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Performance

· 27 checks — Lighthouse + waterfall + sustainability rolled into one auditable list.
SCORE
91
GRADE
A
FIX
2
REVIEW
5
PASS
17
INFO
3

Performance-focused optimization plan with CWV assessment, top offenders, and time estimates

85
Performance Overall performance score (0–100) based on Core Web Vitals and other metrics. 90+ is good.
62
Accessibility Measures how accessible the page is for users with disabilities. Checks color contrast, ARIA labels, and semantic HTML.
69
Best Practices Checks for modern web development best practices including HTTPS, no console errors, and secure JavaScript.
54
SEO Measures basic SEO optimizations: meta tags, crawlability, link text, and mobile friendliness.

First Contentful Paint First Contentful Paint — how long until the browser renders the first piece of content. Under 1.8s is good.

3.05 s

Largest Contentful Paint Largest Contentful Paint — how long until the largest visible element loads. Under 2.5s is good.

3.50 s

Total Blocking Time Total Blocking Time — total time the main thread was blocked, preventing user input. Under 200ms is good.

18 ms

Cumulative Layout Shift Cumulative Layout Shift — measures visual stability. How much the page layout shifts during loading. Under 0.1 is good.

0.000

Speed Index Speed Index — how quickly content is visually displayed during load. Under 3.4s is good.

3.05 s

Time to Interactive Time to Interactive — how long until the page is fully interactive and responds to user input. Under 3.8s is good.

3.50 s

Page Load Progression

375 ms
750 ms
1.1 s
1.5 s
1.9 s
2.2 s
2.6 s
3.0 s
Checks
27
17 PASS 5 REVIEW 2 FIX
D
Third-Party Impact
Action
100% third-party, 0 ms blocking
FIX
100% third-party, 0 ms blocking
Warning::
Third-party code accounts for 100% of page weight (70.5 KiB of 70.8 KiB)
Info::
Third-party blocking time is low (0 ms)
100%
First-party Third-party
F
HTTP Caching
Action
No cache headers
FIX
No cache headers
Warning::
No Cache-Control header found
Browsers will use heuristic caching, which can be unpredictable. Set explicit cache headers.

No Cache-Control header

Adding a Cache-Control header can significantly improve repeat-visit performance.

B
HTTP/3 (QUIC)
HTTP/3 not advertised
REVIEW
HTTP/3 not advertised
Info::
HTTP/3 (QUIC) is not advertised
HTTP/3 isn't advertised via Alt-Svc and the worker didn't negotiate h3. HTTP/3 reduces handshake latency (1-RTT instead of 2-3 RTTs) and is more resilient on lossy connections. Most modern CDNs (Cloudflare, Fastly, AWS CloudFront, Google Cloud CDN) support HTTP/3 with a single config switch -- consider enabling for mobile-heavy workloads.
C
Document Compression
Action
Document response served uncompressed
REVIEW
Document response served uncompressed
Info::
Main HTML response has no Content-Encoding (uncompressed)
The main HTML document is served without compression. The Text Compression section above lists the broader picture; for the main response specifically, even gzip would shave ~70-80% off most text payloads.
B
Main HTML Cache-Control
No Cache-Control header on main HTML response
REVIEW
No Cache-Control header on main HTML response
Info::
Main HTML response has no Cache-Control header
Without an explicit Cache-Control, browsers fall back to heuristic caching (~10% of Last-Modified age). Set `Cache-Control: no-cache` or `max-age=300` for HTML to control freshness explicitly -- prevents stale auth state and SPA shell drift.
B
Server-Timing Observability
No Server-Timing header found
REVIEW
No Server-Timing header found
Info::
No Server-Timing header found
Server-Timing exposes backend timing breakdowns to browser DevTools (e.g., `db: 45ms; render: 120ms; cache: 2ms`). Useful for diagnosing slow pages without backend log access. Most modern frameworks (Next.js, Cloudflare Workers, Fastly) emit it automatically; absence on a managed platform usually means telemetry headers are stripped at the edge.
C
Green Hosting
Action
Whether the site is served from green-energy infrastructure
REVIEW

Green Hosting

No green hosting detected

A+
Page Weight Budget
71 KB transferred, 10 requests
PASS
71 KB transferred, 10 requests
Info::
Page weighs 160 KB (71 KB transferred)
Info::
10 HTTP requests
Info::
Estimated 0.01 g CO2 per page load
71 KB / 2.4 MB budget
71 KB transferred
10 requests
0.01 g CO2 per page load
JavaScript 39.0 KiB 55%
Images 16.5 KiB 23%
CSS 8.2 KiB 12%
HTML 6.8 KiB 10%
Other 338 B 0%
0 2.4 MB 4.9 MB
Under budget
A+
Text Compression
All text resources are compressed
PASS
All text resources are compressed
Info::
All text resources are compressed
All text resources are properly compressed.
A+
Image Optimization
2 images, 0 KB saveable
PASS
2 images, 0 KB saveable
Info::
All images are well-optimized
2 images 17 KB
0 oversized -0 KB
0 legacy format
0 missing dimensions CLS risk
A+
JS Execution Cost
395ms total JS execution
PASS
395ms total JS execution
Info::
Unattributable: 166ms CPU time
Info::
https://scmedia.giocodigitale.it/$-$/c978548368b04...: 145ms CPU time
Info::
https://help.giocodigitale.it/closed: 85ms CPU time
Warning::
Third-party scripts: 229ms (58% of total)

