Performance
· 15 checks — Lighthouse + waterfall + sustainability rolled into one auditable list.Performance-focused optimization plan with CWV assessment, top offenders, and time estimates
First Contentful Paint First Contentful Paint — how long until the browser renders the first piece of content. Under 1.8s is good.
460 ms
Largest Contentful Paint Largest Contentful Paint — how long until the largest visible element loads. Under 2.5s is good.
2.72 s
Total Blocking Time Total Blocking Time — total time the main thread was blocked, preventing user input. Under 200ms is good.
9 ms
Cumulative Layout Shift Cumulative Layout Shift — measures visual stability. How much the page layout shifts during loading. Under 0.1 is good.
0.005
Speed Index Speed Index — how quickly content is visually displayed during load. Under 3.4s is good.
883 ms
Time to Interactive Time to Interactive — how long until the page is fully interactive and responds to user input. Under 3.8s is good.
2.73 s
Page Load Progression
FPage Weight BudgetAction2.9 MB transferred, 105 requestsFIX
Convert images to WebP/AVIF and resize to display dimensions to reduce transfer size.
Image bandwidth is high — modern formats (WebP/AVIF) and resizing typically cut it 50%+.
Source: web.dev
Subset fonts to include only used characters, or switch to system font stacks.
Font payload is large — subset to used glyphs only, or fall back to system fonts (zero load time).
Source: web.dev font loading
Each request adds latency. Bundle small files, use sprites, or eliminate unnecessary requests.
High HTTP request count — bundling, sprite-ing, and HTTP/2 server push can reduce per-request overhead.
Source: web.dev
DJS BundlesAction39 scripts, 188 KB unusedFIX
Downloaded but never executed on this page.
| Script | Size | Unused | Minified | Party |
|---|---|---|---|---|
| https://piwik.inria.fr/js/container_jXx4kt38.js | 157 KB | 82 KB (52%) | ✓ | 3rd |
| https://inria.fr/themes/custom/inria/js/script.js?tdtruy | 77 KB | 41 KB (53%) | ✗ | 1st |
| https://piwik.inria.fr/matomo.js | 67 KB | 36 KB (54%) | ✓ | 3rd |
| https://inria.fr/modules/contrib/tacjs/assets/vendor/tarteaucitron.js/tarteaucitron.services.js?v=1.20.0 | 40 KB | 29 KB (74%) | ✗ | 1st |
| https://inria.fr/themes/custom/inria/js/libs/stickybits.min.js?tdtruy | 2 KB | — | ✓ | 1st |
| https://inria.fr/core/misc/drupalSettingsLoader.js?v=11.3.5 | 0 KB | — | ✓ | 1st |
| https://inria.fr/core/misc/drupal.init.js?v=11.3.5 | 1 KB | — | ✓ | 1st |
| https://inria.fr/core/misc/debounce.js?v=11.3.5 | 1 KB | — | ✓ | 1st |
| https://inria.fr/modules/contrib/jquery_ui/assets/vendor/jquery.ui/ui/version-min.js?v=1.13.2 | 0 KB | — | ✓ | 1st |
| https://inria.fr/modules/contrib/jquery_ui/assets/vendor/jquery.ui/ui/keycode-min.js?v=1.13.2 | 0 KB | — | ✓ | 1st |
Consider code splitting or tree shaking to reduce unused code.
This bundle has high unused code — code-split or tree-shake to ship only what executes.
Source: web.dev / Lighthouse coverage
Consider code splitting or tree shaking to reduce unused code.
This bundle has high unused code — code-split or tree-shake to ship only what executes.
Source: web.dev / Lighthouse coverage
Consider code splitting or tree shaking to reduce unused code.
This bundle has high unused code — code-split or tree-shake to ship only what executes.
Source: web.dev / Lighthouse coverage
Consider code splitting or tree shaking to reduce unused code.
This bundle has high unused code — code-split or tree-shake to ship only what executes.
Source: web.dev / Lighthouse coverage
BImage Optimization17 images, 0 KB saveableREVIEW
BJS Execution Cost704ms total JS executionREVIEW
Main Thread Breakdown
| Script | Total | Scripting | Parse/Compile | Party |
|---|---|---|---|---|
| https://inria.fr/fr | 317ms | 13ms | 1ms | 1st |
| Unattributable | 201ms | 9ms | 0ms | 3rd |
| https://inria.fr/themes/custom/inria/js/script.js?tdtruy | 186ms | 136ms | 17ms | 1st |
CPage Weight InventoryAction105 resources · 2.9 MB · 188 KB savings availableREVIEW
~187.9 KiB of savings available
| # | Resource | Type | Size | Cache | Unused | 3rd party | Issues |
|---|---|---|---|---|---|---|---|
| — | — | ||||||
| 105 resources | 2.9 MiB | ||||||
CGreen HostingActionWhether the site is served from green-energy infrastructureREVIEW
Green Hosting
No green hosting detected
BHTTP Cachingmust-revalidate, no-cache, privateREVIEW
must-revalidate, no-cache, private
| Directive | Value | Meaning |
|---|---|---|
| must-revalidate | — | Must recheck with server after expiry |
| no-cache | — | Cache but always revalidate first |
| private | — | Only browser cache, not CDN/proxy |
A+Third-Party Impact8% third-party, 0 ms blockingPASS
A+Text CompressionAll text resources are compressedPASS
A+Font Loading6 fonts (207 KB)PASS
Web fonts
6
207 KB total
Render-blocking
0
of 6
Dominant font-display
swap
Most common across fonts
Font loading timeline
- Convert to woff2 for ~30% smaller file size
- Convert to woff2 for ~30% smaller file size
- Convert to woff2 for ~30% smaller file size
- Convert to woff2 for ~30% smaller file size
- Convert to woff2 for ~30% smaller file size
- Convert to woff2 for ~30% smaller file size
Optimization checklist
- Preload critical fonts (priority=high)
- Use woff2 format for all fonts
- Set font-display to swap, optional, or fallback
- Subset large fonts (≤100 KB each)
Fixing the unchecked items could save ~62 KB and ~124 ms
A+Resource CachingAll resources properly cachedPASS
A+Critical Rendering PathNo render-blocking resourcesPASS
A+Resource HintsNo optimization neededPASS
Network Waterfall105 requests over 1138msINFO
Third-Party Script CostPer-script blocking time, transfer cost, and cache headersINFO
| Script | Category | Execution | Transfer | Unused | Monthly Cost | Verdict |
|---|---|---|---|---|---|---|
Unattributable Unattributable | Other | 201ms | 0 KB | — | €2/mo | Costly |
These scripts may cost more than they're worth
- Unattributable adds 201ms and costs ~€2/month
Unattributable takes 201ms of CPU time. Consider loading it asynchronously or replacing it with a lighter alternative.
This script has high main-thread execution time — optimize hot paths or defer.
Source: web.dev