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Lighthouse Mobile

· 0 checks — Mobile Lighthouse audit -- Performance, Accessibility, Best Practices, and SEO category breakdown.
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Detailed Report

Audit breakdown by category with detailed findings.

54

Performance

Insights

Remove large, duplicate JavaScript modules from bundles to reduce unnecessary bytes consumed by network activity.

Why this matters

Performance issues directly impact user engagement and conversion rates.

Polyfills and transforms enable older browsers to use new JavaScript features. However, many aren't necessary for modern browsers. Consider modifying your JavaScript build process to not transpile Baseline features, unless you know you must support older browsers. Learn why most sites can deploy ES6+ code without transpiling

Why this matters

Performance issues directly impact user engagement and conversion rates.

3rd party code can significantly impact load performance. Reduce and defer loading of 3rd party code to prioritize your page's content.

Why this matters

Performance issues directly impact user engagement and conversion rates.

A long cache lifetime can speed up repeat visits to your page. Learn more about caching.

Why this matters

Performance issues directly impact user engagement and conversion rates.

RequestCache TTLTransfer Size
/sites/default/files/styles/thumbnail/public/2026/03/31/e...0.0 ms72.2 KiB
/sites/default/files/styles/max_650x650/public/popup-imag...0.0 ms61.7 KiB
/themes/custom/gi5/includes/fonts/IBM Plex Sans/IBMPlexSa...0.0 ms56.4 KiB
/themes/custom/gi5/includes/fonts/IBM Plex Sans/IBMPlexSa...0.0 ms55.8 KiB
/sites/default/files/styles/thumbnail/public/2026/03/30/f...0.0 ms55.5 KiB
/themes/custom/gi5/includes/fonts/Newsreader/Newsreader-I...0.0 ms48.8 KiB
/themes/custom/gi5/includes/fonts/Newsreader/Newsreader-S...0.0 ms47.9 KiB
/themes/custom/gi5/includes/fonts/Newsreader/Newsreader-B...0.0 ms47.8 KiB
/themes/custom/gi5/includes/fonts/Newsreader/Newsreader-M...0.0 ms47.7 KiB
/themes/custom/gi5/includes/fonts/Newsreader/Newsreader-R...0.0 ms45.2 KiB
/sites/default/files/styles/thumbnail/public/2026/04/08/7...0.0 ms39.8 KiB
/themes/custom/gi5/includes/fonts/IBM Plex Sans Condensed...0.0 ms36.6 KiB
gameinformer.com/themes/custom/gi5/includes/fonts/Biennale/Biennale-Bold.woff20.0 ms32.6 KiB
/sites/default/files/styles/thumbnail/public/2026/04/21/e...14400.0 s47.5 KiB
/themes/custom/gi5/includes/fonts/Biennale/Biennale-SemiB...0.0 ms31.9 KiB
gameinformer.com/themes/custom/gi5/includes/fonts/Biennale/Biennale-Medium.woff20.0 ms31.9 KiB
/themes/custom/gi5/includes/fonts/Biennale/Biennale-Regul...0.0 ms31.8 KiB
gameinformer.com/themes/custom/gi5/includes/fonts/Biennale/Biennale-Black.woff20.0 ms31.7 KiB
/sites/default/files/styles/thumbnail/public/2026/04/21/c...14400.0 s44.8 KiB
/sites/default/files/styles/thumbnail/public/2026/04/01/e...0.0 ms25.9 KiB
js-sec.indexww.com/ht/p/191727-252275115039054.js14400.0 s31.9 KiB
/sites/default/files/styles/thumbnail/public/2026/03/31/0...0.0 ms19.5 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...0.0 ms9.7 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...0.0 ms9.3 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s13.2 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s12.8 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s12.3 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...0.0 ms8.4 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s11.6 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s11.5 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s11.2 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s11.1 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s11.0 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s10.5 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s10.3 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s10.2 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s9.5 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s8.4 KiB
gameinformer.com/modules/custom/gi5_ads/includes/blank_ad.mp414400.0 s8.2 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s8.1 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s7.6 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s7.3 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s7.1 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s6.6 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s6.5 KiB
/beacon.min.js/v8c78df7c7c0f484497ecbca7046644da177152312...86400.0 s10.7 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s5.4 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s4.9 KiB
/sites/default/files/styles/new_releases/public/2026/03/2...14400.0 s4.9 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s4.7 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s4.7 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s4.6 KiB
gameinformer.com/themes/custom/gi5/logo.svg0.0 ms3.0 KiB
gameinformer.com/themes/custom/gi5/includes/images/logo/gi-footer.svg?v=20.0 ms2.8 KiB
gameinformer.com/themes/custom/gi5/includes/images/logo/gi-logo.svg?v=20.0 ms2.8 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...14400.0 s4.0 KiB
sb.scorecardresearch.com/beacon.js86400.0 s6.7 KiB
/sites/default/files/styles/teaser_promoted_image_thumbna...0.0 ms2.3 KiB
/sites/default/files/styles/new_releases/public/2024/05/3...0.0 ms1.9 KiB
/sites/default/files/styles/new_releases/public/2025/09/1...14400.0 s2.5 KiB
gameinformer.com/themes/custom/gi5/includes/images/newsletter-lightmode.svg0.0 ms1.5 KiB
gameinformer.com/themes/custom/gi5/includes/images/social/header_instagram.svg0.0 ms1.4 KiB
gameinformer.com/themes/custom/gi5/includes/images/privacyoptions.svg0.0 ms1.2 KiB
gameinformer.com/themes/custom/gi5/includes/images/social/header_youtube.svg0.0 ms1.1 KiB
gameinformer.com/themes/custom/gi5/includes/images/social/footer_instagram.svg0.0 ms1.1 KiB
gameinformer.com/themes/custom/gi5/includes/images/social/header_facebook.svg0.0 ms1.0 KiB
gameinformer.com/themes/custom/gi5/includes/images/icon-search.svg0.0 ms975 B
gameinformer.com/themes/custom/gi5/includes/images/social/header_tiktok.svg0.0 ms966 B
gameinformer.com/themes/custom/gi5/includes/images/social/header_twitch.svg0.0 ms902 B
gameinformer.com/themes/custom/gi5/includes/images/social/footer_youtube.svg0.0 ms887 B
gameinformer.com/themes/custom/gi5/includes/images/social/header_twitter.svg0.0 ms884 B
gameinformer.com/themes/custom/gi5/includes/images/social/footer_twitter.svg0.0 ms878 B
gameinformer.com/themes/custom/gi5/includes/images/social/footer_tiktok.svg0.0 ms858 B
gameinformer.com/themes/custom/gi5/includes/images/social/footer_twitch.svg0.0 ms841 B
gameinformer.com/themes/custom/gi5/includes/images/icon-menu.svg0.0 ms801 B
gameinformer.com/themes/custom/gi5/includes/images/social/footer_facebook.svg0.0 ms801 B
cdn-cookieyes.com/assets/images/revisit.svg36000.0 s1.2 KiB
cdn-cookieyes.com/assets/images/close.svg36000.0 s796 B

