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https://gameinformer.com

Performance

· 15 checks — Lighthouse + waterfall + sustainability rolled into one auditable list.
SCORE
84
GRADE
B
FIX
1
REVIEW
4
PASS
8
INFO
2

Performance-focused optimization plan with CWV assessment, top offenders, and time estimates

54
Performance Overall performance score (0–100) based on Core Web Vitals and other metrics. 90+ is good.
88
Accessibility Measures how accessible the page is for users with disabilities. Checks color contrast, ARIA labels, and semantic HTML.
92
Best Practices Checks for modern web development best practices including HTTPS, no console errors, and secure JavaScript.
100
SEO Measures basic SEO optimizations: meta tags, crawlability, link text, and mobile friendliness.

First Contentful Paint First Contentful Paint — how long until the browser renders the first piece of content. Under 1.8s is good.

4.32 s

Largest Contentful Paint Largest Contentful Paint — how long until the largest visible element loads. Under 2.5s is good.

4.72 s

Total Blocking Time Total Blocking Time — total time the main thread was blocked, preventing user input. Under 200ms is good.

0 ms

Cumulative Layout Shift Cumulative Layout Shift — measures visual stability. How much the page layout shifts during loading. Under 0.1 is good.

0.116

Speed Index Speed Index — how quickly content is visually displayed during load. Under 3.4s is good.

4.44 s

Time to Interactive Time to Interactive — how long until the page is fully interactive and responds to user input. Under 3.8s is good.

4.72 s

Page Load Progression

375 ms
750 ms
1.1 s
1.5 s
1.9 s
2.2 s
2.6 s
3.0 s
Checks
15
8 PASS 4 REVIEW 1 FIX
F
Page Weight Budget
Action
2.6 MB transferred, 289 requests
FIX
2.6 MB transferred, 289 requests
Warning::
Page weighs 4.2 MB (2.6 MB transferred)
Warning::
Images are 1.3 MB — compress or use modern formats
Convert images to WebP/AVIF and resize to display dimensions to reduce transfer size.
Got: 1.3 MB
Warning::
JavaScript is 551 KB — consider code splitting or lazy loading
Large JavaScript bundles delay interactivity. Split code by route or defer non-critical scripts.
Got: 551 KB
Info::
Fonts are 545 KB — consider subsetting or using system fonts
Subset fonts to include only used characters, or switch to system font stacks.
Got: 545 KB
Warning::
289 HTTP requests — consider bundling or reducing
Each request adds latency. Bundle small files, use sprites, or eliminate unnecessary requests.
Info::
Estimated 0.54 g CO2 per page load
2.6 MB / 2.4 MB budget
2.6 MB transferred
289 requests
0.54 g CO2 per page load
Images 1.3 MiB 50%
JavaScript 550.8 KiB 21%
Fonts 545.4 KiB 21%
CSS 141.8 KiB 5%
HTML 26.1 KiB 1%
Other 17.7 KiB 1%
Other 14.4 KiB 1%
Other 8.2 KiB 0%
Other 3.8 KiB 0%
Other 958 B 0%
Other 260 B 0%
0 2.4 MB 4.9 MB
Over budget

Convert images to WebP/AVIF and resize to display dimensions to reduce transfer size.

Why this matters

Image bandwidth is high — modern formats (WebP/AVIF) and resizing typically cut it 50%+.

Source: web.dev

Large JavaScript bundles delay interactivity. Split code by route or defer non-critical scripts.

Why this matters

JavaScript bundle is large — code-split routes and lazy-load off-screen components to defer.

Source: web.dev

Subset fonts to include only used characters, or switch to system font stacks.

Why this matters

Font payload is large — subset to used glyphs only, or fall back to system fonts (zero load time).

Source: web.dev font loading

Each request adds latency. Bundle small files, use sprites, or eliminate unnecessary requests.

Why this matters

High HTTP request count — bundling, sprite-ing, and HTTP/2 server push can reduce per-request overhead.

