Performance
· 17 checks — Lighthouse + waterfall + sustainability rolled into one auditable list.Performance-focused optimization plan with CWV assessment, top offenders, and time estimates
First Contentful Paint First Contentful Paint — how long until the browser renders the first piece of content. Under 1.8s is good.
5.84 s
Largest Contentful Paint Largest Contentful Paint — how long until the largest visible element loads. Under 2.5s is good.
57.78 s
Total Blocking Time Total Blocking Time — total time the main thread was blocked, preventing user input. Under 200ms is good.
136.96 s
Cumulative Layout Shift Cumulative Layout Shift — measures visual stability. How much the page layout shifts during loading. Under 0.1 is good.
0.267
Speed Index Speed Index — how quickly content is visually displayed during load. Under 3.4s is good.
14.84 s
Time to Interactive Time to Interactive — how long until the page is fully interactive and responds to user input. Under 3.8s is good.
174.25 s
Page Load Progression
FPage Weight BudgetAction11.4 MB transferred, 133 requestsFIX
Subset fonts to include only used characters, or switch to system font stacks.
Font payload is large — subset to used glyphs only, or fall back to system fonts (zero load time).
Source: web.dev font loading
Convert images to WebP/AVIF and resize to display dimensions to reduce transfer size.
Image bandwidth is high — modern formats (WebP/AVIF) and resizing typically cut it 50%+.
Source: web.dev
Large JavaScript bundles delay interactivity. Split code by route or defer non-critical scripts.
JavaScript bundle is large — code-split routes and lazy-load off-screen components to defer.
Source: web.dev
Each request adds latency. Bundle small files, use sprites, or eliminate unnecessary requests.
High HTTP request count — bundling, sprite-ing, and HTTP/2 server push can reduce per-request overhead.
Source: web.dev
DThird-Party ImpactAction100% third-party, 0 ms blockingFIX
FJS Execution CostAction174184ms total JS executionFIX
Main Thread Breakdown
| Script | Total | Scripting | Parse/Compile | Party |
|---|---|---|---|---|
| https://www.sony.co.jp/en/assets_revamp2025/javascripts/index-7d9a9c74.js | 159332ms | 2348ms | 1ms | 3rd |
| https://fast.fonts.net/jsapi/core/mt_otf.js | 7703ms | 7402ms | 11ms | 3rd |
| Unattributable | 1800ms | 245ms | 0ms | 3rd |
| https://www.sony.co.jp/en/assets_revamp2025/javascripts/page-initializer-bca07b23.js | 1628ms | 914ms | 0ms | 3rd |
| https://www.sony.co.jp/en/ | 1263ms | 28ms | 2ms | 3rd |
| https://cdn.cookielaw.org/scripttemplates/202601.1.0/otBannerSdk.js | 450ms | 258ms | 72ms | 3rd |
| https://www.sony.co.jp/en/assets_revamp2025/javascripts/components/pages/home/mission.js | 329ms | 187ms | 0ms | 3rd |
| https://www.sony.co.jp/en/assets_revamp2025/javascripts/pages/home.js | 322ms | 173ms | 0ms | 3rd |
| https://ce.mf.marsflag.com/v1/js/mf-search.js | 298ms | 224ms | 49ms | 3rd |
| https://www.sony.co.jp/en/assets_revamp2025/javascripts/components/ui/heading.js | 253ms | 123ms | 0ms | 3rd |
Showing top 10 of 16 scripts
DPage Weight InventoryAction133 resources · 11.4 MB · 194 KB savings availableFIX
~194.0 KiB of savings available
| # | Resource | Type | Size | Cache | Unused | 3rd party | Issues |
|---|---|---|---|---|---|---|---|
| — | — | ||||||
| 133 resources | 11.4 MiB | ||||||
FHTTP CachingActionNo cache headersFIX
No Cache-Control header
Adding a Cache-Control header can significantly improve repeat-visit performance.
CImage OptimizationAction24 images, 0 KB saveableREVIEW
Set explicit width and height to prevent CLS.
Image without explicit width/height — browser can't reserve space; CLS jumps when image loads.
Source: web.dev / Core Web Vitals
Set explicit width and height to prevent CLS.
Image without explicit width/height — browser can't reserve space; CLS jumps when image loads.
Source: web.dev / Core Web Vitals
Set explicit width and height to prevent CLS.
Image without explicit width/height — browser can't reserve space; CLS jumps when image loads.
Source: web.dev / Core Web Vitals
Set explicit width and height to prevent CLS.
Image without explicit width/height — browser can't reserve space; CLS jumps when image loads.