A forced reflow occurs when JavaScript queries geometric properties (such as offsetWidth) after styles have been invalidated by a change to the DOM state. This can result in poor performance. Learn more about forced reflows and possible mitigations.

Why this matters

Performance issues directly impact user engagement and conversion rates.

headings: [map[key:source label:Top function call valueType:source-location] map[granularity:1 key:reflowTime label:Total reflow time valueType:ms]]
items: [map[reflowTime:131.526 source:map[column:197 line:869 type:source-location url:https://www.googletagmanager.com/gtag/js?id=G-PX9YKWLVPB urlProvider:network]]]
headings: [map[key:source label:Source valueType:source-location] map[granularity:1 key:reflowTime label:Total reflow time valueType:ms]]
items: [map[reflowTime:131.526 source:map[column:55 line:866 type:source-location url:https://www.googletagmanager.com/gtag/js?id=G-PX9YKWLVPB urlProvider:network]]]

Reducing the download time of images can improve the perceived load time of the page and LCP. Learn more about optimizing image size

Why this matters

Performance issues directly impact user engagement and conversion rates.

URLResource SizeEst Savings
Game Informer div.gi5-getmagazine-banner > div.gi5-getmagazine-banner-container > div.gi5-getmagazine-banner-left > img.mobile-spread
/sites/default/files/2026/04/07/1079167b/cover_banner_sou...87.7 KiB72.1 KiB
Game Informer div.field > a > picture > img
/sites/default/files/styles/thumbnail/public/2026/03/31/e...71.0 KiB60.3 KiB
Game Informer div.field > a > picture > img
/sites/default/files/styles/thumbnail/public/2026/03/30/f...55.0 KiB45.0 KiB
Game Informer div.field > a > picture > img
/sites/default/files/styles/thumbnail/public/2026/04/21/e...46.8 KiB36.1 KiB
Game Informer div.field > a > picture > img
/sites/default/files/styles/thumbnail/public/2026/04/21/c...44.1 KiB34.0 KiB
Game Informer div.field > a > picture > img
/sites/default/files/styles/thumbnail/public/2026/04/08/7...39.3 KiB30.3 KiB
Game Informer div.field > a > picture > img
/sites/default/files/styles/thumbnail/public/2026/04/01/e...25.4 KiB20.8 KiB
Game Informer div.field > a > picture > img
/sites/default/files/styles/thumbnail/public/2026/03/31/0...19.0 KiB15.5 KiB
Game Informer div.field > a > picture > img
/sites/default/files/styles/teaser_promoted_image_thumbna...12.5 KiB6.0 KiB
News div.field > a > picture > img
/sites/default/files/styles/teaser_promoted_image_thumbna...10.5 KiB4.0 KiB