Source: web.dev

C
Image Optimization
Action
69 images, 0 KB saveable
REVIEW
69 images, 0 KB saveable
Warning::
https://gameinformer.com/sites/default/files/style... is missing width/height — may cause layout shift
Set explicit width and height to prevent CLS.
Warning::
https://gameinformer.com/sites/default/files/style... is missing width/height — may cause layout shift
Set explicit width and height to prevent CLS.
Warning::
https://gameinformer.com/sites/default/files/2026/... is missing width/height — may cause layout shift
Set explicit width and height to prevent CLS.
Warning::
https://gameinformer.com/sites/default/files/style... is missing width/height — may cause layout shift
Set explicit width and height to prevent CLS.
Warning::
https://gameinformer.com/sites/default/files/2026/... is missing width/height — may cause layout shift
Set explicit width and height to prevent CLS.
69 images 1.3 MB
0 oversized -0 KB
22 legacy format
5 missing dimensions CLS risk

Set explicit width and height to prevent CLS.

Why this matters

Image without explicit width/height — browser can't reserve space; CLS jumps when image loads.

Source: web.dev / Core Web Vitals

Set explicit width and height to prevent CLS.

Why this matters

Image without explicit width/height — browser can't reserve space; CLS jumps when image loads.

Source: web.dev / Core Web Vitals

Set explicit width and height to prevent CLS.

Why this matters

Image without explicit width/height — browser can't reserve space; CLS jumps when image loads.

Source: web.dev / Core Web Vitals

Set explicit width and height to prevent CLS.

Why this matters

Image without explicit width/height — browser can't reserve space; CLS jumps when image loads.

Source: web.dev / Core Web Vitals

Set explicit width and height to prevent CLS.

Why this matters

Image without explicit width/height — browser can't reserve space; CLS jumps when image loads.

Source: web.dev / Core Web Vitals

C
JS Execution Cost
Action
1556ms total JS execution
REVIEW
1556ms total JS execution
Warning::
Unattributable: 643ms CPU time
Warning::
https://gameinformer.com/: 452ms CPU time
Info::
https://gameinformer.com/core/misc/drupal.init.js?...: 195ms CPU time
Info::
https://www.googletagmanager.com/gtag/js?id=G-PX9Y...: 117ms CPU time
Info::
https://cdn-cookieyes.com/client_data/54e81b6faed5...: 79ms CPU time
Warning::
Third-party scripts: 839ms (54% of total)

Main Thread Breakdown

Other 40% Script Evaluation 26% Style & Layout 21% Script Parsing & Compilation 5% Parse HTML & CSS 5%
ScriptTotalScriptingParse/CompileParty
Unattributable643ms12ms0ms3rd
https://gameinformer.com/452ms8ms1ms1st
https://gameinformer.com/core/misc/drupal.init.js?v=11.1.6195ms118ms2ms1st
https://www.googletagmanager.com/gtag/js?id=G-PX9YKWLVPB117ms61ms56ms3rd
https://cdn-cookieyes.com/client_data/54e81b6faed5f4c751ce72a1/script.js79ms76ms1ms3rd
https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl70ms60ms3ms1st
B
JS Bundles
92 scripts, 58 KB unused
REVIEW
92 scripts, 58 KB unused
Warning::
https://www.googletagmanager.com/gtag/js?id=G-PX9Y...: 36 KB unused (40%)
Consider code splitting or tree shaking to reduce unused code.
Warning::
https://gameinformer.com/core/assets/vendor/jquery...: 22 KB unused (79%)
Consider code splitting or tree shaking to reduce unused code.
Info::
Total unused JavaScript: 58 KB
58 KB unused JavaScript

Downloaded but never executed on this page.

ScriptSizeUnusedMinifiedParty
https://www.googletagmanager.com/gtag/js?id=G-PX9YKWLVPB170 KB36 KB (40%)3rd
https://gameinformer.com/core/assets/vendor/jquery/jquery.min.js?v=4.0.0-beta.228 KB22 KB (79%)1st
https://gameinformer.com/modules/custom/gi_async_load/js/bus.js2 KB1st
https://cdn-cookieyes.com/client_data/54e81b6faed5f4c751ce72a1/script.js10 KB3rd
https://cdn.krxd.net/controltag/ta1z3cj7k.js0 KB3rd
https://gameinformer.com/core/assets/vendor/once/once.min.js?v=1.0.11 KB1st
https://gameinformer.com/core/misc/drupalSettingsLoader.js?v=11.1.61 KB1st
https://gameinformer.com/core/misc/drupal.js?v=11.1.67 KB1st
https://gameinformer.com/core/misc/drupal.init.js?v=11.1.61 KB1st
https://gameinformer.com/themes/custom/gi5/js/global/jquery-3.7.1.min.js?tdjwpl31 KB1st

Consider code splitting or tree shaking to reduce unused code.