Main Thread Breakdown

Other 50% Script Evaluation 28% Style & Layout 13% Parse HTML & CSS 4% Script Parsing & Compilation 3%
ScriptTotalScriptingParse/CompileParty
Unattributable166ms6ms0ms1st
https://scmedia.giocodigitale.it/$-$/c978548368b041ff851dfe3eee7258b9.js145ms108ms13ms3rd
https://help.giocodigitale.it/closed85ms5ms2ms3rd
A+
Font Loading
No web fonts (system fonts)
PASS
No web fonts (system fonts)
Info::
No web fonts loaded — system fonts are fastest
No web fonts loaded — system fonts are optimal.
A+
JS Bundles
1 scripts, 23 KB unused
PASS
1 scripts, 23 KB unused
Warning::
https://scmedia.giocodigitale.it/$-$/c978548368b04...: 23 KB unused (60%)
Consider code splitting or tree shaking to reduce unused code.
Info::
Total unused JavaScript: 23 KB
23 KB unused JavaScript

Downloaded but never executed on this page.

ScriptSizeUnusedMinifiedParty
https://scmedia.giocodigitale.it/$-$/c978548368b041ff851dfe3eee7258b9.js39 KB23 KB (60%)3rd

Consider code splitting or tree shaking to reduce unused code.

Why this matters

This bundle has high unused code — code-split or tree-shake to ship only what executes.

Source: web.dev / Lighthouse coverage

A+
Resource Caching
All resources properly cached
PASS
All resources properly cached
Info::
No caching issues found
All static resources have appropriate caching headers.
A+
Critical Rendering Path
No render-blocking resources
PASS
No render-blocking resources
Info::
No render-blocking resources detected
A+
Resource Hints
No optimization needed
PASS
No optimization needed
Info::
No resource hint issues
A
Asset Compression
1 of 1 asset host still on gzip
PASS
1 of 1 asset host still on gzip
Info::
scmedia.giocodigitale.it serves assets with gzip; brotli would be ~20% smaller (assets: 5)
Every current browser accepts brotli. On a CDN this is a per-pull-zone toggle (Cloudflare, Fastly, CloudFront, CDN77, Bunny all expose it); on an origin it needs the brotli module (nginx-brotli, Apache mod_brotli). The saving lands on the assets this host serves, not on the HTML document -- the document's own encoding is reported separately.
Got: scmedia.giocodigitale.it (text/css)
A+
LCP Image Preload
LCP preload audit not available
PASS
LCP preload audit not available
Info::
LCP image preload audit not available for this scan
A+
Server Response Intelligence
2 server-response signal(s) detected
PASS
2 server-response signal(s) detected
Info::
`Vary` header declared: User-Agent
The page declares a `Vary` header, telling downstream caches which request headers the response varies on. Critical for content-negotiated responses (compression, language, cookies, device class).
Info::
No `ETag` or `Last-Modified` -- conditional GET not supported
Without either header, browsers can't issue conditional GETs and refresh always re-downloads the full response body even when nothing changed. Add `ETag: "<hash>"` (or `Last-Modified: <date>`) on cacheable responses; the server returns 304 Not Modified when the client's cached copy is still valid, saving bandwidth.
A
Page Weight Inventory
10 resources · 71 KB · 23 KB savings available
PASS
10 resources · 71 KB · 23 KB savings available
Info::
Within 1MB page-weight target
Got: 71 KB
Warning::
9 third-party resources (100% of weight)
10 resources · 70.8 KiB · 9 third-party Within 1MB page-weight target
JavaScript 55% · 39.0 KiB
Image 23% · 16.5 KiB
CSS 12% · 8.2 KiB
Document 10% · 6.8 KiB
Other 0% · 338 B