Optimize LCP by making the LCP image discoverable from the HTML immediately, and avoiding lazy-loading

Why this matters

Performance issues directly impact user engagement and conversion rates.

lhId: page-10-IMG
nodeLabel: Game Informer
path: 1,HTML,1,BODY,6,DIV,0,DIV,2,MAIN,1,DIV,0,DIV,2,DIV,0,DIV,0,DIV,3,DIV,0,DIV,0,DIV,1,DIV,0,DIV,1,DIV,0,DIV,0,DIV,0,ARTICLE,0,DIV,0,DIV,0,DIV,0,A,0,PICTURE,6,IMG
selector: div.field > a > picture > img
snippet: <img loading="eager" width="400" height="225" src="https://gameinformer.com/sites/default/files/styles/thumbnail/public/2026/…" alt="Game Informer" typeof="foaf:Image">

Avoid chaining critical requests by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load.

Why this matters

Performance issues directly impact user engagement and conversion rates.

description: [preconnect](https://developer.chrome.com/docs/lighthouse/performance/uses-rel-preconnect/) hints help the browser establish a connection earlier in the page load, saving time when the first request for that origin is made. The following are the origins that the page preconnected to.
title: Preconnected origins
value: no origins were preconnected
description: Add [preconnect](https://developer.chrome.com/docs/lighthouse/performance/uses-rel-preconnect/) hints to your most important origins, but try to use no more than 4.
title: Preconnect candidates

Requests are blocking the page's initial render, which may delay LCP. Deferring or inlining can move these network requests out of the critical path.

Why this matters

Performance issues directly impact user engagement and conversion rates.