Why this matters

This bundle has high unused code — code-split or tree-shake to ship only what executes.

Source: web.dev / Lighthouse coverage

Consider code splitting or tree shaking to reduce unused code.

Why this matters

This bundle has high unused code — code-split or tree-shake to ship only what executes.

Source: web.dev / Lighthouse coverage

C
Page Weight Inventory
Action
289 resources · 2.6 MB · 58 KB savings available
REVIEW
289 resources · 2.6 MB · 58 KB savings available
Warning::
Page weight 1.6 MB over 1MB target
Got: 2.6 MB Expected: ≤ 1 MB
Info::
~58 KB of savings available
Info::
17 third-party resources (11% of weight)
289 resources · 2.6 MiB · 17 third-party 1.6 MiB over 1MB target
Image 51% · 1.3 MiB
JavaScript 21% · 550.8 KiB
Font 21% · 545.4 KiB
CSS 5% · 141.8 KiB
Other 1% · 34.5 KiB
Document 1% · 26.1 KiB
Media 0% · 8.2 KiB

~58.3 KiB of savings available

Remove unused JavaScript: 58.3 KiB
A+
Third-Party Impact
11% third-party, 0 ms blocking
PASS
11% third-party, 0 ms blocking
Info::
Third-party code accounts for 11% of page weight (287.1 KiB of 2.6 MiB)
Info::
Third-party blocking time is low (0 ms)
89%
First-party Third-party
A+
Text Compression
All text resources are compressed
PASS
All text resources are compressed
Info::
All text resources are compressed
All text resources are properly compressed.
A+
Font Loading
13 fonts (545 KB)
PASS
13 fonts (545 KB)
Info::
13 font(s) use font-display: swap (FOUT risk but functional)