Source: web.dev / Core Web Vitals
CJS BundlesAction67 scripts, 194 KB unusedREVIEW
Downloaded but never executed on this page.
| Script | Size | Unused | Minified | Party |
|---|---|---|---|---|
| https://cdn.cookielaw.org/scripttemplates/202601.1.0/otBannerSdk.js | 127 KB | 66 KB (52%) | ✓ | 3rd |
| https://ce.mf.marsflag.com/v1/js/mf-search.js | 116 KB | 60 KB (52%) | ✓ | 3rd |
| https://www.sony.co.jp/en/assets_revamp2025/javascripts/PageBackground-5831f7fd.js | 115 KB | 47 KB (41%) | ✓ | 3rd |
| https://www.sony.co.jp/en/template/2022/v50/en/js/jquery-3.6.0.min.js | 30 KB | 21 KB (70%) | ✓ | 3rd |
| https://cdn.cookielaw.org/consent/0195ff30-005c-7fff-82fa-a2e779f40719/OtAutoBlock.js | 4 KB | — | ✓ | 3rd |
| https://cdn.cookielaw.org/consent/0195ff30-005c-7fff-82fa-a2e779f40719/otSDKStub.js | 10 KB | — | ✓ | 3rd |
| https://www.sony.co.jp/en/template/2018/v50/en/js/jquery.easing.1.3.js | 2 KB | — | ✓ | 3rd |
| https://www.sony.co.jp/en/template/2018/v50/en/js/jquery.cookie.js | 1 KB | — | ✓ | 3rd |
| https://www.sony.co.jp/en/template/2018/v50/en/js/includeCommon.js | 2 KB | — | ✓ | 3rd |
| https://www.sony.co.jp/en/template/2018/v50/en/js/tile.js | 1 KB | — | ✓ | 3rd |
Consider code splitting or tree shaking to reduce unused code.
This bundle has high unused code — code-split or tree-shake to ship only what executes.
Source: web.dev / Lighthouse coverage
Consider code splitting or tree shaking to reduce unused code.
This bundle has high unused code — code-split or tree-shake to ship only what executes.
Source: web.dev / Lighthouse coverage
Consider code splitting or tree shaking to reduce unused code.
This bundle has high unused code — code-split or tree-shake to ship only what executes.
Source: web.dev / Lighthouse coverage
Consider code splitting or tree shaking to reduce unused code.
This bundle has high unused code — code-split or tree-shake to ship only what executes.
Source: web.dev / Lighthouse coverage
CGreen HostingActionWhether the site is served from green-energy infrastructureREVIEW
Green Hosting
No green hosting detected
A+Text CompressionAll text resources are compressedPASS
A+Font Loading8 fonts (8810 KB)PASS
Web fonts
8
8810 KB total
Render-blocking
0
of 8
Dominant font-display
swap
Most common across fonts
Font loading timeline
- Subset this font — over 100 KB suggests Latin Extended or full glyph coverage that most pages don't need
- Subset this font — over 100 KB suggests Latin Extended or full glyph coverage that most pages don't need
- Subset this font — over 100 KB suggests Latin Extended or full glyph coverage that most pages don't need
- Subset this font — over 100 KB suggests Latin Extended or full glyph coverage that most pages don't need
- Subset this font — over 100 KB suggests Latin Extended or full glyph coverage that most pages don't need
Optimization checklist
- Preload critical fonts (priority=high)
- Use woff2 format for all fonts
- Set font-display to swap, optional, or fallback
- Subset large fonts (≤100 KB each)
Fixing the unchecked items could save ~4394 KB and ~8788 ms
A+Resource CachingAll resources properly cachedPASS
A+Critical Rendering PathNo render-blocking resourcesPASS
A+Resource Hints1 hints, 0 missing preconnectsPASS
Current Resource Hints
1 resource hints configured
A+Render-Blocking ResourcesNo render-blocking resources detectedPASS
A+Third-Party ResourcesNo third-party resources detectedPASS
Network Waterfall133 requests over 6206msINFO
Third-Party Script CostPer-script blocking time, transfer cost, and cache headersINFO
| Script | Category | Execution | Transfer | Unused | Monthly Cost | Verdict |
|---|---|---|---|---|---|---|
www.sony.co.jp www.sony.co.jp | Other | 159332ms | 27 KB | — | €1730/mo | Costly |
fast.fonts.net fast.fonts.net | Other | 7703ms | 23 KB | — | €84/mo | Costly |
Unattributable Unattributable | Other | 1800ms | 0 KB | — | €20/mo | Costly |
www.sony.co.jp www.sony.co.jp | Other | 1628ms | 1 KB | — | €18/mo | Costly |
www.sony.co.jp www.sony.co.jp | Other | 1263ms | 16 KB | — | €14/mo | Costly |
OneTrust cdn.cookielaw.org | Consent | 450ms | 127 KB | 52% | €5/mo | Essential |
www.sony.co.jp www.sony.co.jp | Other | 329ms | 2 KB | — | €4/mo | Costly |
www.sony.co.jp www.sony.co.jp | Other | 322ms | 1 KB | — | €3/mo | Costly |
