Performance
· 15 checks — Lighthouse + waterfall + sustainability rolled into one auditable list.Performance-focused optimization plan with CWV assessment, top offenders, and time estimates
First Contentful Paint First Contentful Paint — how long until the browser renders the first piece of content. Under 1.8s is good.
2.00 s
Largest Contentful Paint Largest Contentful Paint — how long until the largest visible element loads. Under 2.5s is good.
3.50 s
Total Blocking Time Total Blocking Time — total time the main thread was blocked, preventing user input. Under 200ms is good.
438 ms
Cumulative Layout Shift Cumulative Layout Shift — measures visual stability. How much the page layout shifts during loading. Under 0.1 is good.
0.226
Speed Index Speed Index — how quickly content is visually displayed during load. Under 3.4s is good.
3.49 s
Time to Interactive Time to Interactive — how long until the page is fully interactive and responds to user input. Under 3.8s is good.
4.27 s
Page Load Progression
FPage Weight BudgetAction6.1 MB transferred, 90 requestsFIX
Large JavaScript bundles delay interactivity. Split code by route or defer non-critical scripts.
JavaScript bundle is large — code-split routes and lazy-load off-screen components to defer.
Source: web.dev
Subset fonts to include only used characters, or switch to system font stacks.
Font payload is large — subset to used glyphs only, or fall back to system fonts (zero load time).
Source: web.dev font loading
DThird-Party ImpactAction100% third-party, 0 ms blockingFIX
DJS Execution CostAction2407ms total JS executionFIX
Main Thread Breakdown
| Script | Total | Scripting | Parse/Compile | Party |
|---|---|---|---|---|
| https://assets.unrealengine.com/unrealengine-website-53d1175/_next/static/chunks/9794-578107f4009089b0.js | 729ms | 470ms | 22ms | 3rd |
| https://www.unrealengine.com/ | 404ms | 39ms | 12ms | 3rd |
| Unattributable | 276ms | 11ms | 0ms | 3rd |
| https://assets.unrealengine.com/unrealengine-website-53d1175/_next/static/chunks/2d1400c4.50f948daff49770f.js | 204ms | 61ms | 9ms | 3rd |
| https://components.unrealengine.com/navigation/navigation-CVNzITGf.mjs | 137ms | 103ms | 1ms | 3rd |
| https://assets.unrealengine.com/unrealengine-website-53d1175/_next/static/chunks/9714b509-5c6c67219b993c92.js | 125ms | 111ms | 6ms | 3rd |
| https://assets.unrealengine.com/unrealengine-website-53d1175/_next/static/chunks/626-657cb2a4573622b9.js | 120ms | 89ms | 12ms | 3rd |
| https://assets.unrealengine.com/unrealengine-website-53d1175/_next/static/chunks/2741-85bb0f56237455db.js | 111ms | 25ms | 14ms | 3rd |
| https://www.unrealengine.com/cdn-cgi/challenge-platform/scripts/jsd/main.js | 110ms | 107ms | 1ms | 3rd |
| https://js.hcaptcha.com/1/api.js?render=explicit&uj=true | 74ms | 60ms | 11ms | 3rd |
Showing top 10 of 12 scripts
DJS BundlesAction47 scripts, 253 KB unusedFIX
Downloaded but never executed on this page.
| Script | Size | Unused | Minified | Party |
|---|---|---|---|---|
| https://assets.unrealengine.com/unrealengine-website-53d1175/_next/static/chunks/2741-85bb0f56237455db.js | 110 KB | 69 KB (62%) | ✓ | 3rd |
| https://assets.unrealengine.com/unrealengine-website-53d1175/_next/static/chunks/2d1400c4.50f948daff49770f.js | 71 KB | 46 KB (65%) | ✓ | 3rd |
| https://components.unrealengine.com/navigation/navigation-CVNzITGf.mjs | 88 KB | 40 KB (46%) | ✗ | 3rd |
| https://assets.unrealengine.com/unrealengine-website-53d1175/_next/static/chunks/626-657cb2a4573622b9.js | 83 KB | 38 KB (46%) | ✓ | 3rd |
| https://js.hcaptcha.com/1/api.js?render=explicit&uj=true | 86 KB | 35 KB (41%) | ✓ | 3rd |
| https://assets.unrealengine.com/unrealengine-website-53d1175/_next/static/chunks/6808-a0e238cc2605d3e6.js | 40 KB | 26 KB (66%) | ✓ | 3rd |
| https://assets.unrealengine.com/unrealengine-website-53d1175/_next/static/chunks/app/%5Blang%5D/layout-9cb807fab47e56de.js | 5 KB | — | ✓ | 3rd |
| https://www.unrealengine.com/cdn-cgi/challenge-platform/h/b/scripts/jsd/0b8fb825cb67/main.js? | 11 KB | — | ✓ | 3rd |
| https://assets.unrealengine.com/unrealengine-website-53d1175/_next/static/chunks/main-app-625fde702452bc72.js | 1 KB | — | ✓ | 3rd |
| https://assets.unrealengine.com/unrealengine-website-53d1175/_next/static/chunks/3578-7bd2a3b504bf18ea.js | 31 KB | — | ✓ | 3rd |
Consider code splitting or tree shaking to reduce unused code.
This bundle has high unused code — code-split or tree-shake to ship only what executes.
Source: web.dev / Lighthouse coverage
Consider code splitting or tree shaking to reduce unused code.
This bundle has high unused code — code-split or tree-shake to ship only what executes.
Source: web.dev / Lighthouse coverage
Consider code splitting or tree shaking to reduce unused code.
This bundle has high unused code — code-split or tree-shake to ship only what executes.
