Performance
· 17 checks — Lighthouse + waterfall + sustainability rolled into one auditable list.Performance-focused optimization plan with CWV assessment, top offenders, and time estimates
First Contentful Paint First Contentful Paint — how long until the browser renders the first piece of content. Under 1.8s is good.
13.25 s
Largest Contentful Paint Largest Contentful Paint — how long until the largest visible element loads. Under 2.5s is good.
16.08 s
Total Blocking Time Total Blocking Time — total time the main thread was blocked, preventing user input. Under 200ms is good.
159 ms
Cumulative Layout Shift Cumulative Layout Shift — measures visual stability. How much the page layout shifts during loading. Under 0.1 is good.
0.167
Speed Index Speed Index — how quickly content is visually displayed during load. Under 3.4s is good.
13.25 s
Time to Interactive Time to Interactive — how long until the page is fully interactive and responds to user input. Under 3.8s is good.
22.83 s
Page Load Progression
FPage Weight BudgetAction3.7 MB transferred, 106 requestsFIX
Large JavaScript bundles delay interactivity. Split code by route or defer non-critical scripts.
JavaScript bundle is large — code-split routes and lazy-load off-screen components to defer.
Source: web.dev
Each request adds latency. Bundle small files, use sprites, or eliminate unnecessary requests.
High HTTP request count — bundling, sprite-ing, and HTTP/2 server push can reduce per-request overhead.
Source: web.dev
DThird-Party ImpactAction100% third-party, 0 ms blockingFIX
FJS Execution CostAction6292ms total JS executionFIX
Main Thread Breakdown
| Script | Total | Scripting | Parse/Compile | Party |
|---|---|---|---|---|
| https://leetcode.com/ | 3592ms | 1575ms | 961ms | 1st |
| https://www.gstatic.com/recaptcha/releases/gTpTIWhbKpxADzTzkcabhXN4/recaptcha__en.js | 1066ms | 754ms | 288ms | 3rd |
| Unattributable | 527ms | 11ms | 0ms | 3rd |
| https://www.googletagmanager.com/gtag/js?id=G-CDRWKZTDEX | 453ms | 370ms | 46ms | 3rd |
| https://leetcode.com/static/webpack_bundles/common-libs.c1593b36d.js | 276ms | 257ms | 0ms | 1st |
| https://assets.giocdn.com/2.1/gio.js | 104ms | 86ms | 13ms | 3rd |
| https://assets.leetcode.com/static_assets/intl-locale/en.js | 96ms | 92ms | 3ms | 3rd |
| https://www.google-analytics.com/analytics.js | 95ms | 80ms | 6ms | 3rd |
| https://leetcode.com/static/webpack_bundles/vendor-libs.5c1c67dab.js | 82ms | 21ms | 0ms | 1st |
FJS BundlesAction34 scripts, 614 KB unusedFIX
Downloaded but never executed on this page.
| Script | Size | Unused | Minified | Party |
|---|---|---|---|---|
| https://www.gstatic.com/recaptcha/releases/gTpTIWhbKpxADzTzkcabhXN4/recaptcha__en.js | 362 KB | 177 KB (49%) | ✓ | 3rd |
| https://www.gstatic.com/recaptcha/releases/gTpTIWhbKpxADzTzkcabhXN4/recaptcha__en.js | 0 KB | 177 KB (49%) | ✓ | 3rd |
| https://www.gstatic.com/recaptcha/releases/gTpTIWhbKpxADzTzkcabhXN4/recaptcha__en.js | 362 KB | 177 KB (49%) | ✓ | 3rd |
| https://www.googletagmanager.com/gtag/js?id=G-CDRWKZTDEX | 157 KB | 60 KB (38%) | ✓ | 3rd |
| https://assets.giocdn.com/2.1/gio.js | 38 KB | 23 KB (62%) | ✓ | 3rd |
| https://assets.leetcode.com/static_assets/public/webpack_bundles/new-libs.5bec4b41f.js | 820 KB | — | ✓ | 3rd |
| https://assets.leetcode.com/static_assets/public/webpack_bundles/new-apps/navbar-footer/index.d3b1190ba.js | 127 KB | — | ✓ | 3rd |
| https://assets.leetcode.com/static_assets/public/jquery-ui-dist/jquery-ui.min.js | 68 KB | — | ✓ | 3rd |
| https://assets.leetcode.com/static_assets/public/CACHE/js/output.cee3f519c816.js | 23 KB | — | ✓ | 3rd |
| https://assets.leetcode.com/static_assets/public/clipboard/dist/clipboard.min.js | 3 KB | — | ✓ | 3rd |
Consider code splitting or tree shaking to reduce unused code.
