells in a `<table>` element that use the `[headers]` attribute refer to table cells within the same table.
`<th>` elements and elements with `[role="columnheader"/"rowheader"]` have data cells they describe.
`<video>` elements contain a `<track>` element with `[kind="captions"]`
Tables have different content in the summary attribute and `<caption>`.
All heading elements contain content.
Uses ARIA roles only on compatible elements
Image elements do not have `[alt]` attributes that are redundant text.
Tables use `<caption>` instead of cells with the `[colspan]` attribute to indicate a caption.
`<td>` elements in a large `<table>` have one or more table headers.
92

Best Practices

User Experience

Image display dimensions should match natural aspect ratio. Learn more about image aspect ratio.

Why this matters

Performance issues directly impact user engagement and conversion rates.

URLAspect Ratio (Displayed)Aspect Ratio (Actual)
Game Informer div.field > a > picture > img
/sites/default/files/styles/teaser_featured_thumbnail_x1/...100 x 100 (1.00)470 x 265 (1.77)

General

Errors logged to the console indicate unresolved problems. They can come from network request failures and other browser concerns. Learn more about this errors in console diagnostic audit

Why this matters

Performance issues directly impact user engagement and conversion rates.

SourceDescription
Failed to load resource: net::ERR_NAME_NOT_RESOLVED
TypeError: Cannot read properties of undefined (reading 'push') at <anonymous>:2:19 at m (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:880) at $e (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:46274) at ce.fn.init.append (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:47633) at ce.fn.init.<anonymous> (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48729) at M (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:29497) at ce.fn.init.html (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48405) at Object.<anonymous> (https://gameinformer.com/modules/custom/gi_async_load/js/async_load.js?tdjwpl:12:20) at c (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:25304) at Object.fireWith [as resolveWith] (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:26053)
TypeError: Cannot read properties of undefined (reading 'push') at <anonymous>:2:19 at m (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:880) at $e (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:46274) at ce.fn.init.append (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:47633) at ce.fn.init.<anonymous> (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48729) at M (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:29497) at ce.fn.init.html (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48405) at Object.<anonymous> (https://gameinformer.com/modules/custom/gi_async_load/js/async_load.js?tdjwpl:12:20) at c (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:25304) at Object.fireWith [as resolveWith] (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:26053)
TypeError: Cannot read properties of undefined (reading 'push') at <anonymous>:2:21 at m (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:880) at $e (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:46274) at ce.fn.init.append (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:47633) at ce.fn.init.<anonymous> (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48729) at M (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:29497) at ce.fn.init.html (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48405) at Object.<anonymous> (https://gameinformer.com/modules/custom/gi_async_load/js/async_load.js?tdjwpl:12:20) at c (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:25304) at Object.fireWith [as resolveWith] (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:26053)
TypeError: Cannot read properties of undefined (reading 'push') at <anonymous>:2:21 at m (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:880) at $e (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:46274) at ce.fn.init.append (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:47633) at ce.fn.init.<anonymous> (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48729) at M (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:29497) at ce.fn.init.html (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48405) at Object.<anonymous> (https://gameinformer.com/modules/custom/gi_async_load/js/async_load.js?tdjwpl:12:20) at c (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:25304) at Object.fireWith [as resolveWith] (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:26053)
TypeError: Cannot read properties of undefined (reading 'push') at <anonymous>:2:21 at m (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:880) at $e (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:46274) at ce.fn.init.append (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:47633) at ce.fn.init.<anonymous> (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48729) at M (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:29497) at ce.fn.init.html (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48405) at Object.<anonymous> (https://gameinformer.com/modules/custom/gi_async_load/js/async_load.js?tdjwpl:12:20) at c (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:25304) at Object.fireWith [as resolveWith] (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:26053)
TypeError: Cannot read properties of undefined (reading 'push') at <anonymous>:2:21 at m (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:880) at $e (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:46274) at ce.fn.init.append (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:47633) at ce.fn.init.<anonymous> (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48729) at M (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:29497) at ce.fn.init.html (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48405) at Object.<anonymous> (https://gameinformer.com/modules/custom/gi_async_load/js/async_load.js?tdjwpl:12:20) at c (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:25304) at Object.fireWith [as resolveWith] (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:26053)
TypeError: Cannot read properties of undefined (reading 'push') at <anonymous>:2:21 at m (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:880) at $e (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:46274) at ce.fn.init.append (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:47633) at ce.fn.init.<anonymous> (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48729) at M (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:29497) at ce.fn.init.html (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48405) at Object.<anonymous> (https://gameinformer.com/modules/custom/gi_async_load/js/async_load.js?tdjwpl:12:20) at c (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:25304) at Object.fireWith [as resolveWith] (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:26053)
TypeError: Cannot read properties of undefined (reading 'push') at <anonymous>:2:21 at m (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:880) at $e (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:46274) at ce.fn.init.append (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:47633) at ce.fn.init.<anonymous> (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48729) at M (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:29497) at ce.fn.init.html (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48405) at Object.<anonymous> (https://gameinformer.com/modules/custom/gi_async_load/js/async_load.js?tdjwpl:12:20) at c (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:25304) at Object.fireWith [as resolveWith] (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:26053)
TypeError: Cannot read properties of undefined (reading 'push') at <anonymous>:2:21 at m (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:880) at $e (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:46274) at ce.fn.init.append (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:47633) at ce.fn.init.<anonymous> (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48729) at M (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:29497) at ce.fn.init.html (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48405) at Object.<anonymous> (https://gameinformer.com/modules/custom/gi_async_load/js/async_load.js?tdjwpl:12:20) at c (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:25304) at Object.fireWith [as resolveWith] (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:26053)
TypeError: Cannot read properties of undefined (reading 'push') at <anonymous>:2:21 at m (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:880) at $e (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:46274) at ce.fn.init.append (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:47633) at ce.fn.init.<anonymous> (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48729) at M (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:29497) at ce.fn.init.html (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48405) at Object.<anonymous> (https://gameinformer.com/modules/custom/gi_async_load/js/async_load.js?tdjwpl:12:20) at c (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:25304) at Object.fireWith [as resolveWith] (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:26053)
Uses HTTPS
Avoids deprecated APIs
Avoids third-party cookies
Allows users to paste into input fields
Avoids requesting the geolocation permission on page load
Avoids requesting the notification permission on page load
Serves images with appropriate resolution
Page has the HTML doctype
Properly defines charset
No issues in the `Issues` panel in Chrome Devtools
Ensure CSP is effective against XSS attacks
Use a strong HSTS policy
Ensure proper origin isolation with COOP
Mitigate DOM-based XSS with Trusted Types
Detected JavaScript libraries
Page has valid source maps
Redirects HTTP traffic to HTTPS
Mitigate clickjacking with XFO or CSP
100

SEO

These checks ensure that your page is following basic search engine optimization advice. There are many additional factors Lighthouse does not score here that may affect your search ranking, including performance on Core Web Vitals. Learn more about Google Search Essentials.

Structured data is valid
Page isn’t blocked from indexing
Document has a `<title>` element
Document has a meta description
Page has successful HTTP status code
Links have descriptive text
Links are crawlable
robots.txt is valid
Image elements have `[alt]` attributes
Document has a valid `hreflang`
Document has a valid `rel=canonical`

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