URLTransfer SizeDuration
gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl31.4 KiB1.4 s
gameinformer.com/modules/contrib/google_tag/js/gtm.js?tdjwpl1020 B288 ms
gameinformer.com/core/assets/vendor/jquery/jquery.min.js?v=4.0.0-beta.228.4 KiB1.2 s
gameinformer.com/core/misc/drupal.js?v=11.1.66.7 KiB445 ms
gameinformer.com/modules/contrib/google_tag/js/gtag.js?tdjwpl1.0 KiB288 ms
gameinformer.com/themes/custom/gi5/css/style.min.css?tdjwpl25.8 KiB1.2 s
gameinformer.com/modules/custom/gi_async_load/js/user_info.js?tdjwpl769 B288 ms
gameinformer.com/core/modules/toolbar/js/toolbar.anti-flicker.js?v=11.1.61.5 KiB288 ms
gameinformer.com/modules/custom/gi5_ads/js/tracking/comscore.js?tdjwpl778 B288 ms
gameinformer.com/modules/custom/gi5_ads/js/ad_size_mapping.js?tdjwpl1.0 KiB288 ms
sb.scorecardresearch.com/beacon.js6.7 KiB1.1 s
gameinformer.com/modules/custom/gi5_ads/js/ad_setup.js?tdjwpl641 B288 ms
gameinformer.com/modules/custom/gi_async_load/js/async_load.js?tdjwpl923 B288 ms
gameinformer.com/core/misc/drupalSettingsLoader.js?v=11.1.6889 B288 ms
gameinformer.com/core/misc/drupal.init.js?v=11.1.6990 B288 ms
gameinformer.com/modules/custom/gi5_ads/js/tracking/salesforce.js?tdjwpl774 B288 ms
gameinformer.com/core/assets/vendor/once/once.min.js?v=1.0.11.2 KiB288 ms
cdn-cookieyes.com/client_data/54e81b6faed5f4c751ce72a1/script.js9.6 KiB1.2 s
gameinformer.com/themes/custom/gi5/css/header-dark.min.css?tdjwpl3.0 KiB445 ms
gameinformer.com/themes/custom/gi5/css/layout/layout-dark.min.css?tdjwpl1.2 KiB288 ms
gameinformer.com/themes/custom/gi5/css/layout/layout-default.min.css?tdjwpl1.5 KiB288 ms
gameinformer.com/themes/custom/gi5/css/pages/ds-landing-2023-dark.min.css?tdjwpl1.6 KiB288 ms
/themes/custom/gi5/css/pages/ds-landing-2023-default.min....1.6 KiB288 ms
gameinformer.com/themes/custom/gi5/css/colors-dark.min.css?tdjwpl9.2 KiB602 ms
gameinformer.com/themes/custom/gi5/css/components/slick/slick-theme.css?tdjwpl1.3 KiB288 ms
gameinformer.com/modules/custom/gi_async_load/js/bus.js2.4 KiB288 ms
/themes/custom/gi5/css/admin/toolbar.icons.theme-custom.c...978 B288 ms
cdn.krxd.net/controltag/ta1z3cj7k.js0 B780 ms
gameinformer.com/themes/custom/gi5/css/colors-default.min.css?tdjwpl8.7 KiB602 ms
/themes/custom/gi5/css/components/scrollbar-default.min.c...2.7 KiB288 ms
gameinformer.com/themes/custom/gi5/css/events.min.css?tdjwpl747 B288 ms
/themes/custom/gi5/css/components/featherlight/featherlig...1.8 KiB288 ms
gameinformer.com/themes/custom/gi5/css/theme/font-face.min.css?tdjwpl2.6 KiB288 ms
gameinformer.com/themes/custom/gi5/css/components/scrollbar-dark.min.css?tdjwpl1018 B288 ms
gameinformer.com/themes/custom/gi5/css/admin.min.css?tdjwpl3.4 KiB288 ms
gameinformer.com/themes/contrib/classy/css/components/icons.css?tdjwpl777 B288 ms
/themes/custom/gi5/css/components/featherlight/featherlig...696 B288 ms
gameinformer.com/themes/contrib/classy/css/components/tablesort.css?tdjwpl623 B288 ms
gameinformer.com/themes/contrib/classy/css/components/menu.css?tdjwpl808 B288 ms
gameinformer.com/themes/custom/gi5/css/components/slick/slick.css?tdjwpl1.0 KiB288 ms
gameinformer.com/themes/contrib/classy/css/components/progress.css?tdjwpl1.2 KiB288 ms
gameinformer.com/themes/contrib/classy/css/components/messages.css?tdjwpl1.1 KiB288 ms
gameinformer.com/themes/contrib/classy/css/components/tabs.css?tdjwpl766 B288 ms
gameinformer.com/themes/contrib/classy/css/components/more-link.css?tdjwpl659 B288 ms
gameinformer.com/themes/contrib/classy/css/components/ui-dialog.css?tdjwpl664 B288 ms
gameinformer.com/themes/contrib/classy/css/components/textarea.css?tdjwpl649 B288 ms
gameinformer.com/themes/contrib/classy/css/components/pager.css?tdjwpl667 B288 ms
gameinformer.com/themes/contrib/classy/css/components/links.css?tdjwpl720 B288 ms
gameinformer.com/themes/contrib/classy/css/components/tableselect.css?tdjwpl693 B288 ms
gameinformer.com/themes/contrib/classy/css/components/tabledrag.css?tdjwpl659 B288 ms
gameinformer.com/themes/contrib/classy/css/components/item-list.css?tdjwpl759 B288 ms
gameinformer.com/themes/contrib/classy/css/components/exposed-filters.css?tdjwpl816 B288 ms
gameinformer.com/themes/contrib/classy/css/components/inline-form.css?tdjwpl792 B288 ms
gameinformer.com/themes/custom/gi5/css/pages/ds-landing-2023.min.css?tdjwpl2.9 KiB445 ms
gameinformer.com/modules/custom/gi_pop_up/css/popup.css?tdjwpl1.3 KiB288 ms
gameinformer.com/themes/contrib/classy/css/components/link.css?tdjwpl664 B288 ms
gameinformer.com/themes/contrib/classy/css/components/form.css?tdjwpl1.3 KiB288 ms
gameinformer.com/themes/contrib/classy/css/components/field.css?tdjwpl730 B288 ms
gameinformer.com/themes/custom/gi5/css/base/reset.min.css?tdjwpl1.2 KiB288 ms
gameinformer.com/themes/custom/gi5/css/layout/layout.min.css?tdjwpl3.4 KiB288 ms
/themes/contrib/classy/css/components/collapse-processed....839 B288 ms
gameinformer.com/themes/contrib/stable/css/core/normalize-fixes.css?tdjwpl706 B288 ms
/themes/contrib/stable/css/toolbar/toolbar.icons.theme.cs...2.0 KiB288 ms
gameinformer.com/themes/contrib/classy/css/components/details.css?tdjwpl797 B288 ms
/themes/contrib/stable/css/core/assets/vendor/normalize-c...3.1 KiB445 ms
gameinformer.com/themes/contrib/classy/css/components/button.css?tdjwpl639 B288 ms
gameinformer.com/themes/contrib/classy/css/components/breadcrumb.css?tdjwpl782 B288 ms
/themes/contrib/classy/css/components/container-inline.cs...698 B288 ms
gameinformer.com/themes/contrib/classy/css/components/action-links.css?tdjwpl853 B288 ms
gameinformer.com/themes/contrib/stable/css/toolbar/toolbar.theme.css?tdjwpl1.4 KiB288 ms
/modules/contrib/paragraphs/css/paragraphs.unpublished.cs...575 B288 ms
gameinformer.com/modules/custom/gi_general/css/toolbar-custom.css?tdjwpl723 B288 ms
/modules/contrib/better_exposed_filters/css/better_expose...735 B288 ms
gameinformer.com/themes/contrib/stable/css/toolbar/toolbar.menu.css?tdjwpl1.2 KiB288 ms
gameinformer.com/themes/contrib/stable/css/views/views.module.css?tdjwpl735 B288 ms
gameinformer.com/themes/contrib/stable/css/toolbar/toolbar.module.css?tdjwpl2.3 KiB288 ms
gameinformer.com/modules/contrib/poll/css/poll.theme.css?tdjwpl735 B288 ms
gameinformer.com/modules/custom/gi5_ads/css/video/videojs.ima.css?tdjwpl1.7 KiB288 ms
gameinformer.com/modules/contrib/poll/css/poll.base.css?tdjwpl683 B288 ms
gameinformer.com/modules/custom/gi5_ads/css/video/videojs.ads.css?tdjwpl817 B288 ms
gameinformer.com/modules/custom/gi5_ads/css/video/video-js.min.css?tdjwpl10.7 KiB602 ms
gameinformer.com/modules/custom/gi5_ads/css/video/ads_video.css?tdjwpl1.1 KiB288 ms
gameinformer.com/modules/custom/gi5_ads/css/ads_skin.css?tdjwpl866 B288 ms
gameinformer.com/modules/custom/gi5_ads/css/ads_sizing.css?tdjwpl942 B288 ms
gameinformer.com/modules/custom/gi5_ads/css/ads_home.css?tdjwpl564 B288 ms
gameinformer.com/modules/custom/gi5_ads/css/ads_blocker_stripe.css?tdjwpl769 B288 ms
/themes/contrib/stable/css/core/components/ajax-progress....967 B288 ms
/themes/contrib/stable/css/core/components/progress.modul...844 B288 ms
/themes/contrib/stable/css/system/components/tablesort.mo...714 B288 ms
/themes/contrib/stable/css/system/components/system-statu...802 B288 ms
/themes/contrib/stable/css/system/components/system-statu...665 B288 ms
/themes/contrib/stable/css/system/components/system-statu...797 B288 ms
/themes/contrib/stable/css/system/components/resize.modul...661 B288 ms
/themes/contrib/stable/css/system/components/nowrap.modul...614 B288 ms
/themes/contrib/stable/css/system/components/reset-appear...681 B288 ms
/themes/contrib/stable/css/system/components/position-con...607 B288 ms
/themes/contrib/stable/css/system/components/js.module.cs...737 B288 ms
/themes/contrib/stable/css/system/components/item-list.mo...667 B288 ms
/themes/contrib/stable/css/system/components/hidden.modul...1.1 KiB602 ms
/themes/contrib/stable/css/system/components/details.modu...611 B602 ms
/themes/contrib/stable/css/system/components/clearfix.mod...733 B602 ms
/themes/contrib/stable/css/system/components/container-in...675 B602 ms
/themes/contrib/stable/css/system/components/align.module...745 B288 ms
/themes/contrib/stable/css/system/components/fieldgroup.m...608 B602 ms