Web fonts

13

545 KB total

Render-blocking

0

of 13

Dominant font-display

swap

Most common across fonts

Font loading timeline
Transfer FOIT (block) FOUT (swap)
0 ms 1.0 s 2.0 s 3.0 s 4.0 s FCP 4.3 s LCP 4.7 shttps://gameinformer.com/themes/custom/gi5/includes/fonts/Newsreader/Newsreader-Regular.woff2Newsreader-Regular.woff2 https://gameinformer.com/themes/custom/gi5/includes/fonts/Newsreader/Newsreader-Regular.woff2 — 45.2 KiB — 513 ms — font-display: swaphttps://gameinformer.com/themes/custom/gi5/includes/fonts/IBM%20Plex%20Sans%20Condensed/IBMPlexSansCond-Regular.woff2IBMPlexSansCond-Regular... https://gameinformer.com/themes/custom/gi5/includes/fonts/IBM%20Plex%20Sans%20Condensed/IBMPlexSansCond-Regular.woff2 — 36.6 KiB — 514 ms — font-display: swaphttps://gameinformer.com/themes/custom/gi5/includes/fonts/Biennale/Biennale-Black.woff2Biennale-Black.woff2 https://gameinformer.com/themes/custom/gi5/includes/fonts/Biennale/Biennale-Black.woff2 — 31.7 KiB — 509 ms — font-display: swaphttps://gameinformer.com/themes/custom/gi5/includes/fonts/Newsreader/Newsreader-Italic.woff2Newsreader-Italic.woff2 https://gameinformer.com/themes/custom/gi5/includes/fonts/Newsreader/Newsreader-Italic.woff2 — 48.8 KiB — 517 ms — font-display: swaphttps://gameinformer.com/themes/custom/gi5/includes/fonts/Biennale/Biennale-Bold.woff2Biennale-Bold.woff2 https://gameinformer.com/themes/custom/gi5/includes/fonts/Biennale/Biennale-Bold.woff2 — 31.9 KiB — 510 ms — font-display: swaphttps://gameinformer.com/themes/custom/gi5/includes/fonts/Biennale/Biennale-SemiBold.woff2Biennale-SemiBold.woff2 https://gameinformer.com/themes/custom/gi5/includes/fonts/Biennale/Biennale-SemiBold.woff2 — 31.9 KiB — 343 ms — font-display: swaphttps://gameinformer.com/themes/custom/gi5/includes/fonts/Biennale/Biennale-Medium.woff2Biennale-Medium.woff2 https://gameinformer.com/themes/custom/gi5/includes/fonts/Biennale/Biennale-Medium.woff2 — 32.5 KiB — 342 ms — font-display: swaphttps://gameinformer.com/themes/custom/gi5/includes/fonts/Biennale/Biennale-Regular.woff2Biennale-Regular.woff2 https://gameinformer.com/themes/custom/gi5/includes/fonts/Biennale/Biennale-Regular.woff2 — 31.8 KiB — 342 ms — font-display: swaphttps://gameinformer.com/themes/custom/gi5/includes/fonts/IBM%20Plex%20Sans/IBMPlexSans-Bold.woff2IBMPlexSans-Bold.woff2 https://gameinformer.com/themes/custom/gi5/includes/fonts/IBM%20Plex%20Sans/IBMPlexSans-Bold.woff2 — 55.8 KiB — 358 ms — font-display: swaphttps://gameinformer.com/themes/custom/gi5/includes/fonts/Newsreader/Newsreader-Bold.woff2Newsreader-Bold.woff2 https://gameinformer.com/themes/custom/gi5/includes/fonts/Newsreader/Newsreader-Bold.woff2 — 47.8 KiB — 354 ms — font-display: swaphttps://gameinformer.com/themes/custom/gi5/includes/fonts/Newsreader/Newsreader-SemiBold.woff2Newsreader-SemiBold.woff2 https://gameinformer.com/themes/custom/gi5/includes/fonts/Newsreader/Newsreader-SemiBold.woff2 — 47.9 KiB — 119 ms — font-display: swaphttps://gameinformer.com/themes/custom/gi5/includes/fonts/Newsreader/Newsreader-Medium.woff2Newsreader-Medium.woff2 https://gameinformer.com/themes/custom/gi5/includes/fonts/Newsreader/Newsreader-Medium.woff2 — 47.7 KiB — 115 ms — font-display: swaphttps://gameinformer.com/themes/custom/gi5/includes/fonts/IBM%20Plex%20Sans/IBMPlexSans-Regular.woff2IBMPlexSans-Regular.woff2 https://gameinformer.com/themes/custom/gi5/includes/fonts/IBM%20Plex%20Sans/IBMPlexSans-Regular.woff2 — 55.8 KiB — 97 ms — font-display: swap
Newsreader-Regular.woff2 woff2 swap
Size 45 KB
Load time 513 ms
Start 792 ms
Risk FOUT — text flashes from fallback to web font
IBMPlexSansCond-Regular... woff2 swap
Size 37 KB
Load time 514 ms
Start 792 ms
Risk FOUT — text flashes from fallback to web font
Biennale-Black.woff2 woff2 swap
Size 32 KB
Load time 509 ms
Start 793 ms
Risk FOUT — text flashes from fallback to web font
Newsreader-Italic.woff2 woff2 swap
Size 49 KB
Load time 517 ms
Start 793 ms
Risk FOUT — text flashes from fallback to web font
Biennale-Bold.woff2 woff2 swap
Size 32 KB
Load time 510 ms
Start 794 ms
Risk FOUT — text flashes from fallback to web font
Biennale-SemiBold.woff2 woff2 swap
Size 32 KB
Load time 343 ms
Start 957 ms
Risk FOUT — text flashes from fallback to web font
Biennale-Medium.woff2 woff2 swap
Size 33 KB
Load time 342 ms
Start 958 ms
Risk FOUT — text flashes from fallback to web font
Biennale-Regular.woff2 woff2 swap
Size 32 KB
Load time 342 ms
Start 959 ms
Risk FOUT — text flashes from fallback to web font
IBMPlexSans-Bold.woff2 woff2 swap
Size 56 KB
Load time 358 ms
Start 960 ms
Risk FOUT — text flashes from fallback to web font
Newsreader-Bold.woff2 woff2 swap
Size 48 KB
Load time 354 ms
Start 961 ms
Risk FOUT — text flashes from fallback to web font
Newsreader-SemiBold.woff2 woff2 swap
Size 48 KB
Load time 119 ms
Start 1.7 s
Risk FOUT — text flashes from fallback to web font
Newsreader-Medium.woff2 woff2 swap
Size 48 KB
Load time 115 ms
Start 1.7 s
Risk FOUT — text flashes from fallback to web font
IBMPlexSans-Regular.woff2 woff2 swap
Size 56 KB
Load time 97 ms
Start 1.8 s
Risk FOUT — text flashes from fallback to web font
Optimization checklist
  • Preload critical fonts (priority=high)
  • Use woff2 format for all fonts
  • Set font-display to swap, optional, or fallback
  • Subset large fonts (≤100 KB each)
A+
Resource Caching
All resources properly cached
PASS
All resources properly cached
Info::
No caching issues found
All static resources have appropriate caching headers.
A+
Critical Rendering Path
No render-blocking resources
PASS
No render-blocking resources
Info::
No render-blocking resources detected
A+
Resource Hints
No optimization needed
PASS
No optimization needed
Info::
No resource hint issues
A+
Green Hosting
Whether the site is served from green-energy infrastructure
PASS