~23.3 KiB of savings available

Remove unused JavaScript: 23.3 KiB
A+
Render-Blocking Resources
No render-blocking resources detected
PASS
No render-blocking resources detected
Info::
No render-blocking resources detected in <head>
A+
Third-Party Resources
No third-party resources detected
PASS
No third-party resources detected
A
JavaScript Blocking
1 JS blocking issue(s) detected
PASS
1 JS blocking issue(s) detected
Warning::
Page uses document.write() -- disables Chrome's preload scanner
`document.write()` blocks all parallel resource discovery while it executes. Chrome explicitly disables the preload scanner on connections it judges slow when document.write is detected, serializing the entire subtree load. Almost always third-party ad / analytics legacy code; replacing with createElement + appendChild (or refusing to integrate the offending vendor) recovers significant load-time on mobile.
A+
CSS Performance Depth
No CSS performance depth issues detected
PASS
No CSS performance depth issues detected
Info::
No CSS performance depth issues detected
Network Waterfall
10 requests over 1845ms
INFO
0 ms 1.0 s 2.0 s 3.0 s FCP 3.1 s LCP 3.5 shttps://giocodigitale.it// https://giocodigitale.it/ — 302 — 338 B — 492 ms — http/1.1https://help.giocodigitale.it/closedhelp.giocodigitale.it/closed https://help.giocodigitale.it/closed — 200 — 6.8 KiB — 272 ms — h2https://scmedia.giocodigitale.it/$-$/2049b547f8094d75821ec2abfc39e8e9.cssscmedia.giocodigitale.it/$-$/2049b5... https://scmedia.giocodigitale.it/$-$/2049b547f8094d75821ec2abfc39e8e9.css — 200 — 7.1 KiB — 42 ms — h2https://fonts.googleapis.com/css?family=Roboto+Condensed:400,700&subset=latin,greek,cyrillicfonts.googleapis.com/css?family=Rob... https://fonts.googleapis.com/css?family=Roboto+Condensed:400,700&subset=latin,greek,cyrillic — 200 — 1.1 KiB — 125 ms — h2https://media.itsfogo.com/media/sccmsupload/Vanilla/Whitelabel/App/Help/blocked-bwin.jpgmedia.itsfogo.com/media/sccmsupload... https://media.itsfogo.com/media/sccmsupload/Vanilla/Whitelabel/App/Help/blocked-bwin.jpg — 200 — 13.6 KiB — 128 ms — h2https://scmedia.giocodigitale.it/$-$/c978548368b041ff851dfe3eee7258b9.jsscmedia.giocodigitale.it/$-$/c97854... https://scmedia.giocodigitale.it/$-$/c978548368b041ff851dfe3eee7258b9.js — 200 — 39.0 KiB — 38 ms — h2https://scmedia.giocodigitale.it/$-$/75b4e75df05b454e895b96095ed81c31.pngscmedia.giocodigitale.it/$-$/75b4e7... https://scmedia.giocodigitale.it/$-$/75b4e75df05b454e895b96095ed81c31.png — 200 — 2.9 KiB — 33 ms — h2https://help.giocodigitale.it/-/media/639562D5E10A4FCC8BD33632405DC247.ashxhelp.giocodigitale.it/-/media/63956... https://help.giocodigitale.it/-/media/639562D5E10A4FCC8BD33632405DC247.ashx — -1 — 0 B — 265 ms — https://help.giocodigitale.it/-/media/7255372374914F6BB62291C894CD5567.ashxhelp.giocodigitale.it/-/media/72553... https://help.giocodigitale.it/-/media/7255372374914F6BB62291C894CD5567.ashx — -1 — 0 B — 310 ms — https://help.giocodigitale.it/-/media/7AE8FACB8CFE4FF6ABBA270C831E18AB.ashxhelp.giocodigitale.it/-/media/7AE8F... https://help.giocodigitale.it/-/media/7AE8FACB8CFE4FF6ABBA270C831E18AB.ashx — -1 — 0 B — 286 ms —
HTML JavaScript CSS Images Fonts XHR/Fetch Other
Third-Party Script Cost
Per-script blocking time, transfer cost, and cache headers
INFO
58% of JavaScript execution is third-party
First-party Third-party 229ms · 46KB · €2/mo
scmedia.giocodigitale.it
Other
Optional
Execution 145ms
Transfer 39 KB
Unused 60%
Monthly Cost €2/mo
help.giocodigitale.it
Other
Optional
Execution 85ms
Transfer 7 KB
Monthly Cost €1/mo

58% of JavaScript execution time comes from third-party scripts.

Why this matters

Third-party scripts (analytics, ads, social, A/B testing) often dominate execution time — every one is a perf-and-privacy tax.

Learn more

Each third-party script is a black box: you don't control when it loads, what it executes, or how much it grows. They often account for a major share of total blocking time on average sites (HTTP Archive's Web Almanac documents the trend). Audit which ones you actually need, defer the rest, and use facade patterns (lite-youtube, lite-vimeo) for embedded media.

Source: web.dev / HTTP Archive Web Almanac

60% of scmedia.giocodigitale.it's code is unused. The script may be loading features you don't use.

Why this matters

Bundle has high unused-code ratio — tree-shaking and route-splitting recover the wasted bytes.

Source: web.dev

How third-party costs are calculated

Image Optimization
3 images, 21 KB total, 0 KB wasted
INFO

Image Optimization Audit

Total Images

3

Total Size

21 KB

1 missing alt text 2 missing dimensions 1 missing lazy loading
All checks on this page are automated. Results are estimates - run targeted manual reviews when the score affects a release decision.

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