These insights are also available in the Chrome DevTools Performance Panel - record a trace to view more detailed information.

Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric.

Why this matters

Performance issues directly impact user engagement and conversion rates.

TTI

Diagnostics

Minifying CSS files can reduce network payload sizes. Learn how to minify CSS.

Why this matters

Performance issues directly impact user engagement and conversion rates.

Estimated savings: 80 ms 7.3 KiB

Minifying JavaScript files can reduce payload sizes and script parse time. Learn how to minify JavaScript.

Why this matters

Performance issues directly impact user engagement and conversion rates.

Reduce unused rules from stylesheets and defer CSS not used for above-the-fold content to decrease bytes consumed by network activity. Learn how to reduce unused CSS.

Why this matters

Performance issues directly impact user engagement and conversion rates.

Estimated savings: 210 ms 31.3 KiB

Reduce unused JavaScript and defer loading scripts until they are required to decrease bytes consumed by network activity. Learn how to reduce unused JavaScript.

Why this matters

Performance issues directly impact user engagement and conversion rates.

Estimated savings: 80 ms 22.1 KiB

Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this. Learn how to reduce Javascript execution time.

Why this matters

Performance issues directly impact user engagement and conversion rates.

Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this. Learn how to minimize main-thread work

Why this matters

Performance issues directly impact user engagement and conversion rates.