Green Hosting

This site is hosted on green energy infrastructure

Provider: Cloudflare

A+
HTTP Caching
max-age=14400 (4 hours)
PASS
max-age=14400 (4 hours)
Info::
Cache-Control header is set
Got: public, max-age=14400
Info::
Effective TTL: 4 hours (max-age=14400)
Info::
Last-Modified header present
Cache-Control

public, max-age=14400

DirectiveValueMeaning
publicAny cache may store this response
max-age14400Cache for 4 hours
Effective TTL: 14400 seconds
Network Waterfall
289 requests over 1971ms
INFO
0 ms 1.0 s 2.0 s 3.0 s 4.0 s FCP 4.3 s LCP 4.7 shttps://gameinformer.com// https://gameinformer.com/ — 200 — 26.1 KiB — 48 ms — h3https://gameinformer.com/cdn-cgi/speculation/cdn-cgi/speculation https://gameinformer.com/cdn-cgi/speculation — 200 — 1.2 KiB — 164 ms — h3https://gameinformer.com/modules/custom/gi_async_load/js/bus.js/modules/custom/gi_async_load/js/bu... https://gameinformer.com/modules/custom/gi_async_load/js/bus.js — 200 — 2.4 KiB — 161 ms — h3https://cdn-cookieyes.com/client_data/54e81b6faed5f4c751ce72a1/script.jscdn-cookieyes.com/client_data/54e81... https://cdn-cookieyes.com/client_data/54e81b6faed5f4c751ce72a1/script.js — 200 — 9.6 KiB — 364 ms — h2https://gameinformer.com/themes/contrib/stable/css/system/components/align.module.css?tdjwpl/themes/contrib/stable/css/system/c... https://gameinformer.com/themes/contrib/stable/css/system/components/align.module.css?tdjwpl — 200 — 736 B — 91 ms — h3https://gameinformer.com/themes/contrib/stable/css/system/components/fieldgroup.module.css?tdjwpl/themes/contrib/stable/css/system/c... https://gameinformer.com/themes/contrib/stable/css/system/components/fieldgroup.module.css?tdjwpl — 200 — 609 B — 97 ms — h3https://gameinformer.com/themes/contrib/stable/css/system/components/container-inline.module.css?tdjwpl/themes/contrib/stable/css/system/c... https://gameinformer.com/themes/contrib/stable/css/system/components/container-inline.module.css?tdjwpl — 200 — 667 B — 93 ms — h3https://gameinformer.com/themes/contrib/stable/css/system/components/clearfix.module.css?tdjwpl/themes/contrib/stable/css/system/c... https://gameinformer.com/themes/contrib/stable/css/system/components/clearfix.module.css?tdjwpl — 200 — 730 B — 100 ms — h3https://gameinformer.com/themes/contrib/stable/css/system/components/details.module.css?tdjwpl/themes/contrib/stable/css/system/c... https://gameinformer.com/themes/contrib/stable/css/system/components/details.module.css?tdjwpl — 200 — 614 B — 102 ms — h3https://gameinformer.com/themes/contrib/stable/css/system/components/hidden.module.css?tdjwpl/themes/contrib/stable/css/system/c... https://gameinformer.com/themes/contrib/stable/css/system/components/hidden.module.css?tdjwpl — 200 — 1.1 KiB — 101 ms — h3https://gameinformer.com/themes/contrib/stable/css/system/components/item-list.module.css?tdjwpl/themes/contrib/stable/css/system/c... https://gameinformer.com/themes/contrib/stable/css/system/components/item-list.module.css?tdjwpl — 200 — 668 B — 105 ms — h3https://gameinformer.com/themes/contrib/stable/css/system/components/js.module.css?tdjwpl/themes/contrib/stable/css/system/c... https://gameinformer.com/themes/contrib/stable/css/system/components/js.module.css?tdjwpl — 200 — 747 B — 103 ms — h3https://gameinformer.com/themes/contrib/stable/css/system/components/nowrap.module.css?tdjwpl/themes/contrib/stable/css/system/c... https://gameinformer.com/themes/contrib/stable/css/system/components/nowrap.module.css?tdjwpl — 200 — 616 B — 107 ms — h3https://gameinformer.com/themes/contrib/stable/css/system/components/position-container.module.css?tdjwpl/themes/contrib/stable/css/system/c... https://gameinformer.com/themes/contrib/stable/css/system/components/position-container.module.css?tdjwpl — 200 — 601 B — 109 ms — h3https://gameinformer.com/themes/contrib/stable/css/system/components/reset-appearance.module.css?tdjwpl/themes/contrib/stable/css/system/c... https://gameinformer.com/themes/contrib/stable/css/system/components/reset-appearance.module.css?tdjwpl — 200 — 692 B — 110 ms — h3https://gameinformer.com/themes/contrib/stable/css/system/components/resize.module.css?tdjwpl/themes/contrib/stable/css/system/c... https://gameinformer.com/themes/contrib/stable/css/system/components/resize.module.css?tdjwpl — 200 — 667 B — 112 ms — h3https://gameinformer.com/themes/contrib/stable/css/system/components/system-status-counter.css?tdjwpl/themes/contrib/stable/css/system/c... https://gameinformer.com/themes/contrib/stable/css/system/components/system-status-counter.css?tdjwpl — 200 — 791 B — 114 ms — h3https://gameinformer.com/themes/contrib/stable/css/system/components/system-status-report-counters.css?tdjwpl/themes/contrib/stable/css/system/c... https://gameinformer.com/themes/contrib/stable/css/system/components/system-status-report-counters.css?tdjwpl — 200 — 805 B — 115 ms — h3https://gameinformer.com/themes/contrib/stable/css/system/components/system-status-report-general-info.css?tdjwpl/themes/contrib/stable/css/system/c... https://gameinformer.com/themes/contrib/stable/css/system/components/system-status-report-general-info.css?tdjwpl — 200 — 674 B — 111 ms — h3https://gameinformer.com/themes/contrib/stable/css/system/components/tablesort.module.css?tdjwpl/themes/contrib/stable/css/system/c... https://gameinformer.com/themes/contrib/stable/css/system/components/tablesort.module.css?tdjwpl — 200 — 717 B — 116 ms — h3https://gameinformer.com/themes/contrib/stable/css/core/components/progress.module.css?tdjwpl/themes/contrib/stable/css/core/com... https://gameinformer.com/themes/contrib/stable/css/core/components/progress.module.css?tdjwpl — 200 — 845 B — 117 ms — h3https://gameinformer.com/themes/contrib/stable/css/core/components/ajax-progress.module.css?tdjwpl/themes/contrib/stable/css/core/com... https://gameinformer.com/themes/contrib/stable/css/core/components/ajax-progress.module.css?tdjwpl — 200 — 957 B — 118 ms — h3https://gameinformer.com/modules/custom/gi5_ads/css/ads_blocker_stripe.css?tdjwpl/modules/custom/gi5_ads/css/ads_blo... https://gameinformer.com/modules/custom/gi5_ads/css/ads_blocker_stripe.css?tdjwpl — 200 — 765 B — 128 ms — h3https://gameinformer.com/modules/custom/gi5_ads/css/ads_sizing.css?tdjwpl/modules/custom/gi5_ads/css/ads_siz... https://gameinformer.com/modules/custom/gi5_ads/css/ads_sizing.css?tdjwpl — 200 — 945 B — 122 ms — h3https://gameinformer.com/modules/custom/gi5_ads/css/ads_home.css?tdjwpl/modules/custom/gi5_ads/css/ads_hom... https://gameinformer.com/modules/custom/gi5_ads/css/ads_home.css?tdjwpl — 200 — 560 B — 119 ms — h3https://gameinformer.com/modules/custom/gi5_ads/css/ads_skin.css?tdjwpl/modules/custom/gi5_ads/css/ads_ski... https://gameinformer.com/modules/custom/gi5_ads/css/ads_skin.css?tdjwpl — 200 — 865 B — 123 ms — h3https://gameinformer.com/modules/custom/gi5_ads/css/video/ads_video.css?tdjwpl/modules/custom/gi5_ads/css/video/a... https://gameinformer.com/modules/custom/gi5_ads/css/video/ads_video.css?tdjwpl — 200 — 1.1 KiB — 125 ms — h3https://gameinformer.com/modules/custom/gi5_ads/css/video/video-js.min.css?tdjwpl/modules/custom/gi5_ads/css/video/v... https://gameinformer.com/modules/custom/gi5_ads/css/video/video-js.min.css?tdjwpl — 200 — 10.6 KiB — 129 ms — h3https://gameinformer.com/modules/custom/gi5_ads/css/video/videojs.ads.css?tdjwpl/modules/custom/gi5_ads/css/video/v... https://gameinformer.com/modules/custom/gi5_ads/css/video/videojs.ads.css?tdjwpl — 200 — 825 B — 131 ms — h3https://gameinformer.com/modules/custom/gi5_ads/css/video/videojs.ima.css?tdjwpl/modules/custom/gi5_ads/css/video/v... https://gameinformer.com/modules/custom/gi5_ads/css/video/videojs.ima.css?tdjwpl — 200 — 1.7 KiB — 133 ms — h3
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HTML JavaScript CSS Images Fonts XHR/Fetch Other
Third-Party Script Cost
Per-script blocking time, transfer cost, and cache headers
INFO
54% of JavaScript execution is third-party
First-party Third-party 839ms · 180KB · €9/mo
Unattributable
Other
Costly
Execution 643ms
Transfer 0 KB
Monthly Cost €7/mo
Google Tag Manager
Tag Manager
Optional
Execution 117ms
Transfer 170 KB
Unused 40%
Monthly Cost €1/mo
cdn-cookieyes.com
Other
Optional
Execution 79ms
Transfer 10 KB
Monthly Cost €1/mo

These scripts may cost more than they're worth

  • Unattributable adds 643ms and costs ~€7/month

54% of JavaScript execution time comes from third-party scripts.

Why this matters

Third-party scripts (analytics, ads, social, A/B testing) often dominate execution time — every one is a perf-and-privacy tax.

Learn more

Each third-party script is a black box: you don't control when it loads, what it executes, or how much it grows. They often account for a major share of total blocking time on average sites (HTTP Archive's Web Almanac documents the trend). Audit which ones you actually need, defer the rest, and use facade patterns (lite-youtube, lite-vimeo) for embedded media.

Source: web.dev / HTTP Archive Web Almanac

Unattributable takes 643ms of CPU time. Consider loading it asynchronously or replacing it with a lighter alternative.

Why this matters

This script has high main-thread execution time — optimize hot paths or defer.

Source: web.dev

How third-party costs are calculated

All checks on this page are automated. Results are estimates - run targeted manual reviews when the score affects a release decision.

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