ce.mf.marsflag.com ce.mf.marsflag.com | Other | 298ms | 116 KB | 52% | €3/mo | Costly |
www.sony.co.jp www.sony.co.jp | Other | 253ms | 1 KB | — | €3/mo | Costly |
www.sony.co.jp www.sony.co.jp | Other | 189ms | 1 KB | — | €2/mo | Optional |
www.sony.co.jp www.sony.co.jp | Other | 180ms | 3 KB | — | €2/mo | Optional |
www.sony.co.jp www.sony.co.jp | Other | 137ms | 15 KB | — | €1/mo | Optional |
OneTrust cdn.cookielaw.org | Consent | 114ms | 4 KB | — | €1/mo | Essential |
www.sony.co.jp www.sony.co.jp | Other | 105ms | 1 KB | — | €1/mo | Optional |
www.sony.co.jp www.sony.co.jp | Other | 81ms | 30 KB | 70% | €1/mo | Optional |
These scripts may cost more than they're worth
- www.sony.co.jp adds 159332ms and costs ~€1730/month
- fast.fonts.net adds 7703ms and costs ~€84/month
- Unattributable adds 1800ms and costs ~€20/month
- www.sony.co.jp adds 1628ms and costs ~€18/month
- www.sony.co.jp adds 1263ms and costs ~€14/month
- www.sony.co.jp adds 329ms and costs ~€4/month
- www.sony.co.jp adds 322ms and costs ~€3/month
- ce.mf.marsflag.com adds 298ms and costs ~€3/month
- www.sony.co.jp adds 253ms and costs ~€3/month
100% of JavaScript execution time is spent on third-party scripts. Consider auditing which scripts are essential.
When third-party JS execution time exceeds your own, performance gains from frontend work are capped by code you don't own.
Learn more ▾ ▴
Every millisecond of third-party JS competes with your own for main-thread time. If their share is bigger than yours, optimization on your code base barely moves the needle. Audit, defer, or remove third-parties before further frontend optimization. Use Lighthouse's third-party audit to identify the worst offenders.
Source: web.dev
www.sony.co.jp takes 159332ms of CPU time. Consider loading it asynchronously or replacing it with a lighter alternative.
This script has high main-thread execution time — optimize hot paths or defer.
Source: web.dev
fast.fonts.net takes 7703ms of CPU time. Consider loading it asynchronously or replacing it with a lighter alternative.
This script has high main-thread execution time — optimize hot paths or defer.
Source: web.dev
Unattributable takes 1800ms of CPU time. Consider loading it asynchronously or replacing it with a lighter alternative.
This script has high main-thread execution time — optimize hot paths or defer.
Source: web.dev
www.sony.co.jp takes 1628ms of CPU time. Consider loading it asynchronously or replacing it with a lighter alternative.
This script has high main-thread execution time — optimize hot paths or defer.
Source: web.dev
www.sony.co.jp takes 1263ms of CPU time. Consider loading it asynchronously or replacing it with a lighter alternative.
This script has high main-thread execution time — optimize hot paths or defer.
Source: web.dev
52% of OneTrust's code is unused. The script may be loading features you don't use.
Bundle has high unused-code ratio — tree-shaking and route-splitting recover the wasted bytes.
Source: web.dev
www.sony.co.jp takes 329ms of CPU time. Consider loading it asynchronously or replacing it with a lighter alternative.
This script has high main-thread execution time — optimize hot paths or defer.
Source: web.dev
www.sony.co.jp takes 322ms of CPU time. Consider loading it asynchronously or replacing it with a lighter alternative.
This script has high main-thread execution time — optimize hot paths or defer.
Source: web.dev
ce.mf.marsflag.com takes 298ms of CPU time. Consider loading it asynchronously or replacing it with a lighter alternative.
This script has high main-thread execution time — optimize hot paths or defer.
Source: web.dev
52% of ce.mf.marsflag.com's code is unused. The script may be loading features you don't use.
Bundle has high unused-code ratio — tree-shaking and route-splitting recover the wasted bytes.
Source: web.dev
www.sony.co.jp takes 253ms of CPU time. Consider loading it asynchronously or replacing it with a lighter alternative.
This script has high main-thread execution time — optimize hot paths or defer.
Source: web.dev
70% of www.sony.co.jp's code is unused. The script may be loading features you don't use.
Bundle has high unused-code ratio — tree-shaking and route-splitting recover the wasted bytes.
Source: web.dev