CategoryTime Spent
Other2.1 s
Script Evaluation1.5 s
Style & Layout893 ms
Script Parsing & Compilation458 ms
Parse HTML & CSS245 ms
Rendering75 ms

Set an explicit width and height on image elements to reduce layout shifts and improve CLS. Learn how to set image dimensions

Why this matters

Performance issues directly impact user engagement and conversion rates.

URL
Game Informer div.gi5-getmagazine-banner > div.gi5-getmagazine-banner-container > div.gi5-getmagazine-banner-left > img.mobile-spread
/sites/default/files/2026/04/07/1079167b/cover_banner_sou...
Albion Online div.widget-teaser > div.widget-image > a > img.image-style-review-summary-game-cover
/sites/default/files/styles/new_releases/public/2026/03/2...
Dragon Quest Smash/Grow div.widget-teaser > div.widget-image > a > img.image-style-review-summary-game-cover
/sites/default/files/styles/new_releases/public/2025/09/1...
Alien: Rogue Incursion div.widget-teaser > div.widget-image > a > img.image-style-review-summary-game-cover
/sites/default/files/styles/new_releases/public/2024/05/3...

More information about the performance of your application. These numbers don't directly affect the Performance score.

Max Potential First Input Delay 120 ms
Layout shift culprits
Document request latency
Optimize DOM size
Font display
LCP breakdown
Modern HTTP
Optimize viewport for mobile
Avoids enormous network payloads Total size was 2,045 KiB
User Timing marks and measures 5 user timings
Avoid long main-thread tasks 15 long tasks found
Page didn't prevent back/forward cache restoration
Network Requests
Network Round Trip Times 30 ms
Server Backend Latencies 130 ms
Tasks
Diagnostics
Metrics
Screenshot Thumbnails
Final Screenshot
Script Treemap Data
Resources Summary
Avoid multiple page redirects
Initial server response time was short Root document took 20 ms
Avoid large layout shifts 1 layout shift found
INP breakdown
Avoid non-composited animations
84

Accessibility

These checks highlight opportunities to improve the accessibility of your web app. Automatic detection can only detect a subset of issues and does not guarantee the accessibility of your web app, so manual testing is also encouraged.

Contrast

Low-contrast text is difficult or impossible for many users to read. Learn how to provide sufficient color contrast.

Why this matters

Performance issues directly impact user engagement and conversion rates.

Failing Elements
SUBSCRIBE div.max-width-container > div.header-right-container > div.header-newsletter-promo > a.menu-newsletter

Low-contrast text is difficult or impossible for many users to read. Link text that is discernible improves the experience for users with low vision. Learn how to make links distinguishable.

Why this matters

Performance issues directly impact user engagement and conversion rates.

Failing Elements
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Wesley LeBlanc div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Matt Miller div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Kyle Hilliard div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Wesley LeBlanc div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Charles Harte div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Brian Shea div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Charles Harte div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Kyle Hilliard div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Alex Van Aken div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Kyle Hilliard div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Wesley LeBlanc div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Alex Van Aken div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Wesley LeBlanc div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Brian Shea div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Charles Harte div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Kyle Hilliard div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Billy Givens div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Wesley LeBlanc div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Matt Miller div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Kyle Hilliard div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Brian Shea div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Eric Van Allen div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Charles Harte div.teaser-right-wrapper > div.node__submitted > span.field > a.username
Marcus Stewart div.teaser-right-wrapper > div.node__submitted > span.field > a.username

These are opportunities to improve the legibility of your content.

Names and labels

Labels ensure that form controls are announced properly by assistive technologies, like screen readers. Learn more about form element labels.

Why this matters

Performance issues directly impact user engagement and conversion rates.

Failing Elements
form#views-exposed-form-search-content-page-528 > div.form--inline > div.js-form-item > input#edit-keyword form#views-exposed-form-search-content-page-528 > div.form--inline > div.js-form-item > input#edit-keyword

Link text (and alternate text for images, when used as links) that is discernible, unique, and focusable improves the navigation experience for screen reader users. Learn how to make links accessible.

Why this matters

Performance issues directly impact user engagement and conversion rates.

Failing Elements
Home div.header-logo > div.region > div#block-gi5-branding > a.site-logo

These are opportunities to improve the semantics of the controls in your application. This may enhance the experience for users of assistive technology, like a screen reader.