This bundle has high unused code — code-split or tree-shake to ship only what executes.
Source: web.dev / Lighthouse coverage
Consider code splitting or tree shaking to reduce unused code.
This bundle has high unused code — code-split or tree-shake to ship only what executes.
Source: web.dev / Lighthouse coverage
Consider code splitting or tree shaking to reduce unused code.
This bundle has high unused code — code-split or tree-shake to ship only what executes.
Source: web.dev / Lighthouse coverage
Consider code splitting or tree shaking to reduce unused code.
This bundle has high unused code — code-split or tree-shake to ship only what executes.
Source: web.dev / Lighthouse coverage
Consider code splitting or tree shaking to reduce unused code.
This bundle has high unused code — code-split or tree-shake to ship only what executes.
Source: web.dev / Lighthouse coverage
FPage Weight InventoryAction106 resources · 3.7 MB · 614 KB savings availableFIX
~613.9 KiB of savings available
| # | Resource | Type | Size | Cache | Unused | 3rd party | Issues |
|---|---|---|---|---|---|---|---|
| — | — | ||||||
| 106 resources | 3.7 MiB | ||||||
FHTTP CachingActionNo cache headersFIX
No Cache-Control header
Adding a Cache-Control header can significantly improve repeat-visit performance.
CImage OptimizationAction13 images, 0 KB saveableREVIEW
Set explicit width and height to prevent CLS.
Image without explicit width/height — browser can't reserve space; CLS jumps when image loads.
Source: web.dev / Core Web Vitals
Set explicit width and height to prevent CLS.
Image without explicit width/height — browser can't reserve space; CLS jumps when image loads.
Source: web.dev / Core Web Vitals
A+Text CompressionAll text resources are compressedPASS
A+Font Loading4 fonts (154 KB)PASS
Web fonts
4
154 KB total
Render-blocking
0
of 4
Dominant font-display
swap
Most common across fonts
Font loading timeline
- Convert to woff2 for ~30% smaller file size
- Convert to woff2 for ~30% smaller file size
Optimization checklist
- Preload critical fonts (priority=high)
- Use woff2 format for all fonts
- Set font-display to swap, optional, or fallback
- Subset large fonts (≤100 KB each)
Fixing the unchecked items could save ~15 KB and ~30 ms
A+Resource CachingAll resources properly cachedPASS
A+Critical Rendering PathNo render-blocking resourcesPASS
A+Resource HintsNo optimization neededPASS
A+Render-Blocking ResourcesNo render-blocking resources detectedPASS
A+Third-Party ResourcesNo third-party resources detectedPASS
A+Green HostingWhether the site is served from green-energy infrastructurePASS
Green Hosting
This site is hosted on green energy infrastructure
Provider: Cloudflare
Network Waterfall106 requests over 4056msINFO
Third-Party Script CostPer-script blocking time, transfer cost, and cache headersINFO
| Script | Category | Execution | Transfer | Unused | Monthly Cost | Verdict |
|---|---|---|---|---|---|---|
www.gstatic.com www.gstatic.com | Other | 1066ms | 0 KB | 49% | $14/mo | Costly |
Unattributable Unattributable | Other | 527ms | 0 KB | — | $7/mo | Costly |
Google Tag Manager www.googletagmanager.com | Tag Manager | 453ms | 157 KB | 38% | $6/mo | Costly |
assets.giocdn.com assets.giocdn.com | Other | 104ms | 38 KB | 62% | $1/mo | Optional |
assets.leetcode.com assets.leetcode.com | Other | 96ms | 4 KB | — | $1/mo | Optional |
Google Analytics www.google-analytics.com | Analytics | 95ms | 21 KB | — | $1/mo | Optional |
These scripts may cost more than they're worth
- www.gstatic.com adds 1066ms and costs ~$14/month
- Unattributable adds 527ms and costs ~$7/month
- Google Tag Manager adds 453ms and costs ~$6/month
www.gstatic.com takes 1066ms of CPU time. Consider loading it asynchronously or replacing it with a lighter alternative.
This script has high main-thread execution time — optimize hot paths or defer.
Source: web.dev
Unattributable takes 527ms of CPU time. Consider loading it asynchronously or replacing it with a lighter alternative.
This script has high main-thread execution time — optimize hot paths or defer.
Source: web.dev
Google Tag Manager takes 453ms of CPU time. Consider loading it asynchronously or replacing it with a lighter alternative.
This script has high main-thread execution time — optimize hot paths or defer.
Source: web.dev
62% of assets.giocdn.com's code is unused. The script may be loading features you don't use.
Bundle has high unused-code ratio — tree-shaking and route-splitting recover the wasted bytes.
Source: web.dev