Source: web.dev / Lighthouse coverage
Consider code splitting or tree shaking to reduce unused code.
This bundle has high unused code — code-split or tree-shake to ship only what executes.
Source: web.dev / Lighthouse coverage
Consider code splitting or tree shaking to reduce unused code.
This bundle has high unused code — code-split or tree-shake to ship only what executes.
Source: web.dev / Lighthouse coverage
DPage Weight InventoryAction90 resources · 6.1 MB · 253 KB savings availableFIX
~253.5 KiB of savings available
| # | Resource | Type | Size | Cache | Unused | 3rd party | Issues |
|---|---|---|---|---|---|---|---|
| — | — | ||||||
| 90 resources | 6.1 MiB | ||||||
FHTTP CachingActionNo cache headersFIX
No Cache-Control header
Adding a Cache-Control header can significantly improve repeat-visit performance.
BImage Optimization12 images, 0 KB saveableREVIEW
CGreen HostingActionWhether the site is served from green-energy infrastructureREVIEW
Green Hosting
No green hosting detected
A+Text CompressionAll text resources are compressedPASS
A+Font Loading5 fonts (495 KB)PASS
Web fonts
5
495 KB total
Render-blocking
0
of 5
Dominant font-display
swap
Most common across fonts
Font loading timeline
- Subset this font — over 100 KB suggests Latin Extended or full glyph coverage that most pages don't need
- Subset this font — over 100 KB suggests Latin Extended or full glyph coverage that most pages don't need
- Subset this font — over 100 KB suggests Latin Extended or full glyph coverage that most pages don't need
Optimization checklist
- Preload critical fonts (priority=high)
- Use woff2 format for all fonts
- Set font-display to swap, optional, or fallback
- Subset large fonts (≤100 KB each)
Fixing the unchecked items could save ~175 KB and ~350 ms
A+Resource CachingAll resources properly cachedPASS
A+Critical Rendering PathNo render-blocking resourcesPASS
A+Resource HintsNo optimization neededPASS
Network Waterfall90 requests over 4547msINFO
Third-Party Script CostPer-script blocking time, transfer cost, and cache headersINFO
| Script | Category | Execution | Transfer | Unused | Monthly Cost | Verdict |
|---|---|---|---|---|---|---|
assets.unrealengine.com assets.unrealengine.com | Other | 729ms | 42 KB | — | $10/mo | Costly |
www.unrealengine.com www.unrealengine.com | Other | 404ms | 46 KB | — | $5/mo | Costly |
Unattributable Unattributable | Other | 276ms | 0 KB | — | $4/mo | Costly |
assets.unrealengine.com assets.unrealengine.com | Other | 204ms | 71 KB | 65% | $3/mo | Costly |
components.unrealengine.com components.unrealengine.com | Other | 137ms | 88 KB | 46% | $2/mo | Optional |
assets.unrealengine.com assets.unrealengine.com | Other | 125ms | 51 KB | — | $2/mo | Optional |
assets.unrealengine.com assets.unrealengine.com | Other | 120ms | 83 KB | 46% | $2/mo | Optional |
assets.unrealengine.com assets.unrealengine.com | Other | 111ms | 110 KB | 62% | $1/mo | Optional |
www.unrealengine.com www.unrealengine.com | Other | 110ms | 0 KB | — | $1/mo | Optional |
js.hcaptcha.com js.hcaptcha.com | Other | 74ms | 86 KB | 41% | $1/mo | Optional |
assets.unrealengine.com assets.unrealengine.com | Other | 60ms | 156 KB | — | $1/mo | Optional |
components.unrealengine.com components.unrealengine.com | Other | 58ms | 9 KB | — | $1/mo | Optional |
These scripts may cost more than they're worth
- assets.unrealengine.com adds 729ms and costs ~$10/month
- www.unrealengine.com adds 404ms and costs ~$5/month
- Unattributable adds 276ms and costs ~$4/month
- assets.unrealengine.com adds 204ms and costs ~$3/month
100% of JavaScript execution time is spent on third-party scripts. Consider auditing which scripts are essential.
When third-party JS execution time exceeds your own, performance gains from frontend work are capped by code you don't own.
Learn more ▾ ▴
Every millisecond of third-party JS competes with your own for main-thread time. If their share is bigger than yours, optimization on your code base barely moves the needle. Audit, defer, or remove third-parties before further frontend optimization. Use Lighthouse's third-party audit to identify the worst offenders.
Source: web.dev
assets.unrealengine.com takes 729ms of CPU time. Consider loading it asynchronously or replacing it with a lighter alternative.
This script has high main-thread execution time — optimize hot paths or defer.
Source: web.dev
www.unrealengine.com takes 404ms of CPU time. Consider loading it asynchronously or replacing it with a lighter alternative.
This script has high main-thread execution time — optimize hot paths or defer.
Source: web.dev
Unattributable takes 276ms of CPU time. Consider loading it asynchronously or replacing it with a lighter alternative.
This script has high main-thread execution time — optimize hot paths or defer.
Source: web.dev
assets.unrealengine.com takes 204ms of CPU time. Consider loading it asynchronously or replacing it with a lighter alternative.
This script has high main-thread execution time — optimize hot paths or defer.
Source: web.dev
65% of assets.unrealengine.com's code is unused. The script may be loading features you don't use.
Bundle has high unused-code ratio — tree-shaking and route-splitting recover the wasted bytes.
Source: web.dev
62% of assets.unrealengine.com's code is unused. The script may be loading features you don't use.
Bundle has high unused-code ratio — tree-shaking and route-splitting recover the wasted bytes.
Source: web.dev