Interactive controls are keyboard focusable
Interactive elements indicate their purpose and state
The page has a logical tab order
Visual order on the page follows DOM order
User focus is not accidentally trapped in a region
The user's focus is directed to new content added to the page
HTML5 landmark elements are used to improve navigation
Offscreen content is hidden from assistive technology
Custom controls have associated labels
Custom controls have ARIA roles
`[aria-*]` attributes match their roles
`[aria-hidden="true"]` is not present on the document `<body>`
`[role]`s have all required `[aria-*]` attributes
`[role]` values are valid
`[aria-*]` attributes have valid values
`[aria-*]` attributes are valid and not misspelled
Buttons have an accessible name
Image elements have `[alt]` attributes
`[user-scalable="no"]` is not used in the `<meta name="viewport">` element and the `[maximum-scale]` attribute is not less than 5.
ARIA attributes are used as specified for the element's role
Elements use only permitted ARIA attributes
Document has a `<title>` element
`<html>` element has a `[lang]` attribute
`<html>` element has a valid value for its `[lang]` attribute
Lists contain only `<li>` elements and script supporting elements (`<script>` and `<template>`).
List items (`<li>`) are contained within `<ul>`, `<ol>` or `<menu>` parent elements
No element has a `[tabindex]` value greater than 0
Touch targets have sufficient size and spacing.
`[lang]` attributes have a valid value
Heading elements appear in a sequentially-descending order
Document has a main landmark.
Deprecated ARIA roles were not used
Identical links have the same purpose.
Elements with visible text labels have matching accessible names.
`[accesskey]` values are unique
`button`, `link`, and `menuitem` elements have accessible names
Elements with `role="dialog"` or `role="alertdialog"` have accessible names.
`[aria-hidden="true"]` elements do not contain focusable descendents
ARIA input fields have accessible names
ARIA `meter` elements have accessible names
ARIA `progressbar` elements have accessible names
Elements with an ARIA `[role]` that require children to contain a specific `[role]` have all required children.
`[role]`s are contained by their required parent element
Elements with the `role=text` attribute do not have focusable descendents.
ARIA toggle fields have accessible names
ARIA `tooltip` elements have accessible names
ARIA `treeitem` elements have accessible names
The page contains a heading, skip link, or landmark region
`<dl>`'s contain only properly-ordered `<dt>` and `<dd>` groups, `<script>`, `<template>` or `<div>` elements.
Definition list items are wrapped in `<dl>` elements
ARIA IDs are unique
No form fields have multiple labels
`<frame>` or `<iframe>` elements have a title
`<html>` element has an `[xml:lang]` attribute with the same base language as the `[lang]` attribute.
Input buttons have discernible text.
`<input type="image">` elements have `[alt]` text
The document does not use `<meta http-equiv="refresh">`
`<object>` elements have alternate text
Select elements have associated label elements.
Skip links are focusable.
Cells in a `<table>` element that use the `[headers]` attribute refer to table cells within the same table.
`<th>` elements and elements with `[role="columnheader"/"rowheader"]` have data cells they describe.
`<video>` elements contain a `<track>` element with `[kind="captions"]`
Tables have different content in the summary attribute and `<caption>`.
All heading elements contain content.
Uses ARIA roles only on compatible elements
Image elements do not have `[alt]` attributes that are redundant text.
Tables use `<caption>` instead of cells with the `[colspan]` attribute to indicate a caption.
`<td>` elements in a large `<table>` have one or more table headers.
96

Best Practices

General

Errors logged to the console indicate unresolved problems. They can come from network request failures and other browser concerns. Learn more about this errors in console diagnostic audit

Why this matters

Performance issues directly impact user engagement and conversion rates.

SourceDescription
Failed to load resource: net::ERR_NAME_NOT_RESOLVED
TypeError: Cannot read properties of undefined (reading 'push') at <anonymous>:2:19 at m (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:880) at $e (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:46274) at ce.fn.init.append (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:47633) at ce.fn.init.<anonymous> (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48729) at M (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:29497) at ce.fn.init.html (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48405) at Object.<anonymous> (https://gameinformer.com/modules/custom/gi_async_load/js/async_load.js?tdjwpl:12:20) at c (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:25304) at Object.fireWith [as resolveWith] (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:26053)
TypeError: Cannot read properties of undefined (reading 'push') at <anonymous>:2:19 at m (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:880) at $e (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:46274) at ce.fn.init.append (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:47633) at ce.fn.init.<anonymous> (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48729) at M (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:29497) at ce.fn.init.html (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48405) at Object.<anonymous> (https://gameinformer.com/modules/custom/gi_async_load/js/async_load.js?tdjwpl:12:20) at c (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:25304) at Object.fireWith [as resolveWith] (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:26053)
TypeError: Cannot read properties of undefined (reading 'push') at <anonymous>:2:21 at m (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:880) at $e (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:46274) at ce.fn.init.append (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:47633) at ce.fn.init.<anonymous> (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48729) at M (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:29497) at ce.fn.init.html (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48405) at Object.<anonymous> (https://gameinformer.com/modules/custom/gi_async_load/js/async_load.js?tdjwpl:12:20) at c (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:25304) at Object.fireWith [as resolveWith] (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:26053)
TypeError: Cannot read properties of undefined (reading 'push') at <anonymous>:2:21 at m (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:880) at $e (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:46274) at ce.fn.init.append (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:47633) at ce.fn.init.<anonymous> (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48729) at M (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:29497) at ce.fn.init.html (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48405) at Object.<anonymous> (https://gameinformer.com/modules/custom/gi_async_load/js/async_load.js?tdjwpl:12:20) at c (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:25304) at Object.fireWith [as resolveWith] (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:26053)
TypeError: Cannot read properties of undefined (reading 'push') at <anonymous>:2:21 at m (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:880) at $e (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:46274) at ce.fn.init.append (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:47633) at ce.fn.init.<anonymous> (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48729) at M (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:29497) at ce.fn.init.html (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48405) at Object.<anonymous> (https://gameinformer.com/modules/custom/gi_async_load/js/async_load.js?tdjwpl:12:20) at c (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:25304) at Object.fireWith [as resolveWith] (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:26053)
TypeError: Cannot read properties of undefined (reading 'push') at <anonymous>:2:21 at m (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:880) at $e (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:46274) at ce.fn.init.append (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:47633) at ce.fn.init.<anonymous> (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48729) at M (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:29497) at ce.fn.init.html (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48405) at Object.<anonymous> (https://gameinformer.com/modules/custom/gi_async_load/js/async_load.js?tdjwpl:12:20) at c (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:25304) at Object.fireWith [as resolveWith] (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:26053)
TypeError: Cannot read properties of undefined (reading 'push') at <anonymous>:2:21 at m (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:880) at $e (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:46274) at ce.fn.init.append (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:47633) at ce.fn.init.<anonymous> (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48729) at M (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:29497) at ce.fn.init.html (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48405) at Object.<anonymous> (https://gameinformer.com/modules/custom/gi_async_load/js/async_load.js?tdjwpl:12:20) at c (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:25304) at Object.fireWith [as resolveWith] (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:26053)
TypeError: Cannot read properties of undefined (reading 'push') at <anonymous>:2:21 at m (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:880) at $e (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:46274) at ce.fn.init.append (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:47633) at ce.fn.init.<anonymous> (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48729) at M (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:29497) at ce.fn.init.html (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48405) at Object.<anonymous> (https://gameinformer.com/modules/custom/gi_async_load/js/async_load.js?tdjwpl:12:20) at c (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:25304) at Object.fireWith [as resolveWith] (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:26053)
TypeError: Cannot read properties of undefined (reading 'push') at <anonymous>:2:21 at m (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:880) at $e (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:46274) at ce.fn.init.append (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:47633) at ce.fn.init.<anonymous> (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48729) at M (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:29497) at ce.fn.init.html (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48405) at Object.<anonymous> (https://gameinformer.com/modules/custom/gi_async_load/js/async_load.js?tdjwpl:12:20) at c (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:25304) at Object.fireWith [as resolveWith] (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:26053)
TypeError: Cannot read properties of undefined (reading 'push') at <anonymous>:2:21 at m (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:880) at $e (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:46274) at ce.fn.init.append (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:47633) at ce.fn.init.<anonymous> (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48729) at M (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:29497) at ce.fn.init.html (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:48405) at Object.<anonymous> (https://gameinformer.com/modules/custom/gi_async_load/js/async_load.js?tdjwpl:12:20) at c (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:25304) at Object.fireWith [as resolveWith] (https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl:2:26053)
Uses HTTPS
Avoids deprecated APIs
Avoids third-party cookies
Allows users to paste into input fields
Avoids requesting the geolocation permission on page load
Avoids requesting the notification permission on page load
Displays images with correct aspect ratio
Serves images with appropriate resolution
Page has the HTML doctype
Properly defines charset
No issues in the `Issues` panel in Chrome Devtools
Ensure CSP is effective against XSS attacks
Use a strong HSTS policy
Ensure proper origin isolation with COOP
Mitigate DOM-based XSS with Trusted Types
Detected JavaScript libraries
Page has valid source maps
Redirects HTTP traffic to HTTPS
Mitigate clickjacking with XFO or CSP
100

SEO

These checks ensure that your page is following basic search engine optimization advice. There are many additional factors Lighthouse does not score here that may affect your search ranking, including performance on Core Web Vitals. Learn more about Google Search Essentials.

Structured data is valid
Page isn’t blocked from indexing
Document has a `<title>` element
Document has a meta description
Page has successful HTTP status code
Links have descriptive text
Links are crawlable
robots.txt is valid
Image elements have `[alt]` attributes
Document has a valid `hreflang`
Document has a valid `rel=canonical`

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